Deltarune (Chapter 4) script viewer

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gml_Object_obj_battle_outline_Draw_72

(view raw script w/o annotations or w/e)
1
x = source.x;
2
y = source.y;
3
depth = outline ? (source.depth + 1) : source.depth;
4
if (auto_alpha && instance_exists(obj_battlealphaer))
5
    image_alpha = obj_battlealphaer.battlealpha;