Deltarune (Chapter 4) script viewer

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gml_Object_obj_ch4_LWF02_Step_0

(view raw script w/o annotations or w/e)
1
if (con < 0)
2
    exit;
3
if (con == 0)
4
{
5
    con = 1;
6
    global.interact = 1;
7
    global.facing = 0;
8
    cutscene_master = 
scr_cutscene_make
scr_cutscene_make

function
scr_cutscene_make()
{ _cutscene_master = instance_create(0, 0, obj_cutscene_master); _cutscene_master.master_object = id; return _cutscene_master; }
();
9
    
scr_maincharacters_actors
scr_maincharacters_actors

function
scr_maincharacters_actors()
{ actor_count = 0; kr = 0; kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index; kr_actor.depth = obj_mainchara.depth; with (obj_mainchara) visible = 0; for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++) { if (i_ex(global.cinstance[__jj])) { if (global.cinstance[__jj].name == "susie") { actor_count++; su = __jj + 1; su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index; su_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "ralsei") { actor_count++; ra = __jj + 1; ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index; ra_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "noelle") { actor_count++; no = __jj + 1; no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index; no_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } } } }
();
10
}
11
if (con == 1 && global.interact == 1)
12
{
13
    con = 2;
14
    global.facing = 0;
15
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
16
    
c_visible
c_visible

function
c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
}
(0);
17
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(288, 284);
18
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
19
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_leaning_down);
20
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(332, 287);
21
    
c_pannable
c_pannable

function
c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
}
(1);
22
    
c_pan
c_pan

function
c_pan(arg0, arg1, arg2)
{
c_cmd("pan", arg0, arg1, arg2, 0);
}
(139, 203, 1);
23
    
c_var_lerp_instance
c_var_lerp_instance

function
c_var_lerp_instance()
{ if (argument_count < 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], 0);
else if (argument_count == 6)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
else if (argument_count == 7)
c_cmd_x("var", argument[0], argument[1], argument[2], argument[3], argument[4], string(argument[5]) + string(argument[6]));
} function c_lerp_var_instance() { if (argument_count >= 6)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4);
} function c_lerpvar_instance() { if (argument_count >= 6)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
c_var_lerp_instance(argument0, argument1, argument2, argument3, argument4);
}
(blackall, "image_alpha", 1, 0, 60);
24
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
25
    c_snd_play(snd_dooropen);
26
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(door_marker, "image_index", 1);
27
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
28
    
c_visible
c_visible

function
c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
}
(0);
29
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(288, 284);
30
    
c_autodepth
c_autodepth

function
c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
}
(0);
31
    
c_depth
c_depth

function
c_depth(arg0)
{
c_cmd("depth", arg0, 0, 0, 0);
}
(88990);
32
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(kr_actor, "color_blend", merge_color(c_white, make_color_hsv(0, 0, 0), kris_shadow));
33
    
c_visible
c_visible

function
c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
}
(1);
34
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
35
    
c_walkdirect
c_walkdirect

function
c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
}
(288, 306, 30);
36
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(id, "kris_show", true);
37
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(8);
38
    c_snd_play(snd_doorclose);
39
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(door_marker, "image_index", 0);
40
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(door_marker, "visible", 0);
41
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(22);
42
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
43
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("susie");
44
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face V* ...Wait for inputClose Message
"\\EV* .../%", "obj_ch4_LWF02_slash_Step_0_gml_71_0"
);
45
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
46
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
47
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("susieunhappy");
48
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
49
    
c_addxy
c_addxy

function
c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
}
(-2, 0);
50
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
51
    
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(0);
52
    
c_imagespeed
c_imagespeed

function
c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
}
(0.2);
53
    
c_walkdirect_wait
c_walkdirect_wait

function
c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
}
(310, 301, 30);
54
    
c_halt
c_halt

function
c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
}
();
55
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
56
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
57
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(kris_marker, "visible", 1);
58
    
c_actortokris
c_actortokris

function
c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
}
();
59
    
c_actortocaterpillar
c_actortocaterpillar

function
c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
}
();
60
    
c_terminatekillactors
c_terminatekillactors

function
c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
}
();
61
}
62
if (con == 2 && !i_ex(obj_cutscene_master))
63
{
64
    global.interact = 0;
65
    global.facing = 0;
66
    with (obj_mainchara)
67
        cutscene = 0;
68
    with (kris_marker)
69
        instance_destroy();
70
    con = 10;
71
}
72
if (con == 10)
73
{
74
    if (obj_mainchara.x <= 80 || obj_mainchara.y >= 450 || obj_mainchara.y < 200)
75
    {
76
        global.interact = 1;
77
        con = 11;
78
    }
79
}
80
if (con == 11 && global.interact == 1)
81
{
82
    con = 15;
83
    
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("susie");
84
    msgsetloc(0, 
Face V* ...Wait for input
"\\EV* .../", "obj_ch4_LWF02_slash_Step_0_gml_128_0"
);
85
    msgnextloc(
Face V* It smells nice.Wait for input
"\\EV* It smells nice./", "obj_ch4_LWF02_slash_Step_0_gml_129_0"
);
86
    msgnextloc(
Face V* ...Delay 11 after the rain.Wait for inputClose Message
"\\EV* ..^1. after the rain./%", "obj_ch4_LWF02_slash_Step_0_gml_130_0"
);
87
    d_make();
88
}
89
if (con == 15 && !d_ex())
90
{
91
    con = -1;
92
    global.plot = 300;
93
    global.interact = 0;
94
}
95
if (kris_show)
96
{
97
    kris_shadow = clamp(kris_shadow - 0.2, 0, 1);
98
    var shadow = kris_shadow;
99
    with (kr_actor)
100
        color_blend = merge_color(c_white, make_color_hsv(0, 0, 0), shadow);
101
    if (kris_shadow <= 0)
102
        kris_show = false;
103
}