|
1
|
timer++;
|
|
2
|
if (con == 0)
|
|
3
|
{
|
|
4
|
if (timer == 1)
|
|
5
|
snd_play(snd_titan_wingshut, 1, 0.65);
|
|
6
|
if (timer == 64)
|
|
7
|
{
|
|
8
|
fountainmakesound = snd_play(snd_fountain_make, 1, 0.2);
|
|
9
|
snd_pitch_time(fountainmakesound, 0.8, 12);
|
|
10
|
}
|
|
11
|
}
|
|
12
|
if (con < 2)
|
|
13
|
{
|
|
14
|
with (fountain_marker)
|
|
15
|
scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ().image_alpha = 0.3;
|
|
16
|
for (var i = 0; i < array_length(fountain_loop); i++)
|
|
17
|
{
|
|
18
|
if (fountain_loop[i].sprite_index != spr_tower_fizzleout)
|
|
19
|
{
|
|
20
|
with (fountain_loop[i])
|
|
21
|
{
|
|
22
|
with (scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ())
|
|
23
|
{
|
|
24
|
image_alpha = 0.3;
|
|
25
|
depth = other.depth + 2;
|
|
26
|
}
|
|
27
|
}
|
|
28
|
}
|
|
29
|
}
|
|
30
|
}
|
|
31
|
if ((con == 1 && timer >= 60) || (con > 1 && con <= 10))
|
|
32
|
{
|
|
33
|
var indent = 0.98;
|
|
34
|
shader_set(shd_fountaineffect);
|
|
35
|
shader_set_uniform_f(u_iPosOffset, 0, cameray() / 480);
|
|
36
|
shader_set_uniform_f(u_iResolution, 280 * indent, 480);
|
|
37
|
shader_set_uniform_f(u_uvs, s_uvs[0], s_uvs[1], s_uvs[2] - s_uvs[0], s_uvs[3] - s_uvs[1]);
|
|
38
|
var col = scr_make_color_hsvscr_make_color_hsv
function scr_make_color_hsv(arg0, arg1, arg2)
{
var hue = arg0;
if (hue < 0)
hue = 256 - (-hue % 256);
else
hue %= 256;
return make_color_hsv(hue, arg1, arg2);
} (current_time / 400, 50, (sin(current_time / 1600) * 10) + 70);
|
|
39
|
var t = 1;
|
|
40
|
if (con == 2)
|
|
41
|
{
|
|
42
|
t = 0.2;
|
|
43
|
fountainanimtimer = fountainanimtimer + 2 + (t * 80);
|
|
44
|
}
|
|
45
|
else if (con == 1)
|
|
46
|
{
|
|
47
|
t = 1 - clamp((timer - 120) / 84, 0, 0.8);
|
|
48
|
fountainanimtimer = fountainanimtimer + 2 + (t * 80);
|
|
49
|
}
|
|
50
|
else
|
|
51
|
{
|
|
52
|
fountainanimtimer += 2;
|
|
53
|
}
|
|
54
|
shader_set_uniform_f(u_iTime, fountainanimtimer / 50);
|
|
55
|
col = merge_color(col, merge_color(c_teal, c_white, 0.5), t);
|
|
56
|
draw_sprite_ext(bg_fountain1, 0, (0.5 * camerawidth()) - (140 * indent), camera_get_view_y(view_camera[0]), (280 * indent) / sprite_get_width(bg_fountain1), 480 / sprite_get_height(bg_fountain1), 0, col, 1);
|
|
57
|
shader_reset();
|
|
58
|
}
|
|
59
|
if (con == 1)
|
|
60
|
{
|
|
61
|
var delay = 180;
|
|
62
|
var enddelay = 132;
|
|
63
|
if (timer == delay)
|
|
64
|
{
|
|
65
|
for (var i = 0; i < 4; i++)
|
|
66
|
{
|
|
67
|
fountain_loop[i].sprite_index = spr_tower_fizzleout;
|
|
68
|
fountain_loop[i].image_index = 0;
|
|
69
|
fountain_loop[i].image_speed = 0.4;
|
|
70
|
}
|
|
71
|
snd_pitch_time(fountainmakesound, 0.15, 52);
|
|
72
|
}
|
|
73
|
if (timer == (delay + 28))
|
|
74
|
{
|
|
75
|
for (var i = 0; i < 4; i++)
|
|
76
|
fountain_loop[i].visible = 0;
|
|
77
|
}
|
|
78
|
if (timer > (delay + enddelay))
|
|
79
|
{
|
|
80
|
con = 2;
|
|
81
|
timer = 0;
|
|
82
|
snd_volume(fountainmakesound, 0, 5);
|
|
83
|
snd_play(snd_petrify, 0.8, 0.5);
|
|
84
|
}
|
|
85
|
}
|
|
86
|
if (con == 2)
|
|
87
|
{
|
|
88
|
if (timer == 5)
|
|
89
|
snd_play(snd_petrify, 0.8, 0.45);
|
|
90
|
var spd = 6;
|
|
91
|
if ((timer % spd) == 0 && timer < (9 * spd))
|
|
92
|
{
|
|
93
|
var xx = camerax() + (0.5 * camerawidth()) + 6;
|
|
94
|
var yy = (cameray() + cameraheight()) - (80 * (timer / spd));
|
|
95
|
petrify_sequence[floor(timer / spd)] = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (xx, yy, spr_tower_petrification);
|
|
96
|
with (petrify_sequence[floor(timer / spd)])
|
|
97
|
{
|
|
98
|
image_index = 0;
|
|
99
|
image_speed = 0.5;
|
|
100
|
depth = other.depth - 2000;
|
|
101
|
scr_delay_var("image_speed", 0, 19);
|
|
102
|
}
|
|
103
|
var afterimgidx = floor(timer / spd) - 2;
|
|
104
|
if (afterimgidx >= 0 && afterimgidx < array_length(petrify_sequence) && (timer % spd) == 0)
|
|
105
|
{
|
|
106
|
with (petrify_sequence[afterimgidx])
|
|
107
|
{
|
|
108
|
var ai = scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
109
|
ai.depth = other.depth - 2000;
|
|
110
|
scr_lerpvar_instancescr_lerpvar_instance
function scr_lerpvar_instance()
{
__lerpvar = instance_create(0, 0, obj_lerpvar);
__lerpvar.target = argument[0];
__lerpvar.varname = argument[1];
__lerpvar.pointa = argument[2];
__lerpvar.pointb = argument[3];
__lerpvar.maxtime = argument[4];
if (argument_count >= 6)
__lerpvar.easetype = argument[5];
if (argument_count >= 7)
__lerpvar.easeinout = argument[6];
return __lerpvar;
}
function scr_lerp_var_instance()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
}
function scr_lerp_instance_var()
{
if (argument_count >= 6)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5);
else if (argument_count >= 7)
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4, argument5, argument6);
else
return scr_lerpvar_instance(argument0, argument1, argument2, argument3, argument4);
} (ai, "image_xscale", ai.image_xscale, ai.image_xscale + 0.1, 30);
|
|
111
|
ai.image_blend = c_white;
|
|
112
|
ai.image_index = image_index;
|
|
113
|
ai.image_speed = 0;
|
|
114
|
}
|
|
115
|
}
|
|
116
|
}
|
|
117
|
if (timer == (10 * spd))
|
|
118
|
{
|
|
119
|
con = 3;
|
|
120
|
timer = 0;
|
|
121
|
}
|
|
122
|
}
|
|
123
|
if (con == 3)
|
|
124
|
{
|
|
125
|
var eyeappeardelay = 60;
|
|
126
|
if (timer == (eyeappeardelay + 20))
|
|
127
|
{
|
|
128
|
var xx = (camerax() + (0.5 * camerawidth())) - 50;
|
|
129
|
var yy = (cameray() + (0.5 * cameraheight())) - 120;
|
|
130
|
with (instance_create_depth(xx, yy, depth - 2500, obj_marker))
|
|
131
|
{
|
|
132
|
sprite_index = spr_tower_petrifycrack1;
|
|
133
|
image_speed = 0.25;
|
|
134
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
135
|
scr_delay_var("image_speed", 0, ((sprite_get_number(sprite_index) - 1) * 1) / image_speed);
|
|
136
|
}
|
|
137
|
with (instance_create_depth(xx, yy, depth - 2500, obj_marker))
|
|
138
|
{
|
|
139
|
sprite_index = spr_tower_petrifycrack1_debris;
|
|
140
|
image_speed = 0.25;
|
|
141
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
142
|
scr_delay_var("image_speed", 0, ((sprite_get_number(sprite_index) - 1) * 1) / image_speed);
|
|
143
|
}
|
|
144
|
snd_play(snd_petrify_gravel, 0.2, 1);
|
|
145
|
}
|
|
146
|
if (timer == (eyeappeardelay + 35))
|
|
147
|
{
|
|
148
|
var xx = camerax() + (0.5 * camerawidth()) + 60;
|
|
149
|
var yy = cameray() + (0.5 * cameraheight()) + 220;
|
|
150
|
with (instance_create_depth(xx, yy, depth - 2500, obj_marker))
|
|
151
|
{
|
|
152
|
sprite_index = spr_tower_petrifycrack2;
|
|
153
|
image_speed = 0.25;
|
|
154
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
155
|
scr_delay_var("image_speed", 0, ((sprite_get_number(sprite_index) - 1) * 1) / image_speed);
|
|
156
|
}
|
|
157
|
with (instance_create_depth(xx, yy, depth - 2500, obj_marker))
|
|
158
|
{
|
|
159
|
sprite_index = spr_tower_petrifycrack2_debris;
|
|
160
|
image_speed = 0.25;
|
|
161
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
162
|
scr_delay_var("image_speed", 0, ((sprite_get_number(sprite_index) - 1) * 1) / image_speed);
|
|
163
|
}
|
|
164
|
snd_play(snd_petrify_gravel, 0.25, 0.9);
|
|
165
|
}
|
|
166
|
if (timer == (eyeappeardelay + 50))
|
|
167
|
{
|
|
168
|
var xx = (camerax() + (0.5 * camerawidth())) - 80;
|
|
169
|
var yy = cameray() + (0.5 * cameraheight()) + 50;
|
|
170
|
with (instance_create_depth(xx, yy, depth - 2500, obj_marker))
|
|
171
|
{
|
|
172
|
depth = other.depth - 2500;
|
|
173
|
sprite_index = spr_tower_petrifycrack3;
|
|
174
|
image_speed = 0.25;
|
|
175
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
176
|
scr_delay_var("image_speed", 0, ((sprite_get_number(sprite_index) - 1) * 1) / image_speed);
|
|
177
|
}
|
|
178
|
with (instance_create_depth(xx, yy, depth - 2500, obj_marker))
|
|
179
|
{
|
|
180
|
depth = other.depth - 2500;
|
|
181
|
sprite_index = spr_tower_petrifycrack3_debris;
|
|
182
|
image_speed = 0.25;
|
|
183
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
184
|
scr_delay_var("image_speed", 0, ((sprite_get_number(sprite_index) - 1) * 1) / image_speed);
|
|
185
|
}
|
|
186
|
snd_play(snd_petrify_gravel, 0.18, 1.03);
|
|
187
|
}
|
|
188
|
if (timer == (eyeappeardelay + 140))
|
|
189
|
{
|
|
190
|
var xx = camerax() + (0.5 * camerawidth());
|
|
191
|
var yy = cameray() + (0.5 * cameraheight()) + 26;
|
|
192
|
with (instance_create_depth(xx, yy, depth - 2100, obj_marker))
|
|
193
|
{
|
|
194
|
sprite_index = spr_tower_handburst;
|
|
195
|
image_speed = 0.25;
|
|
196
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
197
|
scr_delay_var("image_speed", 0, ((sprite_get_number(sprite_index) - 1) * 1) / image_speed);
|
|
198
|
}
|
|
199
|
with (instance_create_depth(xx, yy, depth - 2400, obj_marker))
|
|
200
|
{
|
|
201
|
sprite_index = spr_tower_handburst_debris;
|
|
202
|
image_speed = 0.25;
|
|
203
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
204
|
scr_delay_var("hspeed", 14, 32);
|
|
205
|
scr_delay_var("image_speed", 0, ((sprite_get_number(sprite_index) - 1) * 1) / image_speed);
|
|
206
|
}
|
|
207
|
}
|
|
208
|
if (timer == (eyeappeardelay + 170))
|
|
209
|
{
|
|
210
|
var randoffset = choose(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12);
|
|
211
|
var xx = camerax() + (0.5 * camerawidth());
|
|
212
|
var yy = cameray() + (0.5 * cameraheight()) + 26;
|
|
213
|
for (var i = 0; i < 12; i++)
|
|
214
|
{
|
|
215
|
with (instance_create_depth(xx + random_range(0, 20), yy + random_range(-240, 40), depth - 2900, obj_marker))
|
|
216
|
{
|
|
217
|
sprite_index = spr_tower_handburst_debris_isolated;
|
|
218
|
image_speed = 0;
|
|
219
|
image_index = (randoffset + i) % 12;
|
|
220
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
221
|
hspeed = random_range(-5, 5) + 12 + (i * 3);
|
|
222
|
vspeed = -12 - random_range(4 * (i % 4), 8 * (i % 4));
|
|
223
|
gravity = 3;
|
|
224
|
scr_doomscr_doom
function scr_doom(arg0 = id, arg1)
{
with (instance_create_depth(0, 0, 0, obj_doom))
{
alarm[0]
target = arg0;
persistent = arg0.persistent;
}
} (self, 100);
|
|
225
|
}
|
|
226
|
}
|
|
227
|
}
|
|
228
|
if (timer == (eyeappeardelay + 138))
|
|
229
|
snd_play(snd_petrify_gravel_thunder, 1, 1);
|
|
230
|
if (timer == (eyeappeardelay + 166))
|
|
231
|
{
|
|
232
|
var xx = 0.5 * camerawidth();
|
|
233
|
var yy = cameray() + (0.5 * cameraheight()) + 26;
|
|
234
|
with (instance_create_depth(xx, yy, depth - 2300, obj_marker))
|
|
235
|
{
|
|
236
|
sprite_index = spr_tower_handburst_foreground;
|
|
237
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
238
|
}
|
|
239
|
}
|
|
240
|
if (timer == (eyeappeardelay + 164))
|
|
241
|
snd_play(snd_petrify_wallblast, 1, 1);
|
|
242
|
var handstart = eyeappeardelay + 168;
|
|
243
|
var handdelay = eyeappeardelay + 80;
|
|
244
|
if (timer == (handstart + 2))
|
|
245
|
scr_pan_lerpscr_pan_lerp
function scr_pan_lerp(arg0, arg1, arg2, arg3 = -1)
{
panner = instance_create(arg0, arg1, obj_panner);
panner.panmax = arg2;
panner.type = 1;
if (arg3 != -1)
panner.locktype = arg3;
} (640, cameray(), 4, 0);
|
|
246
|
if (timer >= handstart)
|
|
247
|
{
|
|
248
|
if (timer == handstart)
|
|
249
|
{
|
|
250
|
var xx = (0.5 * camerawidth()) - 280;
|
|
251
|
var yy = cameray() + (0.5 * cameraheight()) + 26;
|
|
252
|
hand = instance_create_depth(xx, yy, depth - 2150, obj_marker);
|
|
253
|
with (hand)
|
|
254
|
{
|
|
255
|
sprite_index = spr_tower_titanhand;
|
|
256
|
hspeed = 150;
|
|
257
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("hspeed", hspeed, 0, 12, 1, "out");
|
|
258
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
259
|
}
|
|
260
|
}
|
|
261
|
obj_mainchara.cutscene = 1;
|
|
262
|
}
|
|
263
|
if (hand != -4)
|
|
264
|
{
|
|
265
|
var idx = hand.image_index;
|
|
266
|
if (idx == 220)
|
|
267
|
snd_play(snd_petrify_titanblast, 1, 1);
|
|
268
|
if (idx == 257)
|
|
269
|
{
|
|
270
|
beam = instance_create(hand.x, hand.y, obj_marker);
|
|
271
|
with (beam)
|
|
272
|
{
|
|
273
|
sprite_index = spr_tower_titanbeam_start;
|
|
274
|
scr_delay_var("sprite_index", 1836, 20);
|
|
275
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
276
|
depth = other.depth - 2500;
|
|
277
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("x", other.hand.x + 288, other.hand.x + 432, 10);
|
|
278
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("y", other.hand.y + 112, other.hand.y + -80, 10);
|
|
279
|
image_angle = -35;
|
|
280
|
}
|
|
281
|
}
|
|
282
|
if (idx == 296)
|
|
283
|
{
|
|
284
|
hand.image_index = 294;
|
|
285
|
loops++;
|
|
286
|
if (loops == 10)
|
|
287
|
con = 10;
|
|
288
|
}
|
|
289
|
}
|
|
290
|
}
|
|
291
|
if (con >= 10)
|
|
292
|
{
|
|
293
|
if (hand.image_index == 296)
|
|
294
|
hand.image_index = 294;
|
|
295
|
}
|
|
296
|
if (con == 10)
|
|
297
|
{
|
|
298
|
con = 11;
|
|
299
|
instance_destroy(base_marker);
|
|
300
|
instance_destroy(fountain_marker);
|
|
301
|
var xx = 324;
|
|
302
|
var yy = 1260;
|
|
303
|
for (var i = 0; i < 6; i++)
|
|
304
|
{
|
|
305
|
with (instance_create(xx, yy + (80 * i) + 20, obj_marker))
|
|
306
|
{
|
|
307
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
308
|
sprite_index = spr_tower_petrifiedbase;
|
|
309
|
image_speed = 0;
|
|
310
|
depth = other.depth;
|
|
311
|
}
|
|
312
|
}
|
|
313
|
with (instance_create(xx, yy + 400 + 12, obj_marker))
|
|
314
|
{
|
|
315
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
316
|
sprite_index = spr_tower_base_gradient;
|
|
317
|
image_speed = 0;
|
|
318
|
depth = other.depth - 1;
|
|
319
|
image_xscale = 2;
|
|
320
|
image_yscale = 2;
|
|
321
|
}
|
|
322
|
callback();
|
|
323
|
}
|