Deltarune (Chapter 3) script viewer

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gml_Object_obj_shootout_vfx_mockup_shot_Create_0

(view raw script w/o annotations or w/e)
1
con = 0;
2
timer = 0;
3
siner = 0;
4
targetx = x;
5
targety = y;
6
hittarget = 0;
7
enemy = 0;