Deltarune (Chapter 3) script viewer

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gml_Object_obj_shutta_rotation_attack_Other_11

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if (difficulty >= 1)
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{
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    for (i = 0; i < listsize; i++)
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    {
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        with (bullets[i])
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        {
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            scr_pastebullet();
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            if (v_ex("paused"))
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                paused = false;
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            direction += other.rotation;
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            gravity_direction += other.rotation;
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            image_blend = c_white;
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            if (other.motion_blur && v_ex("afterimage"))
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            {
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                for (var _af = 0; _af < other.afterimage_count; _af++)
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                    instance_destroy(afterimage[_af]);
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            }
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        }
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    }
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    hand_a_dist = point_distance(hand_a.x, hand_a.y, pivotx, pivoty);
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    hand_b_dist = point_distance(hand_b.x, hand_b.y, pivotx, pivoty);
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}
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freeze = false;