Deltarune (Chapter 3) script viewer

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gml_Object_obj_shootout_window_Other_24

(view raw script w/o annotations or w/e)
1
if (state != "closed" && state != "closing")
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{
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    state = "open";
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    char_state = "outro";
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    char_timer = 0;
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    timer = 0;
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}