Deltarune (Chapter 3) script viewer

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gml_Object_obj_room_teevie_cowboy_after_02_Step_0

(view raw script w/o annotations or w/e)
1
if (con < 0)
2
    exit;
3
if (con == 1)
4
{
5
    con = 2;
6
    alarm[0]
 = 1;
gml_Object_obj_room_teevie_cowboy_after_02_Alarm_0.gml

con++;
7
}
8
if (con == 3)
9
{
10
    con = 4;
11
    with (obj_caterpillarchara)
12
    {
13
        if (name == "ralsei")
14
            visible = 0;
15
    }
16
    ralsei_caterpillar = instance_create(0, 0, obj_caterpillar_generic);
17
    with (ralsei_caterpillar)
18
    {
19
        
scr_darksize
scr_darksize

function
scr_darksize()
{ var inst = id; if (argument_count) inst = argument0; inst.image_xscale = 2; inst.image_yscale = 2; }
();
20
        rsprite = spr_ralsei_horse_walk_overworld;
21
        lsprite = spr_ralsei_horse_walk_overworld_left;
22
        halign = 2;
23
        valign = 36;
24
        allowup = false;
25
        allowdown = false;
26
        targetdist = 34;
27
    }
28
}
29
if (con == 4 && obj_mainchara.x >= 450 && global.interact == 0)
30
{
31
    con = 5;
32
    alarm[0]
 = 60;
gml_Object_obj_room_teevie_cowboy_after_02_Alarm_0.gml

con++;
33
    global.interact = 1;
34
    with (obj_mainchara)
35
    {
36
        cutscene = 1;
37
        fun = 1;
38
        image_index = 0;
39
    }
40
    var _ral_x = 0;
41
    var _ral_y = 0;
42
    with (obj_caterpillarchara)
43
    {
44
        cutscene = 1;
45
        fun = 1;
46
        image_index = 0;
47
    }
48
    with (ralsei_caterpillar)
49
    {
50
        _ral_x = x;
51
        _ral_y = y;
52
    }
53
    ralsei_marker = 
scr_dark_marker
scr_dark_marker

function
scr_dark_marker(arg0, arg1, arg2)
{ thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(_ral_x, _ral_y, spr_ralsei_horse_walk_overworld);
54
    with (ralsei_marker)
55
        
scr_depth
scr_depth

function
scr_depth()
{ if (argument_count > 0) { with (argument0) depth = 100000 - ((y * 10) + (sprite_height * 10)); } else { depth = 100000 - ((y * 10) + (sprite_height * 10)); } }
();
56
    with (ralsei_caterpillar)
57
        visible = 0;
58
}
59
if (con == 6)
60
{
61
    con = 7;
62
    alarm[0]
 = 30;
gml_Object_obj_room_teevie_cowboy_after_02_Alarm_0.gml

con++;
63
    with (obj_mainchara)
64
        sprite_index = lsprite;
65
    with (obj_caterpillarchara)
66
    {
67
        if (name == "susie")
68
            sprite_index = lsprite;
69
    }
70
}
71
if (con == 8)
72
{
73
    con = 9;
74
    alarm[0]
 = 30;
gml_Object_obj_room_teevie_cowboy_after_02_Alarm_0.gml

con++;
75
    
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "tenna") { global.typer = 80; if (global.fighting == 1) global.typer = 81; } if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; ...
("susie");
76
    msgsetloc(0, 
Face K* ...Wait for input
"\\EK* .../", "obj_room_teevie_cowboy_after_02_slash_Step_0_gml_98_0"
);
77
    
scr_anyface_next
scr_anyface_next

function
scr_anyface_next(arg0, arg1)
{ global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
}
("ralsei", "D");
78
    msgnextloc(
Face D* O-oops...Wait for input
"\\ED* O-oops.../", "obj_room_teevie_cowboy_after_02_slash_Step_0_gml_100_0"
);
79
    msgnextloc(
Face K* I forgot I was wearing it.Wait for inputClose Message
"\\EK* I forgot I was wearing it./%", "obj_room_teevie_cowboy_after_02_slash_Step_0_gml_101_0"
);
80
    d_make();
81
}
82
if (con == 10 && !d_ex())
83
{
84
    con = 11;
85
    alarm[0]
 = 15;
gml_Object_obj_room_teevie_cowboy_after_02_Alarm_0.gml

con++;
86
    with (ralsei_marker)
87
        
scr_flip
scr_flip

function
scr_flip(arg0)
{ if (arg0 == "h" || arg0 == "x") { x += ((sprite_get_width(sprite_index) - (sprite_get_xoffset(sprite_index) * 2)) * image_xscale); image_xscale = -image_xscale; } else { y += ((sprite_get_height(sprite_index) - (sprite_get_yoffset(sprite_index) * 2)) * image_yscale); image_yscale = -image_yscale; } }
("x");
88
}
89
if (con == 12 && !d_ex())
90
{
91
    con = 13;
92
    alarm[0]
 = 60;
gml_Object_obj_room_teevie_cowboy_after_02_Alarm_0.gml

con++;
93
    with (ralsei_marker)
94
    {
95
        image_speed = 0.2;
96
        
scr_lerpvar
scr_lerpvar

function
scr_lerpvar()
{ if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar; } function scr_lerpvar_respect() { if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true; return ___lerpvar; }
("x", x, -120, 60);
97
    }
98
}
99
if (con == 14)
100
{
101
    con = 15;
102
    alarm[0]
 = 60;
gml_Object_obj_room_teevie_cowboy_after_02_Alarm_0.gml

con++;
103
    var _ral_x = 0;
104
    var _ral_y = 0;
105
    with (obj_caterpillarchara)
106
    {
107
        if (name == "ralsei")
108
        {
109
            _ral_x = x;
110
            _ral_y = y;
111
        }
112
    }
113
    with (ralsei_caterpillar)
114
        instance_destroy();
115
    with (ralsei_marker)
116
    {
117
        
scr_flip
scr_flip

function
scr_flip(arg0)
{ if (arg0 == "h" || arg0 == "x") { x += ((sprite_get_width(sprite_index) - (sprite_get_xoffset(sprite_index) * 2)) * image_xscale); image_xscale = -image_xscale; } else { y += ((sprite_get_height(sprite_index) - (sprite_get_yoffset(sprite_index) * 2)) * image_yscale); image_yscale = -image_yscale; } }
("x");
118
        sprite_index = spr_ralsei_walk_right;
119
        
scr_lerpvar
scr_lerpvar

function
scr_lerpvar()
{ if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar; } function scr_lerpvar_respect() { if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true; return ___lerpvar; }
("x", x, _ral_x, 60);
120
        
scr_lerpvar
scr_lerpvar

function
scr_lerpvar()
{ if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar; } function scr_lerpvar_respect() { if (argument_count < 6) ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else ___lerpvar =
scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true; return ___lerpvar; }
("y", y, _ral_y, 60);
121
        scr_delay_var("image_speed", 0, 61);
122
        scr_delay_var("image_index", 0, 61);
123
    }
124
}
125
if (con == 16)
126
{
127
    con = -1;
128
    global.facing = 0;
129
    global.interact = 0;
130
    
scr_flag_set
scr_flag_set

function
scr_flag_set(arg0, arg1)
{ global.flag[arg0] = arg1; }
(1152, 1);
131
    with (obj_mainchara)
132
    {
133
        cutscene = 0;
134
        fun = 0;
135
    }
136
    with (ralsei_marker)
137
        visible = 0;
138
    with (obj_caterpillarchara)
139
    {
140
        fun = 0;
141
        cutscene = 0;
142
        if (name == "ralsei")
143
            visible = 1;
144
        
scr_caterpillar_interpolate
scr_caterpillar_interpolate

function
scr_caterpillar_interpolate()
{ _newfacing =
scr_facing_letter_to_number(
scr_get_cardinal_direction(point_direction(x, y, obj_mainchara.x, obj_mainchara.y)));
remx[0] = obj_mainchara.x; remy[0] = obj_mainchara.y; facing[0] = _newfacing; for (_iaia = target; _iaia > 0; _iaia -= 1) { remx[_iaia] = lerp(obj_mainchara.x, x, _iaia / target); if (global.darkzone == 1) remy[_iaia] = lerp(obj_mainchara.y, y + 16, _iaia / target); else remy[_iaia] = lerp(obj_mainchara.y, y + 6, _iaia / target); facing[_iaia] = _newfacing; } }
();
145
    }
146
    with (exit_collider)
147
        instance_destroy();
148
}
149
if (con == 30 && global.interact == 0)
150
{
151
    con = 31;
152
    alarm[0]
 = 30;
gml_Object_obj_room_teevie_cowboy_after_02_Alarm_0.gml

con++;
153
    global.interact = 1;
154
    with (obj_mainchara)
155
    {
156
        cutscene = 1;
157
        fun = 1;
158
        sprite_index = usprite;
159
        image_index = 0;
160
    }
161
    with (obj_caterpillarchara)
162
    {
163
        cutscene = 1;
164
        fun = 1;
165
        sprite_index = usprite;
166
        image_index = 0;
167
    }
168
    snd_play(snd_dooropen);
169
    with (wardrobe_npc)
170
        image_index = 1;
171
    
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "tenna") { global.typer = 80; if (global.fighting == 1) global.typer = 81; } if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; ...
("no_name");
172
    msgsetloc(0, 
* (You slowly unlocked the door...!)Wait for input
"* (You slowly unlocked the door...!)/", "obj_room_teevie_cowboy_after_02_slash_Step_0_gml_223_0"
);
173
    msgnextloc(
* (Inside the closet was a HORSE COSTUME and MINI-STABLE.)Wait for inputClose Message
"* (Inside the closet was a HORSE COSTUME and MINI-STABLE.)/%", "obj_room_teevie_cowboy_after_02_slash_Step_0_gml_224_0"
);
174
    d_make();
175
}
176
if (con == 32 && !d_ex())
177
{
178
    con = 33;
179
    alarm[0]
 = 30;
gml_Object_obj_room_teevie_cowboy_after_02_Alarm_0.gml

con++;
180
    snd_play(snd_shineselect);
181
}
182
if (con == 34)
183
{
184
    con = 35;
185
    alarm[0]
 = 30;
gml_Object_obj_room_teevie_cowboy_after_02_Alarm_0.gml

con++;
186
    
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "tenna") { global.typer = 80; if (global.fighting == 1) global.typer = 81; } if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; ...
("no_name");
187
    msgsetloc(0, 
* (RALSEI RANCHER is now unlocked for your CASTLE TOWN!)Wait for input
"* (RALSEI RANCHER is now unlocked for your CASTLE TOWN!)/", "obj_room_teevie_cowboy_after_02_slash_Step_0_gml_244_0"
);
188
    
scr_anyface_next
scr_anyface_next

function
scr_anyface_next(arg0, arg1)
{ global.msgno++;
scr_anyface(arg0, global.msgno, arg1);
}
("susie", "B");
189
    msgnextloc(
Face B* ...Wait for inputClose Message
"\\EB* .../%", "obj_room_teevie_cowboy_after_02_slash_Step_0_gml_246_0"
);
190
    d_make();
191
}
192
if (con == 36 && !d_ex())
193
{
194
    con = 37;
195
    alarm[0]
 = 60;
gml_Object_obj_room_teevie_cowboy_after_02_Alarm_0.gml

con++;
196
    snd_play(snd_doorclose);
197
    
scr_script_delayed
scr_script_delayed

function
scr_script_delayed()
{ var __scriptdelay = instance_create(0, 0, obj_script_delayed); __scriptdelay.script = argument[0]; __scriptdelay.alarm[0] = argument[1]; __scriptdelay.target = id; for (var __i = 0; __i < (argument_count - 2); __i++) __scriptdelay.script_arg[__i] = argument[__i + 2]; __scriptdelay.arg_count = argument_count - 2; return __scriptdelay; }
(snd_play, 30, snd_noise);
198
    with (wardrobe_npc)
199
        image_index = 0;
200
}
201
if (con == 38)
202
{
203
    con = 39;
204
    alarm[0]
 = 30;
gml_Object_obj_room_teevie_cowboy_after_02_Alarm_0.gml

con++;
205
    
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "tenna") { global.typer = 80; if (global.fighting == 1) global.typer = 81; } if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; ...
("no_name");
206
    msgsetloc(0, 
* (Susie slowly locked the door...!)Wait for inputClose Message
"* (Susie slowly locked the door...!)/%", "obj_room_teevie_cowboy_after_02_slash_Step_0_gml_268_0"
);
207
    d_make();
208
}
209
if (con == 40 && !d_ex())
210
{
211
    con = 41;
212
    alarm[0]
 = 30;
gml_Object_obj_room_teevie_cowboy_after_02_Alarm_0.gml

con++;
213
    snd_play(snd_shineselect_reverse);
214
    
scr_speaker
scr_speaker

function
scr_speaker(arg0)
{ _speaker = arg0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; if (global.fighting == 1) global.typer = 4; global.fc = 0; global.fe = 0; if (_speaker == "silent" && global.darkzone == 0) global.typer = 2; if (_speaker == "silent" && global.darkzone == 1) global.typer = 36; if (_speaker == "balloon" || _speaker == "enemy") global.typer = 50; if (_speaker == "sans") { global.typer = 14; global.fc = 6; } if (_speaker == "undyne" || _speaker == "und") { global.typer = 17; global.fc = 9; } if (_speaker == "temmie" || _speaker == "tem") global.typer = 21; if (_speaker == "jevil") global.typer = 35; if (_speaker == "catti") global.fc = 13; if (_speaker == "jockington" || _speaker == "joc") global.fc = 14; if (_speaker == "catty" || _speaker == "caddy") global.fc = 16; if (_speaker == "bratty" || _speaker == "bra") global.fc = 17; if (_speaker == "rouxls" || _speaker == "rou") global.fc = 18; if (_speaker == "burgerpants" || _speaker == "bur") global.fc = 19; if (_speaker == "spamton") { if (global.fighting == 0) global.typer = 66; else global.typer = 68; } if (_speaker == "sneo") global.typer = 67; if (_speaker == "tenna") { global.typer = 80; if (global.fighting == 1) global.typer = 81; } if (_speaker == "susie" || _speaker == "sus") { global.fc = 1; global.typer = 10; if (global.darkzone == 1) { global.typer = 30; if (global.fighting == 1) global.typer = 47; } } if (_speaker == "ralsei" || _speaker == "ral") { global.fc = 2; global.typer = 31; if (global.fighting == 1) global.typer = 45; if (global.flag[30 ralsei_hat_state] == 1) global.typer = 6; } if (_speaker == "noelle" || _speaker == "noe") { global.fc = 3; if (global.darkzone == 0) global.typer = 12; else global.typer = 56; if (global.fighting == 1) global.typer = 59; } if (_speaker == "toriel" || _speaker == "tor") { global.fc = 4; global.typer = 7; } if (_speaker == "asgore" || _speaker == "asg") { global.fc = 10; global.typer = 18; } if (_speaker == "king" || _speaker == "kin") { global.fc = 20; global.typer = 33; ...
("no_name");
215
    msgsetloc(0, 
* (RALSEI RANCHER is now locked for your CASTLE TOWN. Again.)Wait for inputClose Message
"* (RALSEI RANCHER is now locked for your CASTLE TOWN. Again.)/%", "obj_room_teevie_cowboy_after_02_slash_Step_0_gml_282_0"
);
216
    d_make();
217
}
218
if (con == 42 && !d_ex())
219
{
220
    con = -1;
221
    global.interact = 0;
222
    global.facing = 0;
223
    with (obj_mainchara)
224
    {
225
        cutscene = 0;
226
        fun = 0;
227
        sprite_index = dsprite;
228
    }
229
    with (obj_caterpillarchara)
230
    {
231
        cutscene = 0;
232
        fun = 0;
233
        sprite_index = rsprite;
234
    }
235
}