Deltarune (Chapter 4) script viewer

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gml_GlobalScript_draw_monster_body_part

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function draw_monster_body_part(arg0, arg1, arg2, arg3)
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{
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    draw_sprite_ext(arg0, arg1, arg2, arg3, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
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    if (flash == 1)
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        draw_sprite_ext_flash(arg0, arg1, arg2, arg3, image_xscale, image_yscale, image_angle, c_white, (-cos(fsiner / 5) * 0.4) + 0.6);
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}