|
1
|
event_inherited();
|
|
2
|
timer++;
|
|
3
|
if (interval > 0)
|
|
4
|
{
|
|
5
|
if ((timer % interval) == 0)
|
|
6
|
{
|
|
7
|
var basedir = random(360);
|
|
8
|
for (n = 3; n < 6; n++)
|
|
9
|
{
|
|
10
|
with (scr_fire_bulletscr_fire_bullet
function scr_fire_bullet(arg0, arg1, arg2, arg3, arg4, arg5 = -4, arg6 = 0, arg7 = false, arg8 = 87135)
{
var bullet;
if (arg8 != 87135)
bullet = instance_create_depth(arg0, arg1, arg8, arg2);
else
bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
if (arg5 != -4)
sprite_index = arg5;
updateimageangle = arg6;
if (arg6)
image_angle = arg3;
if (arg7)
{
with (other)
scr_bullet_inherit(other.id);
}
}
return bullet;
}
function scr_fire_bullet_colorize(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 = 0)
{
var bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
sprite_index = arg5;
image_blend = arg6;
updateimageangle = arg7;
if (arg7)
image_angle = arg3;
}
return bullet;
} (x, y, obj_rouxls_suncloud_bullets, basedir + (120 * (n + (timer / interval))) + random(10), n + random(2), spr_sunbolt))
|
|
11
|
{
|
|
12
|
updateimageangle = 1;
|
|
13
|
image_angle = direction;
|
|
14
|
gravity_direction = direction + 180;
|
|
15
|
gravity = speed / 90;
|
|
16
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("gravity", gravity, 0, 30);
|
|
17
|
}
|
|
18
|
}
|
|
19
|
}
|
|
20
|
if ((timer % 30) == 0)
|
|
21
|
{
|
|
22
|
var basedir = random(360);
|
|
23
|
for (n = 0; n < 15; n++)
|
|
24
|
{
|
|
25
|
with (scr_fire_bulletscr_fire_bullet
function scr_fire_bullet(arg0, arg1, arg2, arg3, arg4, arg5 = -4, arg6 = 0, arg7 = false, arg8 = 87135)
{
var bullet;
if (arg8 != 87135)
bullet = instance_create_depth(arg0, arg1, arg8, arg2);
else
bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
if (arg5 != -4)
sprite_index = arg5;
updateimageangle = arg6;
if (arg6)
image_angle = arg3;
if (arg7)
{
with (other)
scr_bullet_inherit(other.id);
}
}
return bullet;
}
function scr_fire_bullet_colorize(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 = 0)
{
var bullet = instance_create(arg0, arg1, arg2);
with (bullet)
{
direction = arg3;
speed = arg4;
sprite_index = arg5;
image_blend = arg6;
updateimageangle = arg7;
if (arg7)
image_angle = arg3;
}
return bullet;
} (x, y, obj_rouxls_suncloud_bullets, basedir + (n * 24), 3 + ((n % 2) * 0.75) + random(0.3), spr_sunbolt))
|
|
26
|
{
|
|
27
|
updateimageangle = 1;
|
|
28
|
image_angle = direction;
|
|
29
|
}
|
|
30
|
}
|
|
31
|
}
|
|
32
|
}
|