Deltarune (Chapter 4) script viewer

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gml_Object_obj_bullet_almond_Alarm_0

(view raw script w/o annotations or w/e)
1
alarm[2]
 = 3;
gml_Object_obj_bullet_almond_Alarm_2.gml

draw_eye = true; image_blend = c_white; speed = 2.5;
2
image_blend = c_gray;