Deltarune (Chapter 4) script viewer
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gml_Object_obj_anim_Create_0
(view raw script w/o annotations or w/e)
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1
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target = 888888888;
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2
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targetsprite = 9999999;
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3
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image_speed = 0;
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4
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image_index = 0;
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5
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done = 0;
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6
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active = 0;
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7
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timer = 0;
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8
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frame = 0;
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9
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framespeed = 0;
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10
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maxframe = 0;
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