Deltarune (Chapter 3) script viewer

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gml_Object_obj_sword_break_vfx4_Step_0

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1
if (speed != 0)
2
    image_angle += 5;
3
if (y > (ystart + 120))
4
{
5
    if (con == 0)
6
    {
7
        con = 1;
8
        speed = 0;
9
        y = ystart + 120;
10
    }
11
}