|
1
|
timer++;
|
|
2
|
full_timer++;
|
|
3
|
switch (timer)
|
|
4
|
{
|
|
5
|
case 15:
|
|
6
|
visible = false;
|
|
7
|
instance_create(x + 64, y + 36, obj_gerson_teleport_generic);
|
|
8
|
x = obj_growtangle.x + 80;
|
|
9
|
y = obj_growtangle.y - 20;
|
|
10
|
anchor_x = x;
|
|
11
|
anchor_y = y;
|
|
12
|
break;
|
|
13
|
case 19:
|
|
14
|
with (obj_gerson_teleport_generic)
|
|
15
|
instance_destroy();
|
|
16
|
sprite_index = spr_gerson_swing;
|
|
17
|
instance_create(x + 58, y + 36, obj_gerson_teleport_generic);
|
|
18
|
break;
|
|
19
|
case 23:
|
|
20
|
with (obj_gerson_teleport_generic)
|
|
21
|
instance_destroy();
|
|
22
|
visible = true;
|
|
23
|
image_index = 0;
|
|
24
|
image_speed = 0;
|
|
25
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("image_index", 0, 6, 12);
|
|
26
|
snd_play(motor_upper_quick_mid);
|
|
27
|
break;
|
|
28
|
case 31:
|
|
29
|
snd_play(snd_queen_punched_lower);
|
|
30
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
var _shakeobj = instance_create(x, y, obj_shakeobj);
_shakeobj.target = id;
if (argument_count >= 1)
{
if (i_ex(argument0))
_shakeobj.target = argument0;
}
if (argument_count >= 2)
{
if (argument1 != -1)
_shakeobj.shakeamt = argument1;
}
if (argument_count >= 3)
{
if (argument2 != -1)
_shakeobj.shakereduct = argument2;
}
with (_shakeobj)
event_user(0);
} ();
|
|
31
|
with (obj_growtangle)
|
|
32
|
{
|
|
33
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("x", x, x - 80, 10, 2, "out");
|
|
34
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("image_angle", image_angle, image_angle + 135, 12, 2, "out");
|
|
35
|
}
|
|
36
|
break;
|
|
37
|
}
|
|
38
|
if (timer > 30 && timer < 41)
|
|
39
|
{
|
|
40
|
with (obj_growtangle)
|
|
41
|
{
|
|
42
|
with (scr_afterimagefastscr_afterimagefast
function scr_afterimagefast()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
afterimage.fadeSpeed = 0.08;
return afterimage;
} ())
|
|
43
|
fadeSpeed *= 3;
|
|
44
|
}
|
|
45
|
}
|
|
46
|
if (hammer_phase == 0)
|
|
47
|
{
|
|
48
|
if (timer > 84)
|
|
49
|
{
|
|
50
|
timer -= (30 + irandom(12));
|
|
51
|
snd_play_pitch(snd_jump, 2);
|
|
52
|
var new_x = 0;
|
|
53
|
if (x < anchor_x)
|
|
54
|
new_x = 30 + irandom(30);
|
|
55
|
else if (x > anchor_x)
|
|
56
|
new_x = -30 - irandom(30);
|
|
57
|
else
|
|
58
|
new_x = choose(-60, 60);
|
|
59
|
scr_jump_arcscr_jump_arc
function scr_jump_arc(arg0 = id, arg1 = x, arg2 = y, arg3, arg4, arg5, arg6)
{
var _jump = instance_create(0, 0, obj_jump_arc);
with (_jump)
{
master = arg0;
origx = arg1;
origy = arg2;
goalx = arg3;
goaly = arg4;
zheight = arg5;
time = arg6;
jump_start();
}
return _jump;
} (id, x, y, anchor_x + new_x, anchor_y + irandom_range(-20, 20), 70 + irandom(30), 24);
|
|
60
|
}
|
|
61
|
}
|
|
62
|
if (timer > 36)
|
|
63
|
hammer_timer++;
|
|
64
|
if (hammer_phase == 0)
|
|
65
|
{
|
|
66
|
if (hammer_timer == hammer_timer_goal)
|
|
67
|
{
|
|
68
|
snd_stop(snd_smallswing);
|
|
69
|
snd_play_pitch(snd_smallswing, 1 + random(0.3));
|
|
70
|
var hammer_amount = 3 + irandom(1);
|
|
71
|
if (!irandom(3))
|
|
72
|
hammer_cmount = 2;
|
|
73
|
var hammer_type = 1;
|
|
74
|
var small_offset = irandom_range(-30, 30);
|
|
75
|
for (var a = 0; a < hammer_amount; a++)
|
|
76
|
{
|
|
77
|
with (instance_create((x + 100) - 42, (y + 90) - 86, obj_gerson_hammer_bro_hammer))
|
|
78
|
{
|
|
79
|
scr_bullet_initscr_bullet_init
function scr_bullet_init()
{
grazed = 0;
grazetimer = 0;
destroyonhit = 1;
target = 0;
inv = 60;
damage = 10;
element = 0;
grazepoints = 1;
timepoints = 1;
active = 1;
updateimageangle = 0;
} ();
|
|
80
|
active = 1;
|
|
81
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
82
|
if (hammer_type)
|
|
83
|
fakehspeed = (-abs(x - (obj_growtangle.x + small_offset)) / 45) + (-2 + ((4 / (hammer_amount - 1)) * a)) + random_range(-0.5, 0.5);
|
|
84
|
else
|
|
85
|
fakehspeed = -abs(x - (obj_growtangle.x + small_offset)) / 45;
|
|
86
|
if (hammer_type)
|
|
87
|
fakevspeed = -14 + (-1 + ((2 / (hammer_amount - 1)) * a)) + random_range(-1, 1);
|
|
88
|
else
|
|
89
|
fakevspeed = -14;
|
|
90
|
gravity_direction = 270;
|
|
91
|
fakegravity = 0.6;
|
|
92
|
depth -= 1;
|
|
93
|
target = 3;
|
|
94
|
damage = 1;
|
|
95
|
grazed = 0;
|
|
96
|
grazepoints = 2.5;
|
|
97
|
}
|
|
98
|
}
|
|
99
|
sprite_index = spr_gerson_hammer_throw;
|
|
100
|
image_index = 0.1;
|
|
101
|
hammer_timer = 0;
|
|
102
|
hammer_counter++;
|
|
103
|
if (hammer_counter == 16)
|
|
104
|
{
|
|
105
|
hammer_counter = 0;
|
|
106
|
hammer_phase = 1;
|
|
107
|
hammer_timer = -12;
|
|
108
|
hammer_timer_goal = 3;
|
|
109
|
}
|
|
110
|
}
|
|
111
|
}
|
|
112
|
if (hammer_phase == 1)
|
|
113
|
{
|
|
114
|
if (hammer_timer == hammer_timer_goal)
|
|
115
|
{
|
|
116
|
snd_stop(snd_smallswing);
|
|
117
|
snd_play_pitch(snd_smallswing, 0.75 + random(0.3));
|
|
118
|
var hammer_amount = 1;
|
|
119
|
for (var a = 0; a < hammer_amount; a++)
|
|
120
|
{
|
|
121
|
with (instance_create((x + 100) - 42, (y + 90) - 86, obj_gerson_hammer_bro_hammer))
|
|
122
|
{
|
|
123
|
scr_bullet_initscr_bullet_init
function scr_bullet_init()
{
grazed = 0;
grazetimer = 0;
destroyonhit = 1;
target = 0;
inv = 60;
damage = 10;
element = 0;
grazepoints = 1;
timepoints = 1;
active = 1;
updateimageangle = 0;
} ();
|
|
124
|
active = 1;
|
|
125
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
126
|
image_xscale++;
|
|
127
|
image_yscale++;
|
|
128
|
if (hammer_amount == 1)
|
|
129
|
{
|
|
130
|
fakehspeed = -abs((x - (obj_growtangle.x + (sin(other.full_timer * 0.325) * 80))) / 45) + random_range(-0.25, 0.25);
|
|
131
|
fakevspeed = -14 + random_range(-0.5, 0.5);
|
|
132
|
}
|
|
133
|
else
|
|
134
|
{
|
|
135
|
fakehspeed = (-abs(x - (obj_growtangle.x + (sin(other.full_timer * 0.325) * 80))) / 45) + ((-hammer_amount * 0.75) + (((hammer_amount * 2 * 0.75) / (hammer_amount - 1)) * a)) + random_range(-0.25, 0.25);
|
|
136
|
fakevspeed = -14 + (-1 + ((2 / (hammer_amount - 1)) * a)) + random_range(-0.5, 0.5);
|
|
137
|
}
|
|
138
|
gravity_direction = 270;
|
|
139
|
fakegravity = 0.6;
|
|
140
|
depth -= 1;
|
|
141
|
target = 3;
|
|
142
|
damage = 1;
|
|
143
|
grazed = 0;
|
|
144
|
grazepoints = 2.5;
|
|
145
|
}
|
|
146
|
}
|
|
147
|
sprite_index = spr_gerson_hammer_throw;
|
|
148
|
image_index = 0.1;
|
|
149
|
hammer_timer = 0;
|
|
150
|
hammer_counter++;
|
|
151
|
if ((hammer_counter % 5) == 0)
|
|
152
|
hammer_timer = -4;
|
|
153
|
if (hammer_counter == 25)
|
|
154
|
{
|
|
155
|
hammer_counter = 0;
|
|
156
|
hammer_phase = 2;
|
|
157
|
hammer_timer = 0;
|
|
158
|
}
|
|
159
|
}
|
|
160
|
}
|
|
161
|
if (hammer_phase == 2)
|
|
162
|
{
|
|
163
|
if (hammer_timer == 1)
|
|
164
|
{
|
|
165
|
snd_play_pitch(snd_jump, 2);
|
|
166
|
scr_jump_arcscr_jump_arc
function scr_jump_arc(arg0 = id, arg1 = x, arg2 = y, arg3, arg4, arg5, arg6)
{
var _jump = instance_create(0, 0, obj_jump_arc);
with (_jump)
{
master = arg0;
origx = arg1;
origy = arg2;
goalx = arg3;
goaly = arg4;
zheight = arg5;
time = arg6;
jump_start();
}
return _jump;
} (id, x, y, xstart - 30, ystart, 80, 32);
|
|
167
|
image_index = 0;
|
|
168
|
snd_play(snd_boost);
|
|
169
|
my_flash = scr_custom_afterimage_extscr_custom_afterimage_ext
function scr_custom_afterimage_ext(arg0, arg1, arg2, arg3, arg4, arg5, arg6)
{
afterimage = instance_create(arg3, arg4, arg0);
afterimage.sprite_index = arg1;
afterimage.image_index = arg2;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth + 1;
afterimage.image_angle = image_angle;
afterimage.image_xscale = arg5;
afterimage.image_yscale = arg6;
return afterimage;
} (obj_oflash, sprite_index, image_index, x, y - z, image_xscale, image_yscale);
|
|
170
|
with (my_flash)
|
|
171
|
{
|
|
172
|
target = other.id;
|
|
173
|
image_index = other.image_index;
|
|
174
|
image_speed = 0;
|
|
175
|
depth = other.depth - 1;
|
|
176
|
}
|
|
177
|
}
|
|
178
|
if (hammer_timer >= 2 && hammer_timer < 24 && (hammer_timer % 3) == 0)
|
|
179
|
{
|
|
180
|
with (scr_oflashscr_oflash
function scr_oflash()
{
_oflash = instance_create(x, y, obj_oflash);
_oflash.image_xscale = image_xscale;
_oflash.image_speed = 0;
_oflash.image_index = image_index;
_oflash.image_yscale = image_yscale;
_oflash.sprite_index = sprite_index;
_oflash.depth = depth - 1;
_oflash.target = id;
return _oflash;
} ())
|
|
181
|
{
|
|
182
|
depth += 1;
|
|
183
|
y -= other.z;
|
|
184
|
flashcolor = c_lime;
|
|
185
|
}
|
|
186
|
}
|
|
187
|
if (hammer_timer == 9)
|
|
188
|
{
|
|
189
|
snd_stop(snd_smallswing);
|
|
190
|
snd_play_pitch(snd_smallswing, 0.5);
|
|
191
|
with (instance_create((x + 100) - 42, (y + 90) - 86, obj_gerson_hammer_bro_hammer))
|
|
192
|
{
|
|
193
|
scr_bullet_initscr_bullet_init
function scr_bullet_init()
{
grazed = 0;
grazetimer = 0;
destroyonhit = 1;
target = 0;
inv = 60;
damage = 10;
element = 0;
grazepoints = 1;
timepoints = 1;
active = 1;
updateimageangle = 0;
} ();
|
|
194
|
scr_darksizescr_darksize
function scr_darksize()
{
var inst = id;
if (argument_count)
inst = argument0;
inst.image_xscale = 2;
inst.image_yscale = 2;
} ();
|
|
195
|
image_xscale += 6;
|
|
196
|
image_yscale += 6;
|
|
197
|
mask_index = spr_gerson_gigahammer_mask;
|
|
198
|
fakehspeed = -abs((x - obj_growtangle.x) / 25.5);
|
|
199
|
fakevspeed = -16;
|
|
200
|
destroyonhit = false;
|
|
201
|
gigahammer = true;
|
|
202
|
gravity_direction = 270;
|
|
203
|
fakegravity = 0.6;
|
|
204
|
depth = other.depth + 1;
|
|
205
|
target = 3;
|
|
206
|
damage = 1;
|
|
207
|
grazed = 0;
|
|
208
|
grazepoints = 2.5;
|
|
209
|
}
|
|
210
|
sprite_index = spr_gerson_hammer_throw;
|
|
211
|
image_index = 0.1;
|
|
212
|
}
|
|
213
|
if (hammer_timer == 36)
|
|
214
|
{
|
|
215
|
sprite_index = spr_gerson_spin;
|
|
216
|
image_speed = 0.125;
|
|
217
|
x += 60;
|
|
218
|
y += 60;
|
|
219
|
}
|
|
220
|
}
|
|
221
|
if ((403 - full_timer) < 8 && ending_counter == 0)
|
|
222
|
{
|
|
223
|
ending_counter = 1;
|
|
224
|
visible = false;
|
|
225
|
instance_create(x, y - 40, obj_gerson_teleport_generic);
|
|
226
|
}
|
|
227
|
if ((403 - full_timer) < 4 && ending_counter == 1)
|
|
228
|
{
|
|
229
|
ending_counter = 2;
|
|
230
|
with (obj_gerson_teleport_generic)
|
|
231
|
instance_destroy();
|
|
232
|
instance_create(obj_hammer_of_justice_enemy.x + 68, obj_hammer_of_justice_enemy.y + 36, obj_gerson_teleport_generic);
|
|
233
|
}
|
|
234
|
if ((403 - full_timer) < 2 && ending_counter == 2)
|
|
235
|
{
|
|
236
|
ending_counter = 3;
|
|
237
|
global.turntimer = 1;
|
|
238
|
}
|
|
239
|
if (global.turntimer < 1)
|
|
240
|
{
|
|
241
|
with (obj_gerson_teleport_generic)
|
|
242
|
instance_destroy();
|
|
243
|
with (obj_hammer_of_justice_enemy)
|
|
244
|
visible = true;
|
|
245
|
instance_destroy();
|
|
246
|
}
|
|
247
|
if (sprite_index == spr_gerson_spin)
|
|
248
|
image_index %= 4;
|
|
249
|
if (sprite_index == spr_gerson_hammer_throw && image_index > 0)
|
|
250
|
{
|
|
251
|
image_index = scr_approachscr_approach
function scr_approach(arg0, arg1, arg2)
{
if (arg0 < arg1)
{
arg0 += arg2;
if (arg0 > arg1)
return arg1;
}
else
{
arg0 -= arg2;
if (arg0 < arg1)
return arg1;
}
return arg0;
} (image_index, 3, 0.5);
|
|
252
|
if (image_index == 3)
|
|
253
|
{
|
|
254
|
if (hammer_phase == 2)
|
|
255
|
image_index = 2;
|
|
256
|
else
|
|
257
|
image_index = 0;
|
|
258
|
}
|
|
259
|
}
|
|
260
|
with (obj_heart)
|
|
261
|
{
|
|
262
|
if (place_meeting(x, y, obj_battlesolid))
|
|
263
|
{
|
|
264
|
x += lengthdir_x(1, point_direction(x + 10, y + 10, obj_growtangle.x, obj_growtangle.y));
|
|
265
|
y += lengthdir_y(1, point_direction(x + 10, y + 10, obj_growtangle.x, obj_growtangle.y));
|
|
266
|
}
|
|
267
|
}
|