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1
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function draw_sprite_part_parallax_scale(arg0, arg1, arg2, arg3, arg4, arg5)
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2
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{
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3
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var _scale = arg5;
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4
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var _mysprite = arg0;
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5
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var _mywidth = sprite_get_width(arg0);
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6
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var _myheight = sprite_get_height(arg0);
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7
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var _xoffset = arg2 % _mywidth;
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8
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var _yoffset = arg3 % _myheight;
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9
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if (_xoffset < 0)
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10
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_xoffset += _mywidth;
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11
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if (_yoffset < 0)
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12
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_yoffset += _myheight;
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13
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var _xmax = _mywidth * (2 / _scale);
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14
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var _ymax = _myheight * (2 / _scale);
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15
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if (_xoffset == 0 && _yoffset == 0)
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16
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{
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|
17
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draw_sprite_ext(arg0, arg1, x, y, 2, 2, 0, image_blend, arg4);
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18
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}
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19
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else
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20
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{
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21
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draw_sprite_part_ext(arg0, arg1, 0, 0, _xmax - _xoffset, _ymax - _yoffset, x + (_xoffset * _scale), y + (_yoffset * _scale), _scale, _scale, image_blend, arg4);
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22
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draw_sprite_part_ext(arg0, arg1, _mywidth - _xoffset, _myheight - _yoffset, min(_xmax, _xoffset), min(_ymax, _yoffset), x, y, _scale, _scale, image_blend, arg4);
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23
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draw_sprite_part_ext(arg0, arg1, 0, _ymax - _yoffset, min(_xmax, _xmax - _xoffset), min(_ymax, _yoffset), x + (_xoffset * _scale), y, _scale, _scale, image_blend, arg4);
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24
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draw_sprite_part_ext(arg0, arg1, _xmax - _xoffset, 0, min(_xmax, _xoffset), min(_ymax, _ymax - _yoffset), x, y + (_yoffset * _scale), _scale, _scale, image_blend, arg4);
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25
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}
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26
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}
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