Deltarune (Chapter 3) script viewer

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gml_Object_obj_tenna_allstars_bullet_Create_0

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1
scr_bullet_init
scr_bullet_init

function
scr_bullet_init()
{ grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
2
element = 5;
3
destroyonhit = true;
4
active = false;
5
timer = 0;
6
laugh_timer = 0;
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state = 0;
8
mydir = 0;
9
size = 0;
10
grazepoints = 5;
11
image_xscale = 0;
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image_yscale = 0;
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image_alpha = 0;