Deltarune (Chapter 3) script viewer
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gml_Object_obj_sprite_flasher_Create_0
(view raw script w/o annotations or w/e)
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1
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target = -4;
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2
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fade_in = 0;
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3
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fade_out = 0;
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4
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lifetime = 1;
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5
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timer = 0;
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6
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con = 0;
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7
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color = c_white;
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8
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init = 0;
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9
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image_alpha = 0;
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