Deltarune (Chapter 3) script viewer

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gml_Object_obj_town_shelter_event_Step_0

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1
if (global.chapter == 3 && global.plot >= 340)
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    exit;
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vol = 1;
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vol2 = 0;
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if (obj_mainchara.y >= 420)
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{
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    vol = 1 - ((obj_mainchara.y - 620) / 400);
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    vol2 = 0 + ((obj_mainchara.y - 1100) / 300);
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}
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if (vol < 0)
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    vol = 0;
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if (vol2 < 0)
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    vol2 = 0;
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snd_volume(global.currentsong[1], vol, 0);
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snd_volume(dk, vol2, 0);