Deltarune (Chapter 4) script viewer

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gml_GlobalScript_draw_self_even

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function draw_self_even()
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{
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    draw_sprite_ext(sprite_index, image_index, round(x / 2) * 2, round(y / 2) * 2, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
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}