Deltarune (Chapter 3) script viewer

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gml_Object_obj_shutta_photobullet_Step_0

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if (disappear)
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{
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    if (!init)
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    {
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        active = false;
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        init = true;
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        gravity = 0.5;
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        rotation_spd = random_range(-5, 5);
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        var _launch_angle = 90 + random_range(-45, 45);
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        var _launch_power = random_range(2, 5);
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        hspeed = lengthdir_x(_launch_power, _launch_angle);
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        vspeed = lengthdir_y(_launch_power, _launch_angle);
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    }
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    if (vspeed >= 0)
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        image_alpha -= 0.05;
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    image_angle += rotation_spd;
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    if (image_alpha <= 0)
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        instance_destroy();
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}