Deltarune (Chapter 3) script viewer

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gml_Object_obj_victory_minigame_Create_0

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1
global.interact = 1;
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if (room == room_dw_susiezilla)
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    instance_create(0, 0, obj_victory_susiezilla);
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else if (room == room_dw_chef)
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    instance_create(0, 0, obj_victory_chef);
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else if (room == room_dw_rhythm)
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    instance_create(0, 0, obj_victory_rhythm);