|
1
|
if (turn_off)
|
|
2
|
exit;
|
|
3
|
gpu_set_blendenable(false);
|
|
4
|
gpu_set_colorwriteenable(false, false, false, true);
|
|
5
|
draw_set_alpha(0);
|
|
6
|
draw_triangle_color(light_x_pos, 1020, light_x_pos - 80, light_height, light_x_pos + 80, light_height, c_white, 0, 0, false);
|
|
7
|
d_ellipse(light_x_pos - 80, light_height - 20 - 5, light_x_pos + 80, light_height + 30, false);
|
|
8
|
draw_set_alpha(1);
|
|
9
|
gpu_set_blendenable(true);
|
|
10
|
gpu_set_colorwriteenable(true, true, true, true);
|
|
11
|
gpu_set_blendmode_ext(bm_src_alpha, bm_inv_dest_alpha);
|
|
12
|
gpu_set_alphatestenable(true);
|
|
13
|
draw_set_color(c_black);
|
|
14
|
ossafe_fill_rectangle(light_xx, cameray(), light_xx + room_width, room_height, false);
|
|
15
|
draw_set_color(c_white);
|
|
16
|
gpu_set_alphatestenable(false);
|
|
17
|
gpu_set_blendmode(bm_normal);
|