Deltarune (Chapter 4) script viewer

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gml_Object_obj_ch4_DCA05_Step_0

(view raw script w/o annotations or w/e)
1
visible = true;
2
if (con >= 99)
3
{
4
    if (lcon == 0)
5
    {
6
        var leftbit = 24;
7
        var rightbit = 592;
8
        if (obj_mainchara.x < leftbit || obj_mainchara.x > rightbit)
9
        {
10
            obj_mainchara.x = clamp(obj_mainchara.x, leftbit, rightbit);
11
            global.interact = 1;
12
            lcon = 1;
13
            
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("no_name");
14
            msgsetloc(0, 
* (There is a distinct lack of steppable objects in that direction.)Wait for inputClose Message
"* (There is a distinct lack of steppable objects in that direction.)/%", "obj_ch4_DCA05_slash_Step_0_gml_18_0"
);
15
            d_make(undefined, undefined, undefined, 1);
16
        }
17
    }
18
    if (lcon == 1 && !d_ex())
19
    {
20
        lcon = 0;
21
        global.interact = 0;
22
    }
23
}
24
if (con < 0)
25
    exit;
26
if (con == 0 && global.interact == 0 && !d_ex() && obj_mainchara.x < 210)
27
{
28
    con = 1;
29
    global.interact = 1;
30
}
31
if (con == 1)
32
{
33
    con = 2;
34
    cutscene_master = 
scr_cutscene_make
scr_cutscene_make

function
scr_cutscene_make()
{ _cutscene_master = instance_create(0, 0, obj_cutscene_master); _cutscene_master.master_object = id; return _cutscene_master; }
();
35
    
scr_maincharacters_actors
scr_maincharacters_actors

function
scr_maincharacters_actors()
{ actor_count = 0; kr = 0; kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index; kr_actor.depth = obj_mainchara.depth; with (obj_mainchara) visible = 0; for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++) { if (i_ex(global.cinstance[__jj])) { if (global.cinstance[__jj].name == "susie") { actor_count++; su = __jj + 1; su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index; su_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "ralsei") { actor_count++; ra = __jj + 1; ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index; ra_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "noelle") { actor_count++; no = __jj + 1; no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index; no_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } } } }
();
36
    global.facing = 0;
37
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("gerson");
38
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* Hmm...Delay 11 I've a mighty hankerin' to read a book. But I just can't reach...Wait for input
"* Hmm..^1. I've a mighty hankerin' to read a \\cGbook\\cW. But I just can't reach.../", "obj_ch4_DCA05_slash_Step_0_gml_49_0"
);
39
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("susie", 20);
40
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face K* Can it,Delay 11 old man. What's this look like,Delay 11 a library?Wait for inputClose Message
"\\EK* Can it^1, old man. What's this look like^1, a library?/%", "obj_ch4_DCA05_slash_Step_0_gml_51_0"
);
41
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
42
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
43
    
c_walkdirect_speed_wait
c_walkdirect_speed_wait

function
c_walkdirect_speed_wait(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 1);
}
(170, su_actor.y, 6);
44
    
c_walkdirect_speed_wait
c_walkdirect_speed_wait

function
c_walkdirect_speed_wait(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 1);
}
(170, 122, 6);
45
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("u");
46
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(5);
47
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("susie");
48
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face B* Now,Delay 11 the hell do we get this open?Wait for inputClose Message
"\\EB* Now^1, the hell do we get this open?/%", "obj_ch4_DCA05_slash_Step_0_gml_62_0"
);
49
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
50
    
c_actortokris
c_actortokris

function
c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
}
();
51
    
c_waitcustom
c_waitcustom

function
c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
}
();
52
}
53
if (con == 2 && customcon == 1 && !d_ex())
54
{
55
    con = 3;
56
    var sus_x = su_actor.x;
57
    var sus_y = su_actor.y;
58
    with (obj_caterpillarchara)
59
    {
60
        if (name == "susie")
61
        {
62
            follow = 0;
63
            fun = 1;
64
            x = sus_x;
65
            y = sus_y;
66
            sprite_index = usprite;
67
        }
68
        else
69
        {
70
            visible = 1;
71
        }
72
    }
73
    with (ra_actor)
74
        instance_destroy();
75
    global.interact = 0;
76
    global.facing = 0;
77
    explore = true;
78
}
79
if (con == 3)
80
{
81
}
82
if (con == 10 && !d_ex() && customcon == 1)
83
{
84
    con = 20;
85
    global.interact = 1;
86
    with (su_actor)
87
        instance_destroy();
88
    with (door_readable)
89
        extflag = "door";
90
}
91
if (con == 20 && !d_ex() && customcon == 1)
92
{
93
    customcon = 0;
94
    
c_waitcustom_end
c_waitcustom_end

function
c_waitcustom_end()
{ with (obj_cutscene_master) { cs_wait_custom = 0; waiting = 0; } }
();
95
    
scr_maincharacters_actors
scr_maincharacters_actors

function
scr_maincharacters_actors()
{ actor_count = 0; kr = 0; kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index; kr_actor.depth = obj_mainchara.depth; with (obj_mainchara) visible = 0; for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++) { if (i_ex(global.cinstance[__jj])) { if (global.cinstance[__jj].name == "susie") { actor_count++; su = __jj + 1; su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index; su_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "ralsei") { actor_count++; ra = __jj + 1; ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index; ra_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } if (global.cinstance[__jj].name == "noelle") { actor_count++; no = __jj + 1; no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index; no_actor.depth = global.cinstance[__jj].depth; with (global.cinstance[__jj]) visible = 0; } } } }
();
96
    global.facing = 0;
97
    bo = actor_count + 1;
98
    bo_actor = instance_create(camerax() - 100, cameray() - 100, obj_actor);
99
    
scr_actor_setup
scr_actor_setup

function
scr_actor_setup(arg0, arg1, arg2)
{ _actorid = arg0; _actorinstance = arg1; _actorname = arg2; obj_cutscene_master.actor_id[_actorid] = _actorinstance; obj_cutscene_master.actor_name[_actorid] = _actorname; with (_actorinstance) { number = arg0;
scr_set_facing_sprites(arg2);
} }
(bo, bo_actor, "book");
100
    bo_actor.sprite_index = spr_dw_book;
101
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(bo);
102
    
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(0);
103
    
c_visible
c_visible

function
c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
}
(0);
104
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_dw_book);
105
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("no_name");
106
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* (You investigated the climbable stool.)Wait for inputClose Message
"* (You investigated the climbable stool.)/%", "obj_ch4_DCA05_slash_Step_0_gml_151_0"
);
107
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
108
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(5);
109
    if (obj_mainchara.x >= 162)
110
    {
111
        
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
112
        
c_walkdirect_speed_wait
c_walkdirect_speed_wait

function
c_walkdirect_speed_wait(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 1);
}
(180, 190, 4);
113
        
c_walkdirect
c_walkdirect

function
c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
}
(64, 209, 20);
114
        
c_delaywalkdirect
c_delaywalkdirect

function
c_delaywalkdirect(arg0, arg1, arg2, arg3)
{
c_cmd_x("delaycmd", arg0, "walkdirect", arg1, arg2, arg3, 0);
}
(21, 64, 190, 10);
115
        
c_delayfacing
c_delayfacing

function
c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
}
(32, "r");
116
    }
117
    else
118
    {
119
        
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
120
        
c_walkdirect
c_walkdirect

function
c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
}
(64, 209, 12);
121
        
c_delaywalkdirect
c_delaywalkdirect

function
c_delaywalkdirect(arg0, arg1, arg2, arg3)
{
c_cmd_x("delaycmd", arg0, "walkdirect", arg1, arg2, arg3, 0);
}
(13, 64, 190, 10);
122
        
c_delayfacing
c_delayfacing

function
c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
}
(24, "r");
123
    }
124
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_right", false);
125
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "current_state", 0);
126
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
127
    
c_walkdirect_speed_wait
c_walkdirect_speed_wait

function
c_walkdirect_speed_wait(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 1);
}
(138, 198, 4);
128
    
c_walkdirect_wait
c_walkdirect_wait

function
c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
}
(138, 178, 8);
129
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("l");
130
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
131
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "current_state", 1);
132
    c_var_lerp_to_instance(gerson_npc, "x", 220, 16);
133
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(16);
134
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "current_state", 9);
135
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(25);
136
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
137
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
138
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
139
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
140
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_right", true);
141
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_up", true);
142
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("gerson");
143
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* 'Scuse me,Delay 11 miss,Delay 11 wouldja mind helpin' me reach this book?Wait for input
"* 'Scuse me^1, miss^1, wouldja mind helpin' me reach this book?/", "obj_ch4_DCA05_slash_Step_0_gml_202_0"
);
144
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("susie", "K");
145
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face K* Not now,Delay 11 dude. I'm solving the door.Wait for input
"\\EK* Not now^1, dude. I'm solving the door./", "obj_ch4_DCA05_slash_Step_0_gml_204_0"
);
146
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face 5* Ralsei,Delay 11 help him reach the thing.Wait for input
"\\E5* Ralsei^1, help him reach the thing./", "obj_ch4_DCA05_slash_Step_0_gml_205_0"
);
147
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("ralsei", "2");
148
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face 2* Of course!Delay 11Wait for inputClose Message
"\\E2* Of course^1!/%", "obj_ch4_DCA05_slash_Step_0_gml_207_0"
);
149
    
c_talk
c_talk

function
c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
}
();
150
    
c_wait_box
c_wait_box

function
c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
}
(3);
151
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
152
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("u");
153
    
c_wait_box
c_wait_box

function
c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
}
(5);
154
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
155
    
c_jump_in_place
c_jump_in_place

function
c_jump_in_place(arg0, arg1)
{
c_cmd("jumpinplace", arg0, arg1, 0, 0);
}
(8, 8);
156
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_right", false);
157
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_up", false);
158
    
c_wait_talk
c_wait_talk

function
c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
}
();
159
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
160
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_ralsei_pose);
161
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(5);
162
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("ralsei");
163
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face H* There's something you can stand on right here!Wait for inputClose Message
"\\EH* There's something you can stand on right here!/%", "obj_ch4_DCA05_slash_Step_0_gml_230_0"
);
164
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
165
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(5);
166
    
c_cmd
c_cmd

function
c_cmd(arg0, arg1, arg2, arg3, arg4)
{ if (instance_exists(obj_cutscene_master)) { __cs_i = obj_cutscene_master.maximum_command - 1; obj_cutscene_master.command[__cs_i] = arg0; obj_cutscene_master.command_arg1[__cs_i] = arg1; obj_cutscene_master.command_arg2[__cs_i] = arg2; obj_cutscene_master.command_arg3[__cs_i] = arg3; obj_cutscene_master.command_arg4[__cs_i] = arg4; with (obj_cutscene_master) maximum_command++; } }
("fadeout", 10, 16777215, 0, 0);
167
    
c_soundplay
c_soundplay

function
c_soundplay(arg0)
{
c_cmd("soundplay", arg0, 0, 0, 0);
} function c_sndplay(arg0) {
c_soundplay(arg0);
} function c_snd_play(arg0) {
c_soundplay(arg0);
} function c_sound_play(arg0) {
c_soundplay(arg0);
}
(snd_great_shine);
168
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(12);
169
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
170
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("r");
171
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_right", true);
172
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
173
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_ralsei_stool);
174
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(352, 174);
175
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(10);
176
    
c_fadein
c_fadein

function
c_fadein(arg0)
{
c_cmd("fadeout", -arg0, 0, 0, 0);
}
(10);
177
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(150);
178
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("ralsei");
179
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face 1* Um,Delay 11 anyone,Delay 11 um...Delay 11 feel free to...Delay 11 step on me.Wait for inputClose Message
"\\E1* Um^1, anyone^1, um..^1. feel free to..^1. step on me./%", "obj_ch4_DCA05_slash_Step_0_gml_257_0"
);
180
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
181
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(60);
182
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_right", true);
183
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_up", true);
184
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("gerson");
185
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* Miss,Delay 11 I think I still need your help.Wait for input
"* Miss^1, I think I still need your help./", "obj_ch4_DCA05_slash_Step_0_gml_267_0"
);
186
    
c_facenext
c_facenext

function
c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
}
("susie", "H");
187
    
c_msgnextloc
c_msgnextloc

function
c_msgnextloc(arg0, arg1)
{ var str = arg0; var localized_string_id = arg1; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
}
(
Face H* Alright,Delay 11 FINE.Wait for inputClose Message
"\\EH* Alright^1, FINE./%", "obj_ch4_DCA05_slash_Step_0_gml_269_0"
);
188
    
c_talk
c_talk

function
c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
}
();
189
    
c_wait_box
c_wait_box

function
c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
}
(2);
190
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
191
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("susieunhappy");
192
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
193
    
c_wait_talk
c_wait_talk

function
c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
}
();
194
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
195
    
c_walkdirect_speed_wait
c_walkdirect_speed_wait

function
c_walkdirect_speed_wait(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 1);
}
(170, 170, 6);
196
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_right", true);
197
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_up", false);
198
    
c_walkdirect_speed_wait
c_walkdirect_speed_wait

function
c_walkdirect_speed_wait(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 1);
}
(330, 170, 6);
199
    
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(0);
200
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_reach_up);
201
    
c_imagespeed
c_imagespeed

function
c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
}
(0.2);
202
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
203
    
c_halt
c_halt

function
c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
}
();
204
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_walk_up_dw);
205
    
c_imagespeed
c_imagespeed

function
c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
}
(0.2);
206
    
c_walk_wait
c_walk_wait

function
c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} function c_walkwait(arg0, arg1, arg2) {
c_walk_wait(arg0, arg1, arg2);
}
("d", 4, 8);
207
    
c_halt
c_halt

function
c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
}
();
208
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(5);
209
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_reach_up);
210
    
c_jump
c_jump

function
c_jump(arg0, arg1, arg2, arg3)
{
c_cmd("jump", arg0, arg1, arg2, arg3);
}
(330, 164, 25, 12);
211
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(6);
212
    c_sound_play(snd_grab);
213
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(book_marker, "image_blend", 0);
214
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(6);
215
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
216
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_walk_up_dw);
217
    c_sound_play(snd_splat);
218
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(ra);
219
    
c_autodepth
c_autodepth

function
c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
}
(0);
220
    
c_depth
c_depth

function
c_depth(arg0)
{
c_cmd("depth", arg0, 0, 0, 0);
}
(97600);
221
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_ralsei_splat);
222
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(312, 220);
223
    
c_shakeobj
c_shakeobj

function
c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
}
();
224
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
225
    
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(1);
226
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("u");
227
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
228
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(bo);
229
    
c_setxy
c_setxy

function
c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
}
(330, 214);
230
    
c_stickto
c_stickto

function
c_stickto(arg0, arg1)
{
c_cmd("stick", "on", arg0, arg1, 0);
}
(su_actor, -10);
231
    
c_visible
c_visible

function
c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
}
(1);
232
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
233
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("l");
234
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
235
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("susie");
236
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face K* Here,Delay 11 will you take this and -Wait for inputClose Message
"\\EK* Here^1, will you take this and -/%", "obj_ch4_DCA05_slash_Step_0_gml_333_0"
);
237
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
238
    c_sound_play(snd_locker);
239
    
c_shake
c_shake

function
c_shake()
{
c_cmd("shake", 0, 0, 0, 0);
}
();
240
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(door_marker, "image_index", 1);
241
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
242
    
c_emote
c_emote

function
c_emote()
{ if (argument_count == 0)
c_cmd("emote", "!", 30, 0, 0);
else if (argument_count == 1)
c_cmd("emote", argument[0], 30, 0, 0);
else if (argument_count == 2)
c_cmd("emote", argument[0], argument[1], 0, 0);
else if (argument_count == 3)
c_cmd("emote", argument[0], argument[1], argument[2], 0);
else if (argument_count == 4)
c_cmd("emote", argument[0], argument[1], argument[2], argument[3]);
}
("!", 30);
243
    
c_sprite
c_sprite

function
c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
}
(spr_susie_surprised_left);
244
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(45);
245
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("susie");
246
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
Face 7* Hey,Delay 11 the door opened!Delay 11 Let's go!Wait for inputClose Message
"\\E7* Hey^1, the door opened^1! Let's go!/%", "obj_ch4_DCA05_slash_Step_0_gml_348_0"
);
247
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
248
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
249
    
c_autowalk
c_autowalk

function
c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
}
(1);
250
    
c_autodepth
c_autodepth

function
c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
}
(0);
251
    
c_depth
c_depth

function
c_depth(arg0)
{
c_cmd("depth", arg0, 0, 0, 0);
}
(96000);
252
    
c_walkdirect_speed_wait
c_walkdirect_speed_wait

function
c_walkdirect_speed_wait(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 1);
}
(230, 164, 6);
253
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("u");
254
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(bo);
255
    
c_stickto_stop
c_stickto_stop

function
c_stickto_stop()
{
c_cmd("stick", "off", 0, 0, 0);
}
();
256
    
c_autodepth
c_autodepth

function
c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
}
(0);
257
    
c_depth
c_depth

function
c_depth(arg0)
{
c_cmd("depth", arg0, 0, 0, 0);
}
(96900);
258
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(5);
259
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_right", false);
260
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(bo);
261
    
c_walkdirect
c_walkdirect

function
c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
}
(232, 160, 8);
262
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(6);
263
    c_sound_play(snd_bump);
264
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
265
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(su);
266
    
c_walkdirect_speed_wait
c_walkdirect_speed_wait

function
c_walkdirect_speed_wait(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 1);
}
(173, 164, 6);
267
    
c_walkdirect
c_walkdirect

function
c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
}
(173, 108, 20);
268
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
269
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(id, "susie_hide", true);
270
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
271
    
c_visible
c_visible

function
c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
}
(0);
272
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
273
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "current_state", 6);
274
    
c_speaker
c_speaker

function
c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
}
("gerson");
275
    
c_msgsetloc
c_msgsetloc

function
c_msgsetloc(arg0, arg1, arg2)
{ var msg_index = arg0; var english = arg1; var localized_string_id = arg2; var str = english; if (!is_english()) str =
scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
}
(0,
* Much obliged.Wait for inputClose Message
"* Much obliged./%", "obj_ch4_DCA05_slash_Step_0_gml_388_0"
);
276
    
c_talk_wait
c_talk_wait

function
c_talk_wait()
{
c_talk();
c_waittalk();
} function c_talkwait() {
c_talk_wait();
}
();
277
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
278
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "current_state", 9);
279
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_up", true);
280
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(bo);
281
    
c_walk_wait
c_walk_wait

function
c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} function c_walkwait(arg0, arg1, arg2) {
c_walk_wait(arg0, arg1, arg2);
}
("u", 4, 4);
282
    
c_autodepth
c_autodepth

function
c_autodepth(arg0)
{
c_cmd("autodepth", arg0, 0, 0, 0);
}
(0);
283
    
c_depth
c_depth

function
c_depth(arg0)
{
c_cmd("depth", arg0, 0, 0, 0);
}
(99900);
284
    
c_walk_wait
c_walk_wait

function
c_walk_wait(arg0, arg1, arg2)
{
c_walk(arg0, arg1, arg2);
c_wait(arg2);
} function c_walkwait(arg0, arg1, arg2) {
c_walk_wait(arg0, arg1, arg2);
}
("d", 4, 4);
285
    
c_visible
c_visible

function
c_visible(arg0)
{
c_cmd("visible", arg0, 0, 0, 0);
}
(0);
286
    c_sound_play(snd_item);
287
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
288
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_up", false);
289
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "current_state", 1);
290
    c_var_lerp_to_instance(gerson_npc, "x", 164, 15);
291
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(15);
292
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_up", true);
293
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "facing_right", true);
294
    c_var_lerp_to_instance(gerson_npc, "y", 110, 40);
295
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(30);
296
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "enter_door", true);
297
    
c_wait
c_wait

function
c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
}
(20);
298
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(gerson_npc, "visible", 0);
299
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(ralsei_marker, "x", 312);
300
    
c_var_instance
c_var_instance

function
c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
}
(ralsei_marker, "y", 220);
301
    
c_sel
c_sel

function
c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
}
(kr);
302
    
c_facing
c_facing

function
c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
}
("d");
303
    
c_actortokris
c_actortokris

function
c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
}
();
304
    
c_terminatekillactors
c_terminatekillactors

function
c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
}
();
305
}
306
if (con == 20 && !i_ex(obj_cutscene_master))
307
{
308
    global.interact = 0;
309
    global.facing = 0;
310
    global.plot = 145;
311
    with (obj_caterpillarchara)
312
    {
313
        follow = 0;
314
        fun = 1;
315
        if (name == "susie")
316
            visible = 0;
317
        if (name == "ralsei")
318
        {
319
            sprite_index = spr_ralsei_splat;
320
            x = 312;
321
            y = 220;
322
            visible = 1;
323
            ignoredepth = 1;
324
            depth = 98000;
325
        }
326
    }
327
    ralsei_marker.visible = 0;
328
    with (obj_actor)
329
        instance_destroy();
330
    with (door_readable)
331
        instance_destroy();
332
    with (door_collider)
333
        instance_destroy();
334
    with (book_readable)
335
        instance_destroy();
336
    with (gerson_npc)
337
        instance_destroy();
338
    var ralsei_readable = instance_create(322, 242, obj_readable_room1);
339
    with (ralsei_readable)
340
    {
341
        extflag = "ralsei";
342
        image_xscale = 4;
343
    }
344
    ralsei_splat_fx = true;
345
    con = 99;
346
}
347
if (ralsei_splat_fx)
348
{
349
    var offset = (obj_mainchara.x < 325) ? 0 : 5;
350
    var play_sound = -1;
351
    if (point_in_rectangle(obj_mainchara.x + sprite_get_width(obj_mainchara.sprite_index), obj_mainchara.y + (sprite_get_height(obj_mainchara.sprite_index) * 2) + offset, ralsei_marker.x, ralsei_marker.y, ralsei_marker.x + (sprite_get_width(ralsei_marker.sprite_index) * 2), ralsei_marker.y + (sprite_get_height(ralsei_marker.sprite_index) * 2)))
352
    {
353
        if (!ralsei_splat_toggle)
354
        {
355
            ralsei_splat_toggle = true;
356
            play_sound = 1;
357
        }
358
    }
359
    else if (ralsei_splat_toggle)
360
    {
361
        ralsei_splat_toggle = false;
362
        play_sound = 2;
363
    }
364
    if (play_sound > 0)
365
    {
366
        var splat_audio = (play_sound == 1) ? 115 : 22;
367
        snd_play(splat_audio);
368
    }
369
}
370
if (kris_splat && !d_ex())
371
{
372
    if (global.interact == 0)
373
        global.interact = 1;
374
    kris_splat_timer++;
375
    if (kris_splat_timer == 1)
376
    {
377
        global.interact = 1;
378
        with (obj_mainchara)
379
        {
380
            fun = 1;
381
            cutscene = 1;
382
            sprite_index = spr_krisd_dark;
383
            image_speed = 0.2;
384
            
scr_move_to_point_over_time
scr_move_to_point_over_time

function
scr_move_to_point_over_time(arg0, arg1, arg2)
{ _mmm = instance_create(x, y, obj_move_to_point); _mmm.target = id; _mmm.movex = arg0; _mmm.movey = arg1; _mmm.movemax = arg2; return _mmm; }
(obj_mainchara.x, 215, 10);
385
        }
386
    }
387
    if (kris_splat_timer == 11)
388
    {
389
        with (obj_mainchara)
390
        {
391
            sprite_index = (global.facing == 3) ? spr_krisl_dark : spr_krisr_dark;
392
            var distance = distance_to_point(312, 220);
393
            var max_speed = clamp(distance / 10, 10, 20);
394
            
scr_move_to_point_over_time
scr_move_to_point_over_time

function
scr_move_to_point_over_time(arg0, arg1, arg2)
{ _mmm = instance_create(x, y, obj_move_to_point); _mmm.target = id; _mmm.movex = arg0; _mmm.movey = arg1; _mmm.movemax = arg2; return _mmm; }
(346, 215, max_speed);
395
        }
396
    }
397
    if (kris_splat_timer == 26)
398
    {
399
        with (obj_mainchara)
400
        {
401
            sprite_index = spr_krisr_dark;
402
            image_speed = 0;
403
            
scr_jump_to_point
scr_jump_to_point

function
scr_jump_to_point(arg0, arg1, arg2, arg3, arg4 = 0)
{ var ___jump =
scr_jump_to_point_sprite(arg0, arg1, arg2, arg3, 0, 0);
with (___jump) { trackalpha = arg4; trackblend = arg4; trackindex = arg4; tracksprite = arg4; trackangle = arg4; } return ___jump; }
(397, 218, 15, 8);
404
        }
405
    }
406
    if (kris_splat_timer == 34)
407
    {
408
        sound_play(snd_splat);
409
        with (obj_mainchara)
410
        {
411
            sprite_index = spr_kris_splat;
412
            
scr_shakeobj
scr_shakeobj

function
scr_shakeobj()
{ var _shakeobj = instance_create(x, y, obj_shakeobj); _shakeobj.target = id; if (argument_count >= 1) { if (i_ex(argument0)) _shakeobj.target = argument0; } if (argument_count >= 2) { if (argument1 != -1) _shakeobj.shakeamt = argument1; } if (argument_count >= 3) { if (argument2 != -1) _shakeobj.shakereduct = argument2; } with (_shakeobj) event_user(0); }
();
413
        }
414
    }
415
    if (kris_splat_timer >= 60)
416
    {
417
        if (sunkus_kb_check_pressed(1) || 
scr_gamepad_check_any
scr_gamepad_check_any

function
scr_gamepad_check_any()
{ var any_input; if (!i_ex(obj_gamecontroller)) { return false; } else { any_input = false; for (var i = 0; i < 4; i += 1) { if (
scr_gamepad_axis_check(obj_gamecontroller.gamepad_id, i))
{ any_input = true; break; } } for (var i = 0; i < 10; i += 1) { if (gamepad_button_check(obj_gamecontroller.gamepad_id, global.input_g[i])) { any_input = true; break; } } } return any_input; }
())
418
        {
419
            if (
scr_flag_get
scr_flag_get

function
scr_flag_get(arg0)
{ var flag_value = global.flag[arg0]; return flag_value; } function scr_flag_name_get(arg0) { if (!global.is_console) { var v = global.flagname[arg0]; return is_undefined(v) ? "*unknown flag*" : v; } else { return ""; } } function scr_getflag(arg0) { return
scr_flag_get(arg0);
}
(834) == 0)
420
                
scr_flag_set
scr_flag_set

function
scr_flag_set(arg0, arg1)
{ global.flag[arg0] = arg1; if (
scr_debug())
show_debug_message("*** flag [" + string(arg0) + "] updated: " + string(arg1) + " | " + scr_flag_name_get(arg0)); } function scr_setflag(arg0, arg1) {
scr_flag_set(arg0, arg1);
}
(834, 1);
421
            global.interact = 0;
422
            global.facing = 0;
423
            with (obj_mainchara)
424
            {
425
                fun = 0;
426
                cutscene = 0;
427
            }
428
            kris_splat = false;
429
            kris_splat_timer = 0;
430
        }
431
    }
432
}
433
if (susie_hide)
434
{
435
    susie_shadow = clamp(susie_shadow + 0.2, 0, 1);
436
    var shadow = susie_shadow;
437
    with (su_actor)
438
        color_blend = merge_color(c_white, make_color_hsv(0, 0, 0), shadow);
439
    if (susie_shadow >= 1)
440
        susie_hide = false;
441
}
442
if (!explore)
443
    exit;
444
if (con == 3)
445
{
446
    if (explore_con == 0)
447
    {
448
        if (!d_ex())
449
        {
450
            var susie_stop = false;
451
            var kris_x = obj_mainchara.x;
452
            var stop_ralsei = obj_mainchara.x < 40 || obj_mainchara.x > 560;
453
            if (!ralsei_pause_follow && stop_ralsei)
454
            {
455
                ralsei_pause_follow = true;
456
                with (obj_caterpillarchara)
457
                {
458
                    if (name == "ralsei")
459
                    {
460
                        if (follow == 1)
461
                            follow = 0;
462
                    }
463
                }
464
            }
465
            if (obj_mainchara.x < 20)
466
            {
467
                susie_stop = true;
468
                kris_x = 20;
469
            }
470
            if (obj_mainchara.x > 570)
471
            {
472
                susie_stop = true;
473
                kris_x = 570;
474
            }
475
            if (susie_stop)
476
            {
477
                explore_con = 1;
478
                global.interact = 1;
479
                with (obj_mainchara)
480
                    x = kris_x;
481
                global.facing = 3;
482
                
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "gerson" || _speaker == "ger" || _speaker == "gers") global.typer = 85; if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; if (global.chapter == 1) { if (global.plot < 235) global.typer = 36; ...
("susie");
483
                msgsetloc(0, 
Face 5* (Hey,Delay 11 if I don't get to skip the puzzle,Delay 11 you don't either!)Wait for inputClose Message
"\\E5* (Hey^1, if I don't get to skip the puzzle^1, you don't either!)/%", "obj_ch4_DCA05_slash_Step_0_gml_655_0"
);
484
                d_make();
485
            }
486
        }
487
    }
488
    if (explore_con == 1 && !d_ex())
489
    {
490
        explore_con = 0;
491
        global.interact = 0;
492
    }
493
    if (ralsei_pause_follow)
494
    {
495
        if (obj_mainchara.x > 40 && obj_mainchara.x < 560)
496
        {
497
            ralsei_pause_follow = false;
498
            with (obj_caterpillarchara)
499
            {
500
                if (name == "ralsei")
501
                {
502
                    follow = 1;
503
                    
scr_caterpillar_interpolate
scr_caterpillar_interpolate

function
scr_caterpillar_interpolate(arg0 = "none")
{ if (arg0 == "all") { with (obj_caterpillarchara) scr_caterpillar_interpolate_old(); } else if (arg0 == "none") { if (object_index == obj_caterpillarchara) scr_caterpillar_interpolate_old(); } else { with (obj_caterpillarchara) { if (name == arg0) scr_caterpillar_interpolate_old(); } } } function scr_caterinterp(arg0 = "none") {
scr_caterpillar_interpolate(arg0);
} function scr_caterpillar_interpolate_old() { _newfacing =
scr_facing_letter_to_number(
scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x; remy[0] = obj_mainchara.y; facing[0] = _newfacing; for (_iaia = target; _iaia > 0; _iaia -= 1) { remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target); if (global.darkzone == 1) remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target); else remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target); facing[_iaia] = _newfacing; } }
();
504
                }
505
            }
506
        }
507
    }
508
}
509
else
510
{
511
    explore = false;
512
}