Deltarune (Chapter 3) script viewer

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gml_Object_obj_susiezilla_Other_12

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1
speed = 0;
2
friction = 0;
3
fall_speed = -9;
4
hurtcon = 1;
5
sprite_index = spr_susiezilla_hurt;
6
if (image_xscale == 2)
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    px = -4;
8
else
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    px = 4;
10
image_index = 0;
11
instance_create(x, y, obj_shake);
12
bounce_count = 0;
13
slide = true;