Deltarune (Chapter 3) script viewer

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gml_Object_obj_sword_break_vfx2_Step_0

(view raw script w/o annotations or w/e)
1
image_xscale += (0.1 * impact);
2
image_yscale = image_xscale;
3
image_alpha -= 0.02;
4
if (image_alpha <= 0 || image_xscale < 0)
5
    instance_destroy();