Deltarune (Chapter 4) script viewer

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gml_Object_obj_climb_entrymarker_Draw_0

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siner++;
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var col = 65535;
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if (dir == 2)
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{
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    for (var i = 0; i < 3; i++)
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    {
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        var amt = clamp(sin((siner + (i * 10)) / 30) + 0.5, 0.05, 0.8);
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        draw_sprite_ext(spr_arrow_6x3, 0, x + (14 * i), y + 2, 2, 2, 0, col, image_alpha * amt);
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    }
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}