Deltarune (Chapter 3) script viewer

← back to main script listing

gml_Object_obj_shutta_photo_attack_Draw_0

(view raw script w/o annotations or w/e)
1
image_blend = merge_color(c_gray, c_white, abs(flip));
2
if ((image_xscale * image_yscale) >= 0)
3
    draw_self();
4
else
5
    draw_sprite_ext(sprite_index, 3, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);