|
1
|
if (con < 0)
|
|
2
|
exit;
|
|
3
|
if (con == 0 && obj_mainchara.y >= 1040 && obj_mainchara.x >= 1080 && global.interact == 0)
|
|
4
|
{
|
|
5
|
con = 1;
|
|
6
|
global.interact = 1;
|
|
7
|
for (var i = 0; i < 5; i++)
|
|
8
|
{
|
|
9
|
var _floor = scr_markerscr_marker
function scr_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
}
return thismarker;
} (1440 + (i * sprite_get_width(spr_dw_teevie_floor)), 1080, spr_dw_teevie_floor);
|
|
10
|
with (_floor)
|
|
11
|
depth = 1000200;
|
|
12
|
}
|
|
13
|
var _stanchion = instance_create(1480, 1100, obj_dw_ch3_funny_stanchion_controller);
|
|
14
|
with (_stanchion)
|
|
15
|
{
|
|
16
|
image_xscale = 50;
|
|
17
|
image_yscale = 2;
|
|
18
|
depth = 1000190;
|
|
19
|
init();
|
|
20
|
}
|
|
21
|
var _stanchion_front = instance_create(1480, 1200, obj_dw_ch3_funny_stanchion_controller);
|
|
22
|
with (_stanchion_front)
|
|
23
|
{
|
|
24
|
front_facing = false;
|
|
25
|
image_xscale = 50;
|
|
26
|
image_yscale = 2;
|
|
27
|
depth = 90000;
|
|
28
|
init();
|
|
29
|
}
|
|
30
|
create_employees();
|
|
31
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
32
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
33
|
te = actor_count + 1;
|
|
34
|
te_actor = instance_create(camerax() + view_wport[0] + 300, cameray() + 260, obj_actor_tenna);
|
|
35
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (te, te_actor, "tenna");
|
|
36
|
te_actor.preset = 12;
|
|
37
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
38
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
39
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
40
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
41
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
42
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
43
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
44
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
45
|
c_pan_waitc_pan_wait
function c_pan_wait(arg0, arg1, arg2)
{
c_pan(arg0, arg1, arg2);
c_wait(arg2);
} (camerax() + 800, cameray(), 60);
|
|
46
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
47
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("tenna");
|
|
48
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * WHAT DO YOU MEAN YOU HAVEN'T FOUND THE LIGHTNERS YET!?Wait for input"* WHAT DO YOU MEAN YOU HAVEN'T FOUND THE LIGHTNERS YET!?/", "obj_room_teevie_large_02_slash_Step_0_gml_67_0" );
|
|
49
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* Arrghhh!!Delay 11 You're all...Wait for input"* Arrghhh!^1! You're all.../", "obj_room_teevie_large_02_slash_Step_0_gml_68_0" );
|
|
50
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* FIRED!!!Wait for inputClose Message"* FIRED!!!/%", "obj_room_teevie_large_02_slash_Step_0_gml_69_0" );
|
|
51
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
52
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (1);
|
|
53
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (te);
|
|
54
|
c_tenna_presetc_tenna_preset
function c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
} (13);
|
|
55
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (2);
|
|
56
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (te);
|
|
57
|
c_tenna_presetc_tenna_preset
function c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
} (14);
|
|
58
|
c_flipc_flip
function c_flip(arg0)
{
c_cmd("flip", arg0, 0, 0, 0);
} ("x");
|
|
59
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "employees_state", "shocked");
|
|
60
|
c_wait_talkc_wait_talk
function c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
61
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
62
|
c_tenna_presetc_tenna_preset
function c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
} (0);
|
|
63
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
64
|
c_tenna_spritec_tenna_sprite
function c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
} (spr_tenna_tie_adjust_a);
|
|
65
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("tenna");
|
|
66
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * I mean,Delay 11 uh...Wait for inputClose Message"* I mean^1, uh.../%", "obj_room_teevie_large_02_slash_Step_0_gml_98_0" );
|
|
67
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
68
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
69
|
c_tenna_presetc_tenna_preset
function c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
} (2);
|
|
70
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "employees_state", "joyed");
|
|
71
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("tenna");
|
|
72
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * HIRED!!!!Wait for inputClose Message"* HIRED!!!!/%", "obj_room_teevie_large_02_slash_Step_0_gml_111_0" );
|
|
73
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
74
|
c_tenna_presetc_tenna_preset
function c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
} (0);
|
|
75
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
76
|
c_tenna_spritec_tenna_sprite
function c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
} (spr_tenna_tie_adjust_a);
|
|
77
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("tenna");
|
|
78
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * I mean,Delay 11 uh...Wait for inputClose Message"* I mean^1, uh.../%", "obj_room_teevie_large_02_slash_Step_0_gml_120_0" );
|
|
79
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
80
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
81
|
c_tenna_presetc_tenna_preset
function c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
} (14);
|
|
82
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "employees_state", "shocked");
|
|
83
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("tenna");
|
|
84
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * No more POINTs until you CAPTURE them!!Delay 11 You like POINTs,Delay 11 right!?Wait for inputClose Message"* No more POINTs until you CAPTURE them!^1! You like POINTs^1, right!?/%", "obj_room_teevie_large_02_slash_Step_0_gml_132_0" );
|
|
85
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
86
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "employees_state", "unhappy");
|
|
87
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
88
|
c_tenna_presetc_tenna_preset
function c_tenna_preset(arg0)
{
c_cmd("tenna", "preset", arg0, 0, 0);
} (0);
|
|
89
|
c_tenna_spritec_tenna_sprite
function c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
} (spr_tenna_tie_adjust_c);
|
|
90
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("tenna");
|
|
91
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Okay,Delay 11 then we're CLEAR,Delay 11 right!Delay 11 You guys...Wait for inputClose Message"* Okay^1, then we're CLEAR^1, right^1! You guys.../%", "obj_room_teevie_large_02_slash_Step_0_gml_143_0" );
|
|
92
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
93
|
if (scr_ch3_violencecheckscr_ch3_violencecheck
function scr_ch3_violencecheck()
{
var __violence = 0;
if (global.flag[580] == 1)
__violence++;
if (global.flag[581] == 1)
__violence++;
if (global.flag[582] == 1)
__violence++;
if (global.flag[583] == 1)
__violence++;
if (global.flag[584] == 1)
__violence++;
if (global.flag[586 encount_zapper_shuttah] == 1)
__violence++;
if (global.flag[587 encount_first_watercooler] == 1)
__violence++;
if (global.flag[588] == 1)
__violence++;
if (global.flag[589 encount_first_zapper] == 1)
__violence++;
if (global.flag[590 encount_first_shadowguy] == 1)
__violence++;
if (global.flag[591 encount_first_ribbick] == 1)
__violence++;
if (global.flag[592 encount_second_watercooler] == 1)
__violence++;
if (global.flag[593 encount_second_ribbick] == 1)
__violence++;
debug_message("scr_ch3_violencecheck() - Violence count: " + string(__violence));
return __violence;
} () < 3)
|
|
94
|
{
|
|
95
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "employees_state", "joyed_single");
|
|
96
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (60);
|
|
97
|
}
|
|
98
|
else
|
|
99
|
{
|
|
100
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "employees_state", "scared_single");
|
|
101
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
102
|
}
|
|
103
|
c_tenna_spritec_tenna_sprite
function c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
} (spr_tenna_hurt);
|
|
104
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
105
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("tenna");
|
|
106
|
if (scr_ch3_violencecheckscr_ch3_violencecheck
function scr_ch3_violencecheck()
{
var __violence = 0;
if (global.flag[580] == 1)
__violence++;
if (global.flag[581] == 1)
__violence++;
if (global.flag[582] == 1)
__violence++;
if (global.flag[583] == 1)
__violence++;
if (global.flag[584] == 1)
__violence++;
if (global.flag[586 encount_zapper_shuttah] == 1)
__violence++;
if (global.flag[587 encount_first_watercooler] == 1)
__violence++;
if (global.flag[588] == 1)
__violence++;
if (global.flag[589 encount_first_zapper] == 1)
__violence++;
if (global.flag[590 encount_first_shadowguy] == 1)
__violence++;
if (global.flag[591 encount_first_ribbick] == 1)
__violence++;
if (global.flag[592 encount_second_watercooler] == 1)
__violence++;
if (global.flag[593 encount_second_ribbick] == 1)
__violence++;
debug_message("scr_ch3_violencecheck() - Violence count: " + string(__violence));
return __violence;
} () >= 3)
|
|
107
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * What do you MEAN you're scared to fight them!?Wait for input"* What do you MEAN you're scared to fight them!?/", "obj_room_teevie_large_02_slash_Step_0_gml_165_0" );
|
|
108
|
else
|
|
109
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * What do you MEAN you don't want to fight them!?Wait for input"* What do you MEAN you don't want to fight them!?/", "obj_room_teevie_large_02_slash_Step_0_gml_155_0" );
|
|
110
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* Wh...Delay 11 What the!?Wait for inputClose Message"* Wh..^1. What the!?/%", "obj_room_teevie_large_02_slash_Step_0_gml_156_0" );
|
|
111
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
112
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (1);
|
|
113
|
c_tenna_spritec_tenna_sprite
function c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
} (spr_tenna_grasp_d);
|
|
114
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
115
|
if (scr_ch3_violencecheckscr_ch3_violencecheck
function scr_ch3_violencecheck()
{
var __violence = 0;
if (global.flag[580] == 1)
__violence++;
if (global.flag[581] == 1)
__violence++;
if (global.flag[582] == 1)
__violence++;
if (global.flag[583] == 1)
__violence++;
if (global.flag[584] == 1)
__violence++;
if (global.flag[586 encount_zapper_shuttah] == 1)
__violence++;
if (global.flag[587 encount_first_watercooler] == 1)
__violence++;
if (global.flag[588] == 1)
__violence++;
if (global.flag[589 encount_first_zapper] == 1)
__violence++;
if (global.flag[590 encount_first_shadowguy] == 1)
__violence++;
if (global.flag[591 encount_first_ribbick] == 1)
__violence++;
if (global.flag[592 encount_second_watercooler] == 1)
__violence++;
if (global.flag[593 encount_second_ribbick] == 1)
__violence++;
debug_message("scr_ch3_violencecheck() - Violence count: " + string(__violence));
return __violence;
} () < 3)
|
|
116
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "employees_state", "joyed");
|
|
117
|
c_wait_talkc_wait_talk
function c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
118
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "employees_state", "shocked");
|
|
119
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (te);
|
|
120
|
c_tenna_spritec_tenna_sprite
function c_tenna_sprite(arg0)
{
c_cmd("tenna", "sprite", arg0, 0, 0);
} (spr_tenna_point_left);
|
|
121
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
122
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("tenna");
|
|
123
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Read the FINE PRINT in your CONTRACT,Delay 11 buddy!Delay 11 Now QUIT complaining and GO!Wait for inputClose Message"* Read the FINE PRINT in your CONTRACT^1, buddy^1! Now QUIT complaining and GO!/%", "obj_room_teevie_large_02_slash_Step_0_gml_178_0" );
|
|
124
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
125
|
c_var_lerp_to_instance(te_actor, "x", te_actor.xstart + 690, 30, 3, "out");
|
|
126
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "employees_state", "upset_leave");
|
|
127
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
128
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "move_employees", true);
|
|
129
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (60);
|
|
130
|
c_pan_waitc_pan_wait
function c_pan_wait(arg0, arg1, arg2)
{
c_pan(arg0, arg1, arg2);
c_wait(arg2);
} (camerax(), cameray(), 60);
|
|
131
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
132
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
133
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
134
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
135
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
136
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
137
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
138
|
}
|
|
139
|
if (con == 1 && !d_ex() && !i_ex(obj_cutscene_master))
|
|
140
|
{
|
|
141
|
con = -1;
|
|
142
|
global.facing = 0;
|
|
143
|
global.interact = 0;
|
|
144
|
if (global.tempflag[90] != 0)
|
|
145
|
global.tempflag[90] = 0;
|
|
146
|
clean_up();
|
|
147
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1235, 1);
|
|
148
|
}
|
|
149
|
if (move_employees)
|
|
150
|
{
|
|
151
|
move_employees = false;
|
|
152
|
for (var i = 0; i < array_length(employees); i++)
|
|
153
|
{
|
|
154
|
var employee = employees[i];
|
|
155
|
with (employee)
|
|
156
|
{
|
|
157
|
var delay_offset = irandom(15);
|
|
158
|
scr_script_delayedscr_script_delayed
function scr_script_delayed()
{
var __scriptdelay = instance_create(0, 0, obj_script_delayed);
__scriptdelay.script = argument[0];
__scriptdelay.alarm[0] = argument[1];
__scriptdelay.target = id;
for (var __i = 0; __i < (argument_count - 2); __i++)
__scriptdelay.script_arg[__i] = argument[__i + 2];
__scriptdelay.arg_count = argument_count - 2;
return __scriptdelay;
} (scr_lerpvar, 15 + delay_offset, "x", x, x + 400, 30, 3, "out");
|
|
159
|
}
|
|
160
|
}
|
|
161
|
}
|
|
162
|
if (employees_state != current_employees_state)
|
|
163
|
{
|
|
164
|
current_employees_state = employees_state;
|
|
165
|
switch (current_employees_state)
|
|
166
|
{
|
|
167
|
case "shocked":
|
|
168
|
snd_play(snd_wing);
|
|
169
|
for (var i = 0; i < array_length(employees); i++)
|
|
170
|
{
|
|
171
|
var employee = employees[i];
|
|
172
|
with (employee)
|
|
173
|
shock();
|
|
174
|
}
|
|
175
|
break;
|
|
176
|
case "joyed":
|
|
177
|
snd_play(snd_wing);
|
|
178
|
for (var i = 0; i < array_length(employees); i++)
|
|
179
|
{
|
|
180
|
var employee = employees[i];
|
|
181
|
with (employee)
|
|
182
|
joy();
|
|
183
|
}
|
|
184
|
break;
|
|
185
|
case "upset_leave":
|
|
186
|
for (var i = 0; i < array_length(employees); i++)
|
|
187
|
{
|
|
188
|
var employee = employees[i];
|
|
189
|
with (employee)
|
|
190
|
{
|
|
191
|
if (employee_type == "shadowman")
|
|
192
|
{
|
|
193
|
set_custom_sprite(spr_shadowman_sad);
|
|
194
|
}
|
|
195
|
else
|
|
196
|
{
|
|
197
|
scr_flipscr_flip
function scr_flip(arg0)
{
if (arg0 == "h" || arg0 == "x")
{
x += ((sprite_get_width(sprite_index) - (sprite_get_xoffset(sprite_index) * 2)) * image_xscale);
image_xscale = -image_xscale;
}
else
{
y += ((sprite_get_height(sprite_index) - (sprite_get_yoffset(sprite_index) * 2)) * image_yscale);
image_yscale = -image_yscale;
}
} ("x");
|
|
198
|
unhappy();
|
|
199
|
}
|
|
200
|
}
|
|
201
|
}
|
|
202
|
break;
|
|
203
|
case "joyed_single":
|
|
204
|
snd_play(snd_wing);
|
|
205
|
with (employees[joyful_index])
|
|
206
|
joy();
|
|
207
|
break;
|
|
208
|
case "scared_single":
|
|
209
|
snd_play(snd_wing);
|
|
210
|
with (employees[joyful_index])
|
|
211
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
var _shakeobj = instance_create(x, y, obj_shakeobj);
_shakeobj.target = id;
if (argument_count >= 1)
{
if (i_ex(argument0))
_shakeobj.target = argument0;
}
if (argument_count >= 2)
{
if (argument1 != -1)
_shakeobj.shakeamt = argument1;
}
if (argument_count >= 3)
{
if (argument2 != -1)
_shakeobj.shakereduct = argument2;
}
with (_shakeobj)
event_user(0);
} ();
|
|
212
|
break;
|
|
213
|
default:
|
|
214
|
for (var i = 0; i < array_length(employees); i++)
|
|
215
|
{
|
|
216
|
var employee = employees[i];
|
|
217
|
with (employee)
|
|
218
|
unhappy();
|
|
219
|
}
|
|
220
|
break;
|
|
221
|
}
|
|
222
|
}
|