Deltarune (Chapter 3) script viewer

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gml_Object_obj_shadowman_sharpshoot_target_Create_0

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1
parentid = -4;
2
type = 0;
3
shake = 0;
4
hittable = 1;
5
sinerx = 0;
6
sinery = 0;
7
sinerrate = random(2);
8
image_xscale = 2;
9
image_yscale = 2;
10
timer = 0;
11
con = 0;
12
spare = false;
13
sparehp = 9;
14
init = 0;
15
bullet_timer = 0;
16
bullet_count = 0;
17
bullet_wave = 0;
18
tennahp = 120;
19
tennahpmax = tennahp + 1;
20
tennatransitionhp = 999;
21
tennatransitionhpmax = 999;
22
hitflash = 0;
23
firstbullet = 0;
24
changecolortimer = 0;
25
changecolorcon = 0;
26
changecolorcount = 0;
27
colortarget = 16777215;
28
colortarget2 = 16777215;
29
buttonblend = 16777215;
30
_alpha = 0;
31
fadein = true;
32
fadein_pippinshead = true;
33
pippinsheadalpha = 1;