|
1
|
if (init == 0)
|
|
2
|
{
|
|
3
|
maxhp = hp;
|
|
4
|
init = 1;
|
|
5
|
}
|
|
6
|
if (firstbullet == 1)
|
|
7
|
{
|
|
8
|
with (obj_shadowman_sharpshoot_target)
|
|
9
|
bullet_timer = 0;
|
|
10
|
}
|
|
11
|
if (i_ex(obj_tenna_zoom) && obj_tenna_zoom.con >= 2 && !vanish)
|
|
12
|
{
|
|
13
|
image_blend = c_white;
|
|
14
|
scr_afterimage_growscr_afterimage_grow
function scr_afterimage_grow()
{
afterimage = instance_create(x, y, obj_afterimage_grow);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
15
|
instance_destroy();
|
|
16
|
exit;
|
|
17
|
}
|
|
18
|
if (vanish)
|
|
19
|
{
|
|
20
|
hspeed = 0;
|
|
21
|
image_alpha -= 0.2;
|
|
22
|
if (image_alpha < 0)
|
|
23
|
instance_destroy();
|
|
24
|
exit;
|
|
25
|
}
|
|
26
|
if (i_ex(obj_tenna_zoom) && obj_tenna_zoom.minigameinsanity == true)
|
|
27
|
obj_tenna_zoom.minigameinsanitytimer = obj_tenna_zoom.minigameinsanitytimermax - 7;
|
|
28
|
timer++;
|
|
29
|
if (timer > 200 && firstbullet == 0)
|
|
30
|
{
|
|
31
|
image_alpha -= 0.1;
|
|
32
|
if (image_alpha <= 0)
|
|
33
|
instance_destroy();
|
|
34
|
}
|
|
35
|
if (hittimer >= 0)
|
|
36
|
{
|
|
37
|
baseimageblend = merge_color(c_red, c_white, hp / maxhp);
|
|
38
|
image_blend = baseimageblend;
|
|
39
|
hittimer--;
|
|
40
|
}
|
|
41
|
if (invincibility >= 0)
|
|
42
|
{
|
|
43
|
invincibility--;
|
|
44
|
if (invincibility <= 0)
|
|
45
|
image_blend = c_white;
|
|
46
|
}
|
|
47
|
global.inv--;
|
|
48
|
if (firstbullet == 0)
|
|
49
|
damagetimer--;
|
|
50
|
if (damagetimer == 2)
|
|
51
|
snd_play(snd_heartshot_dr);
|
|
52
|
if (damagetimer <= 0)
|
|
53
|
{
|
|
54
|
if (i_ex(obj_tenna_zoom) && obj_tenna_zoom.con > 1)
|
|
55
|
{
|
|
56
|
}
|
|
57
|
else
|
|
58
|
{
|
|
59
|
snd_play(snd_explosion_mmx);
|
|
60
|
snd_play(snd_hurt1);
|
|
61
|
if (i_ex(obj_tenna_enemy) && obj_lightemup_controller.invincibility < 1)
|
|
62
|
{
|
|
63
|
obj_tenna_enemy.minigamefailcount++;
|
|
64
|
obj_lightemup_controller.invincibility = 30;
|
|
65
|
instance_create(x, y, obj_clearbullets_fx);
|
|
66
|
if (obj_tenna_enemy.minigameinsanity == 1)
|
|
67
|
{
|
|
68
|
with (obj_tenna_enemy)
|
|
69
|
minigamefailcount = 1;
|
|
70
|
}
|
|
71
|
}
|
|
72
|
else
|
|
73
|
{
|
|
74
|
global.inv = -1;
|
|
75
|
damage = 0;
|
|
76
|
target = 3;
|
|
77
|
scr_damage_allscr_damage_all
function scr_damage_all()
{
if (global.inv < 0)
{
remdamage = damage;
_temptarget = target;
for (ti = 0; ti < 3; ti += 1)
{
global.inv = -1;
damage = remdamage;
target = ti;
if (global.hp[global.char[ti]] > 0 && global.char[ti] != 0)
scr_damage();
}
global.inv = global.invc * 30;
target = _temptarget;
}
} (damage);
|
|
78
|
}
|
|
79
|
scr_shakescreenscr_shakescreen
function scr_shakescreen()
{
instance_create(x, y, obj_shake);
} ();
|
|
80
|
}
|
|
81
|
image_blend = c_white;
|
|
82
|
scr_afterimage_growscr_afterimage_grow
function scr_afterimage_grow()
{
afterimage = instance_create(x, y, obj_afterimage_grow);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
83
|
instance_destroy();
|
|
84
|
}
|
|
85
|
if ((damagetimer % 3) == 0 && spritechangecon == 0)
|
|
86
|
{
|
|
87
|
var afterimage = scr_afterimagescr_afterimage
function scr_afterimage()
{
afterimage = instance_create(x, y, obj_afterimage);
afterimage.sprite_index = sprite_index;
afterimage.image_index = image_index;
afterimage.image_blend = image_blend;
afterimage.image_speed = 0;
afterimage.depth = depth;
afterimage.image_xscale = image_xscale;
afterimage.image_yscale = image_yscale;
afterimage.image_angle = image_angle;
return afterimage;
} ();
|
|
88
|
afterimage.image_alpha = 0.5;
|
|
89
|
}
|
|
90
|
if (specialmovement == 1)
|
|
91
|
{
|
|
92
|
if (specialmovementcon == 0)
|
|
93
|
{
|
|
94
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("x", xstart, xstart + random_range(-150, -20), specialmovementexpansiontime, 2, "out");
|
|
95
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("y", ystart, ystart + random_range(-76, 76), specialmovementexpansiontime, 2, "out");
|
|
96
|
specialmovementcon = 1;
|
|
97
|
specialmovementtimer = 0;
|
|
98
|
}
|
|
99
|
if (specialmovementcon == 1)
|
|
100
|
{
|
|
101
|
specialmovementtimer++;
|
|
102
|
if (specialmovementtimer > specialmovementexpansiontime)
|
|
103
|
{
|
|
104
|
specialmovementtimer = 0;
|
|
105
|
specialmovementcon = 2;
|
|
106
|
}
|
|
107
|
}
|
|
108
|
if (specialmovementcon == 2)
|
|
109
|
{
|
|
110
|
specialmovementtimer++;
|
|
111
|
if (specialmovementtimer >= specialmovementwaittime)
|
|
112
|
{
|
|
113
|
specialmovementcon = 3;
|
|
114
|
if (i_ex(obj_tenna_enemy) && obj_tenna_enemy.phaseturn == 18)
|
|
115
|
damagetimer = round(specialmovementattacktime);
|
|
116
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("x", x, camerax() + 160, specialmovementattacktime, 0, "out");
|
|
117
|
var midy = cameray() + 180;
|
|
118
|
vspeed = (y - midy) / (specialmovementattacktime / 1.7);
|
|
119
|
gravity = -vspeed / (specialmovementattacktime / 1.7);
|
|
120
|
}
|
|
121
|
}
|
|
122
|
if (x < (camerax() + 170))
|
|
123
|
{
|
|
124
|
if (y < (cameray() + 178))
|
|
125
|
y += 2;
|
|
126
|
if (y > (cameray() + 182))
|
|
127
|
y -= 2;
|
|
128
|
}
|
|
129
|
}
|
|
130
|
if (sprite_index != spr_ball_collision_full_3xscale)
|
|
131
|
{
|
|
132
|
if (y < ((cameray() + 180) - 80))
|
|
133
|
y = (cameray() + 180) - 80;
|
|
134
|
if (y > (cameray() + 180 + 80))
|
|
135
|
y = cameray() + 180 + 80;
|
|
136
|
}
|
|
137
|
if (auto >= 1)
|
|
138
|
{
|
|
139
|
if (auto == 1 && x < (camerax() + 220))
|
|
140
|
{
|
|
141
|
auto = 2;
|
|
142
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("y", y, cameray() + 160, 8, 2, "out");
|
|
143
|
friction = 1;
|
|
144
|
damagetimer = 5;
|
|
145
|
}
|
|
146
|
}
|
|
147
|
if (bounce)
|
|
148
|
{
|
|
149
|
if (y >= maxy)
|
|
150
|
vspeed = -abs(vspeed);
|
|
151
|
if (y <= miny)
|
|
152
|
vspeed = abs(vspeed);
|
|
153
|
}
|