Deltarune (Chapter 4) script viewer

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gml_Object_obj_cloud_render_new_Create_0

(view raw script w/o annotations or w/e)
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front = false;
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surface = -1;
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surface_y_offset = 350;
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surface_scale = 0.5;
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style = 1;
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outline = 0;
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hands = false;
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followcamera = 0;
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xoffset = 0;
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caminfluence = 1;
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last_hero_y = 0;
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distance_from_kris = 220;
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verticalspeed = -0.4;
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tower_y_prev = 0;
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if (i_ex(obj_rotating_tower_controller_new))
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    tower_y_prev = obj_rotating_tower_controller_new.tower_y;
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with (obj_cloud_controller_new)
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{
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    if (!active)
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        other.xoffset = -9999;
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}
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hasspawns = i_ex(obj_dw_churchc_titanclimb2);
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if (i_ex(obj_rotating_tower_controller_new))
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{
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    if (front == true)
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        depth = obj_rotating_tower_controller_new.depth - 200;
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    else
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        depth = obj_rotating_tower_controller_new.depth + 50;
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}
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else if (front)
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{
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    depth = 1000;
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}
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else
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{
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    depth = 2000005;
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}