Deltarune (Chapter 3) script viewer

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gml_Object_obj_shutta_rotation_attack_CleanUp_0

(view raw script w/o annotations or w/e)
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if (surface_exists(snapshot))
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    surface_free(snapshot);
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if (instance_exists(extra_sprite_obj))
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    instance_destroy(extra_sprite_obj);
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if (sprite_exists(extra_sprite))
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    sprite_delete(extra_sprite);
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with (obj_writer)
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    instance_destroy();