Deltarune (Chapter 3) script viewer

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gml_Object_obj_shadowman_sharpshoot_heart_Other_10

(view raw script w/o annotations or w/e)
1
var impactfx = instance_create(x, y, obj_animation);
2
impactfx.sprite_index = spr_attack_slap2;
3
hspeed = choose(2, -1, -2, 1);
4
vspeed = -10 - random(3);
5
gravity = 2;
6
savey = y + 20;