Deltarune (Chapter 3) script viewer

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gml_Object_obj_rouxls_laser_pointer_controller_Draw_0

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1
timer++;
2
if (timer < 3)
3
    exit;
4
if (con == 1)
5
    draw_sprite_ext(spr_rouxls_laser_pointer, 0, mouse_x, mouse_y, image_xscale, image_yscale, image_angle, image_blend, image_alpha);
6
if (con == 0 || con == 2)
7
    draw_sprite_ext(spr_rouxls_laser_pointer, 0, _mouse_x, _mouse_y, 2, 2, image_angle, image_blend, image_alpha);