Deltarune (Chapter 3) script viewer

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gml_Object_obj_screen_channel_change_backup_Step_0

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1
if (init == 0)
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{
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    timer = lifetime;
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    var _variation = (lifetime * scroll_speed * scroll_dir) / 2;
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    var _scroll = 240 - (_variation / 2);
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    scan_x = random_range(_variation + (_variation * -scroll_dir), _scroll + (_variation * -scroll_dir));
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    init = 1;
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}
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x = camerax();
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y = cameray();