Deltarune (Chapter 3) script viewer

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gml_Object_obj_toriel_fire_bullet_Step_2

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1
if (paused)
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    exit;
3
hspeed = sin(siner / 10) * dir * 3;
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siner++;
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if (gravity != 0 && y > maxy)
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{
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    y = maxy;
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    vspeed = 0;
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    gravity = 0;
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}