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1
|
draw_sprite_ext(sprite_index, 1, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
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2
|
gpu_set_blendmode(bm_add);
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|
3
|
draw_sprite_ext(spr_coolspark, 0, x, y, sparksize + 0.5 + ((global.time % 2) * 0.4 * coolsize), sparksize + 0.5 + ((global.time % 2) * 0.4 * coolsize), (global.time * 10) + individuality, image_blend, image_alpha);
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|
4
|
draw_sprite_ext(spr_coolspark, 1, x, y, sparksize + 0.4 + ((global.time % 2) * 0.4), sparksize + 0.4 + ((global.time % 2) * 0.4), (global.time * 10) + individuality, image_blend, image_alpha);
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5
|
gpu_set_blendmode(bm_normal);
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