Deltarune (Chapter 3) script viewer

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gml_Object_obj_sprite_flasher_Create_0

(view raw script w/o annotations or w/e)
1
target = -4;
2
fade_in = 0;
3
fade_out = 0;
4
lifetime = 1;
5
timer = 0;
6
con = 0;
7
color = c_white;
8
init = 0;
9
image_alpha = 0;