Deltarune (Chapter 3) script viewer

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gml_Object_obj_shadow_mantle_bomb_Create_0

(view raw script w/o annotations or w/e)
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image_xscale = 2;
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image_yscale = 2;
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image_speed = 0;
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kris = 0;
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with (obj_mainchara_board)
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{
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    if (name == "kris")
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        other.kris = id;
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}
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timer = 0;
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con = 0;
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type = 0;
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active = 0;
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fakeheight = 44;
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fakeheightspeed = 0;
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fakey = -15;
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savespeed = 0;
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targetx = x;
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targety = y;
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distancex = 0;
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distancey = 0;
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if (kris != 0)
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    depth = kris.depth - 1;
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savedepth = depth;
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init = 0;
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flickershadow = 1;