Deltarune (Chapter 3) script viewer

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gml_Object_obj_shadowman_sax_attack_Other_16

(view raw script w/o annotations or w/e)
1
sax_animation.image_speed = 0;
2
if (draw_style == 0)
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    exit;
4
if (progressLoop < pathLifetime)
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    draw_set_alpha(1);
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else
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    draw_set_alpha((pathLifetime + 1) - progressLoop);
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colorProgress = 0;
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if (progressLoop > 1)
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{
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    if (progressLoop > 2)
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        colorProgress = 1;
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    else
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        colorProgress = progressLoop - 1;
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}
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var _alpha = draw_get_alpha();
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if (_alpha > 0)
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    draw_set_alpha(clamp01(_alpha + 0.5));
19
scr_debug_print
scr_debug_print

function
scr_debug_print(arg0)
{ } function print_message(arg0) { } function debug_print(arg0) { } function scr_debug_clear_all() { }
("note alpha is " + string(draw_get_alpha()));
20
snapshot = true;
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event_user(7);
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snapshot = false;
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progressLoop = max(progressLoop, pathLifetime);
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draw_set_alpha(1);