|
1
|
image_xscale = 2;
|
|
2
|
image_yscale = 2;
|
|
3
|
depth = 20;
|
|
4
|
if (button1_p() && testhurt == 0)
|
|
5
|
testhurt = 1;
|
|
6
|
if (button2_p())
|
|
7
|
con = 1;
|
|
8
|
var gunx = x - 50;
|
|
9
|
var guny = y + 50;
|
|
10
|
if (con == 1)
|
|
11
|
{
|
|
12
|
sprite_index = spr_shootout_tenna_shoot;
|
|
13
|
var shot = instance_create(gunx, guny, obj_shootout_vfx_mockup_shot);
|
|
14
|
shot.enemy = 1;
|
|
15
|
shot.targetx = x - 200;
|
|
16
|
shot.targety = y + 100;
|
|
17
|
shot.sprite_index = spr_smallbullet;
|
|
18
|
con = 2;
|
|
19
|
var impactfx = instance_create(gunx, guny, obj_animation);
|
|
20
|
impactfx.sprite_index = spr_attack_slap2;
|
|
21
|
impactfx.image_speed = 2;
|
|
22
|
impactfx.image_xscale = 1;
|
|
23
|
impactfx.image_yscale = 1;
|
|
24
|
impactfx.image_blend = c_white;
|
|
25
|
impactfx.depth = depth - 10;
|
|
26
|
impactfx = instance_create(gunx, guny, obj_animation);
|
|
27
|
impactfx.sprite_index = spr_attack_slap2;
|
|
28
|
impactfx.image_speed = 1;
|
|
29
|
impactfx.image_xscale = 1;
|
|
30
|
impactfx.image_yscale = 1;
|
|
31
|
impactfx.image_blend = c_red;
|
|
32
|
impactfx.depth = depth - 10;
|
|
33
|
for (var i = 0; i < 8; i++)
|
|
34
|
{
|
|
35
|
var smokefx = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (gunx, guny, spr_slidedust);
|
|
36
|
smokefx.hspeed = random_range(-2, 8);
|
|
37
|
smokefx.gravity_direction = 180;
|
|
38
|
smokefx.gravity = 2 - random(0.4);
|
|
39
|
smokefx.image_speed = 0.2;
|
|
40
|
smokefx.image_xscale = 2 + random(1);
|
|
41
|
smokefx.image_yscale = 2 + random(1);
|
|
42
|
smokefx.vspeed = random_range(-4, 0);
|
|
43
|
scr_lerp_var_instance(smokefx, "image_alpha", 0.6, 0, 12);
|
|
44
|
scr_doomscr_doom
function scr_doom(arg0, arg1)
{
with (instance_create_depth(0, 0, 0, obj_doom))
{
alarm[0]
target = arg0;
}
} (smokefx, 12);
|
|
45
|
}
|
|
46
|
}
|
|
47
|
if (testhurt == 1)
|
|
48
|
{
|
|
49
|
image_index = 0;
|
|
50
|
image_speed = 0;
|
|
51
|
sprite_index = spr_shootout_tenna_hit;
|
|
52
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
var _shakeobj = instance_create(x, y, obj_shakeobj);
_shakeobj.target = id;
if (argument_count >= 1)
{
if (i_ex(argument0))
_shakeobj.target = argument0;
}
if (argument_count >= 2)
{
if (argument1 != -1)
_shakeobj.shakeamt = argument1;
}
if (argument_count >= 3)
{
if (argument2 != -1)
_shakeobj.shakereduct = argument2;
}
with (_shakeobj)
event_user(0);
} (id, 24, 3);
|
|
53
|
testhurt = 0;
|
|
54
|
timer = 0;
|
|
55
|
}
|