Deltarune (Chapter 3) script viewer

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gml_Object_obj_sword_vortex_Create_0

(view raw script w/o annotations or w/e)
1
timer = 0;
2
con = 0;
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dir = 0;
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image_alpha = 0;
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scr_bullet_init
scr_bullet_init

function
scr_bullet_init()
{ grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
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destroyonhit = 0;
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damage = 10;
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grazepoints = 2;
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timepoints = 1;
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spinspeed = 4;
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speedtowardscenter = 0.4;
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len = 70;
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sinpower = 65;
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sinspeed = 24;
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shrinkrate = 0;
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lenstart = len;