|
1
|
if (scr_debugscr_debug
function scr_debug()
{
if (global.debug == 1)
return 1;
} ())
|
|
2
|
{
|
|
3
|
if (sunkus_kb_check_pressed(82))
|
|
4
|
{
|
|
5
|
snd_free_all();
|
|
6
|
room_restart();
|
|
7
|
}
|
|
8
|
}
|
|
9
|
if (con == 0)
|
|
10
|
{
|
|
11
|
JA_XOFF = 0;
|
|
12
|
con = 1;
|
|
13
|
alarm[4] = 220; gml_Object_obj_ch4_PDC01A_Alarm_4.gml
con++;
|
|
14
|
fin = instance_create(0, 0, obj_fadein);
|
|
15
|
with (fin)
|
|
16
|
fadespeed = -0.005;
|
|
17
|
with (blackall)
|
|
18
|
visible = 0;
|
|
19
|
}
|
|
20
|
if (con == 1)
|
|
21
|
{
|
|
22
|
y -= 1;
|
|
23
|
image_index = susindex;
|
|
24
|
susindex += 0.1;
|
|
25
|
susy -= 1;
|
|
26
|
global.interact = 1;
|
|
27
|
}
|
|
28
|
if (con == 2)
|
|
29
|
{
|
|
30
|
image_speed = 0;
|
|
31
|
image_index = 0;
|
|
32
|
susindex = 0;
|
|
33
|
con = 2.1;
|
|
34
|
alarm[4] = 60; gml_Object_obj_ch4_PDC01A_Alarm_4.gml
con++;
|
|
35
|
}
|
|
36
|
if (con == 3.1)
|
|
37
|
{
|
|
38
|
JA_XOFF = langopt(0, 50);
|
|
39
|
global.typer = 79;
|
|
40
|
global.msg[0] = stringsetloc(The Knight...Wait for input"The Knight.../", "obj_ch4_PDC01A_slash_Step_0_gml_52_0" );
|
|
41
|
global.msg[1] = stringsetloc(The Roaring Knight...Wait for input"The Roaring Knight.../", "obj_ch4_PDC01A_slash_Step_0_gml_53_0" );
|
|
42
|
global.msg[2] = stringsetloc(...Wait for input".../", "obj_ch4_PDC01A_slash_Step_0_gml_54_0" );
|
|
43
|
global.msg[3] = stringsetloc(The one who's\nmaking the dark.Wait for input"The one who's\nmaking the dark./", "obj_ch4_PDC01A_slash_Step_0_gml_55_0" );
|
|
44
|
global.msg[4] = stringsetloc(The one who's\ntrying to destroy\nthe world...Wait for input"The one who's\ntrying to destroy\nthe world.../", "obj_ch4_PDC01A_slash_Step_0_gml_56_0" );
|
|
45
|
global.msg[5] = stringsetloc(...Delay 11 so that's our enemy.Wait for inputClose Message"..^1. so that's our enemy./%", "obj_ch4_PDC01A_slash_Step_0_gml_57_0" );
|
|
46
|
instance_create(100 + JA_XOFF, 80, obj_writer);
|
|
47
|
con = 4;
|
|
48
|
}
|
|
49
|
if (con == 4 && !instance_exists(obj_writer))
|
|
50
|
{
|
|
51
|
con = 5;
|
|
52
|
alarm[4] = 30; gml_Object_obj_ch4_PDC01A_Alarm_4.gml
con++;
|
|
53
|
sussprite = spr_susier_bright;
|
|
54
|
}
|
|
55
|
if (con == 6 && !i_ex(obj_writer))
|
|
56
|
{
|
|
57
|
con = 7;
|
|
58
|
global.msg[0] = stringsetloc(Up until today...Wait for inputClose Message"Up until today.../%", "obj_ch4_PDC01A_slash_Step_0_gml_76_0" );
|
|
59
|
instance_create(100 + JA_XOFF, 80, obj_writer);
|
|
60
|
}
|
|
61
|
if (con == 7 && !i_ex(obj_writer))
|
|
62
|
{
|
|
63
|
con = 8;
|
|
64
|
alarm[4] = 30; gml_Object_obj_ch4_PDC01A_Alarm_4.gml
con++;
|
|
65
|
}
|
|
66
|
if (con == 9 && !i_ex(obj_writer))
|
|
67
|
{
|
|
68
|
con = 10;
|
|
69
|
alarm[4] = 30; gml_Object_obj_ch4_PDC01A_Alarm_4.gml
con++;
|
|
70
|
global.msg[0] = stringsetloc(It felt kind of like\nno matter how serious\nour adventures got...Wait for input"It felt kind of like\nno matter how serious\nour adventures got.../", "obj_ch4_PDC01A_slash_Step_0_gml_92_0" );
|
|
71
|
global.msg[1] = stringsetloc(They were just part\nof another world.Wait for inputClose Message"They were just part\nof another world./%", "obj_ch4_PDC01A_slash_Step_0_gml_93_0" );
|
|
72
|
instance_create(100 + JA_XOFF, 80, obj_writer);
|
|
73
|
}
|
|
74
|
if (con == 11 && !i_ex(obj_writer))
|
|
75
|
{
|
|
76
|
con = 12;
|
|
77
|
alarm[4] = 40; gml_Object_obj_ch4_PDC01A_Alarm_4.gml
con++;
|
|
78
|
sussprite = spr_susieu_bright;
|
|
79
|
}
|
|
80
|
if (con == 13 && !i_ex(obj_writer))
|
|
81
|
{
|
|
82
|
con = 14;
|
|
83
|
global.msg[0] = stringsetloc(...Wait for input".../", "obj_ch4_PDC01A_slash_Step_0_gml_111_0" );
|
|
84
|
global.msg[1] = stringsetloc(But now... someone's\ntaken Undyne... into\nthe shelter.Wait for input"But now... someone's\ntaken Undyne... into\nthe shelter./", "obj_ch4_PDC01A_slash_Step_0_gml_112_0" );
|
|
85
|
global.msg[2] = stringsetloc(The real shelter.Wait for inputClose Message"The real shelter./%", "obj_ch4_PDC01A_slash_Step_0_gml_113_0" );
|
|
86
|
instance_create(100 + JA_XOFF, 80, obj_writer);
|
|
87
|
}
|
|
88
|
if (con == 14 && !i_ex(obj_writer))
|
|
89
|
{
|
|
90
|
con = 15;
|
|
91
|
alarm[4] = 40; gml_Object_obj_ch4_PDC01A_Alarm_4.gml
con++;
|
|
92
|
sussprite = spr_susier_bright;
|
|
93
|
}
|
|
94
|
if (con == 16 && !i_ex(obj_writer))
|
|
95
|
{
|
|
96
|
con = 17;
|
|
97
|
global.msg[0] = stringsetloc(Kris... we have to\ndo something, before\nshe's...Wait for inputClose Message"Kris... we have to\ndo something, before\nshe's.../%", "obj_ch4_PDC01A_slash_Step_0_gml_129_0" );
|
|
98
|
instance_create(100 + JA_XOFF, 80, obj_writer);
|
|
99
|
}
|
|
100
|
if (con == 17 && !i_ex(obj_writer))
|
|
101
|
{
|
|
102
|
con = 18;
|
|
103
|
alarm[4] = 40; gml_Object_obj_ch4_PDC01A_Alarm_4.gml
con++;
|
|
104
|
sussprite = spr_susieu_bright;
|
|
105
|
}
|
|
106
|
if (con == 19 && !i_ex(obj_writer))
|
|
107
|
{
|
|
108
|
con = 20;
|
|
109
|
global.msg[0] = stringsetloc(...Wait for input".../", "obj_ch4_PDC01A_slash_Step_0_gml_146_0" );
|
|
110
|
global.msg[1] = stringsetloc(... there's no point\ntalking about it.Wait for inputClose Message"... there's no point\ntalking about it./%", "obj_ch4_PDC01A_slash_Step_0_gml_147_0" );
|
|
111
|
instance_create(100 + JA_XOFF, 80, obj_writer);
|
|
112
|
}
|
|
113
|
if (con == 20 && !i_ex(obj_writer))
|
|
114
|
{
|
|
115
|
con = 22;
|
|
116
|
alarm[4] = 40; gml_Object_obj_ch4_PDC01A_Alarm_4.gml
con++;
|
|
117
|
sussprite = spr_susier_bright;
|
|
118
|
}
|
|
119
|
if (con == 23 && !i_ex(obj_writer))
|
|
120
|
{
|
|
121
|
con = 24;
|
|
122
|
global.msg[0] = stringsetloc(Kris! Hurry up and\nseal the fountain!Wait for input"Kris! Hurry up and\nseal the fountain!/", "obj_ch4_PDC01A_slash_Step_0_gml_163_0" );
|
|
123
|
global.msg[1] = stringsetloc(It's time to wake\nup...Wait for input"It's time to wake\nup.../", "obj_ch4_PDC01A_slash_Step_0_gml_164_0" );
|
|
124
|
global.msg[2] = stringsetloc(Kris, are you\nlistening?Wait for inputClose Message"Kris, are you\nlistening?/%", "obj_ch4_PDC01A_slash_Step_0_gml_165_0" );
|
|
125
|
instance_create(100 + JA_XOFF, 80, obj_writer);
|
|
126
|
}
|
|
127
|
if (con == 24 && !i_ex(obj_writer))
|
|
128
|
{
|
|
129
|
con = 25;
|
|
130
|
alarm[4] = 40; gml_Object_obj_ch4_PDC01A_Alarm_4.gml
con++;
|
|
131
|
sussprite = spr_susieu_bright;
|
|
132
|
}
|
|
133
|
if (con == 26 && !i_ex(obj_writer))
|
|
134
|
{
|
|
135
|
con = 50;
|
|
136
|
global.msg[0] = stringsetloc(It's time to...Wait for inputClose Message"It's time to.../%", "obj_ch4_PDC01A_slash_Step_0_gml_181_0" );
|
|
137
|
var writer = instance_create(100 + JA_XOFF, 80, obj_writer);
|
|
138
|
writer.skippable = 0;
|
|
139
|
writer.rate = 2;
|
|
140
|
}
|
|
141
|
if (con == 50 && !instance_exists(obj_writer))
|
|
142
|
{
|
|
143
|
con = 99;
|
|
144
|
snd_free_all();
|
|
145
|
made = 1;
|
|
146
|
global.plot = 5;
|
|
147
|
global.darkzone = 0;
|
|
148
|
scr_become_lightscr_become_light
function scr_become_light()
{
if (scr_litemcheck(5) == 0)
scr_litemget(5);
if (scr_keyitemcheck(2))
{
if (scr_litemcheck(8) == 0)
scr_litemget(8);
}
else
{
scr_litemremove(8);
}
if (scr_keyitemcheck(13))
{
if (scr_litemcheck(11) == 0)
scr_litemget(11);
}
else
{
scr_litemremove(11);
}
global.lhp = ceil((global.hp[1] / global.maxhp[1]) * global.lmaxhp);
if (global.lhp < 1)
global.lhp = 1;
if (global.lhp > global.lmaxhp)
global.lhp = global.lmaxhp;
scr_equip_lw_weapon_by_dw_id(global.charweapon[1]);
global.lwstrength = get_lw_weapon_strength(global.lweapon);
if (scr_weaponcheck_inventory(26) > 0 || scr_weaponcheck_equipped_any(26) > 0)
{
if (!scr_litemcheck(17) && global.lweapon != 17)
scr_litemget(17);
}
var armorconverted = 0;
if (scr_armorcheck_equipped(1, 14) > 0)
{
armorconverted = 1;
global.larmor = 14;
}
if (armorconverted == 1)
global.ladef = 1;
else
global.ladef = 0;
global.darkzone = 0;
} ();
|
|
149
|
with (obj_border_controller)
|
|
150
|
{
|
|
151
|
set_border(border_lw_town, 1);
|
|
152
|
show_border(1);
|
|
153
|
}
|
|
154
|
room_goto(room_torhouse );
|
|
155
|
}
|