Deltarune (Chapter 3) script viewer

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gml_Object_obj_shadow_mantle_fire_controller_Create_0

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1
timer = 0;
2
con = 0;
3
con2 = 0;
4
place = 0;
5
count = 0;
6
dir = 1;
7
_type = choose(0, 1);
8
offset = irandom(60);
9
fireballtimer = 0;
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fireballcount = 0;
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totalcount = 0;
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spin_a = 0;
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spin_sin = 0;
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spin_speed = 3;
15
spin_con = 0;
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spin_timer = 0;
17
angle = 19;