Deltarune (Chapter 4) script viewer

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gml_Object_obj_battleoutline_Step_2

(view raw script w/o annotations or w/e)
1
image_alpha = min(0.7, image_alpha + 0.04);
2
if (i_ex(target))
3
    depth = target.depth - 1;
4
else
5
    instance_destroy();