Deltarune (Chapter 4) script viewer
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gml_Object_obj_battle_marker_Create_0
(view raw script w/o annotations or w/e)
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1
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endanimation = 0;
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2
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sourceobject = 0;
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3
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destroyoncomplete = 0;
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4
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autocancel = 1;
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5
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loop = false;
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6
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kill = true;
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