|
1
|
if (heartwagon == 1)
|
|
2
|
{
|
|
3
|
draw_sprite(spr_wheelbarrow_parts_dark, 4, wagon_x + 5, wagon_y + 1);
|
|
4
|
draw_sprite(spr_wheelbarrow_parts_dark, 3, (wagon_x + 5 + heartx + random(cageamt * 2)) - random(cageamt * 2), (wagon_y + 1 + hearty + random(cageamt * 2)) - random(cageamt * 2));
|
|
5
|
draw_sprite(spr_wheelbarrow_parts_dark, 2, (wagon_x + 5 + random(cageamt)) - random(cageamt), (wagon_y + 1 + random(cageamt)) - random(cageamt));
|
|
6
|
draw_sprite(spr_wheelbarrow_parts_dark, 1, wagon_x + 5, wagon_y + 1);
|
|
7
|
}
|