Deltarune (Chapter 4) script viewer

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gml_Object_obj_climb_flamefalling_Draw_0

(view raw script w/o annotations or w/e)
1
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, dir * 90, c_blue, image_alpha);
2
for (var i = 0; i < 4; i++)
3
    draw_sprite_ext(sprite_index, image_index + (0.5 * i), x, y, image_xscale + (0.1 * i), image_yscale + (0.05 * i), dir * 90, c_white, 0.45 * image_alpha);