Deltarune (Chapter 4) script viewer

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gml_Object_obj_coathanger_renderer_Draw_0

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with (obj_regularbullet)
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{
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    if (sprite_index == spr_holydropletbullet2)
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        draw_sprite_ext(spr_holydropletbullet2outline, 0, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
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}
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with (obj_regularbullet)
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{
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    if (sprite_index == spr_holydropletbullet2)
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        draw_sprite_ext(spr_holydropletbullet2, 0, xprevious, yprevious, image_xscale, image_yscale, point_direction(xprevious, yprevious, x, y), c_teal, image_alpha);
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}
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with (obj_regularbullet)
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{
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    if (sprite_index == spr_holydropletbullet2)
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        draw_sprite_ext(spr_holydropletbullet2, 0, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
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}