Deltarune (Chapter 3) script viewer

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gml_Object_obj_whiteout_Draw_0

(view raw script w/o annotations or w/e)
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if (i_ex(target))
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{
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    image_index = target.image_index;
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    sprite_index = target.sprite_index;
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    image_xscale = target.image_xscale;
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    image_yscale = target.image_yscale;
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    if (follow)
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    {
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        x = target.x;
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        y = target.y;
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    }
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}
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gpu_set_fog(true, current_color, 0, 1);
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draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, image_blend, current_alpha);
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gpu_set_fog(false, c_black, 0, 0);