|
1
|
if (con < 0)
|
|
2
|
exit;
|
|
3
|
if (con == 0 && !d_ex() && global.interact == 0)
|
|
4
|
{
|
|
5
|
con = 1;
|
|
6
|
global.interact = 1;
|
|
7
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
8
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
9
|
if (scr_flag_getscr_flag_get
function scr_flag_get(arg0)
{
var flag_value = global.flag[arg0];
return flag_value;
} (1031) == 0)
|
|
10
|
{
|
|
11
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1031, 1);
|
|
12
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
13
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (339, 145, 10);
|
|
14
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (11, "d");
|
|
15
|
var su_max_speed = 10;
|
|
16
|
var ra_max_speed = 10;
|
|
17
|
with (su_actor)
|
|
18
|
{
|
|
19
|
var su_distance = distance_to_point(345, 240);
|
|
20
|
su_max_speed = clamp(su_distance / 8, 10, 30);
|
|
21
|
}
|
|
22
|
with (ra_actor)
|
|
23
|
{
|
|
24
|
var ra_distance = distance_to_point(308, 268);
|
|
25
|
ra_max_speed = clamp(ra_distance / 8, 10, 30);
|
|
26
|
}
|
|
27
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
28
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (345, 220, su_max_speed);
|
|
29
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
30
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (308, 268, ra_max_speed);
|
|
31
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
32
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
33
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
34
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("top");
|
|
35
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
36
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* Uhh,Delay 11 that's like a bathroom,Delay 11 right?Wait for input"\\EK* Uhh^1, that's like a bathroom^1, right?/", "obj_room_ranking_z_hallway_slash_Step_0_gml_49_0" );
|
|
37
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("ralsei", 26);
|
|
38
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face Q* We'll just,Delay 11 um,Delay 11 go play games.Wait for inputClose Message"\\EQ* We'll just^1, um^1, go play games./%", "obj_room_ranking_z_hallway_slash_Step_0_gml_51_0" );
|
|
39
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
40
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
41
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
42
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
43
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (339, 135, 30);
|
|
44
|
}
|
|
45
|
else
|
|
46
|
{
|
|
47
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
48
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (339, 145, 10);
|
|
49
|
if (i_ex(obj_caterpillarchara))
|
|
50
|
{
|
|
51
|
var su_max_speed = 10;
|
|
52
|
var ra_max_speed = 10;
|
|
53
|
with (su_actor)
|
|
54
|
{
|
|
55
|
var su_distance = distance_to_point(345, 220);
|
|
56
|
su_max_speed = clamp(su_distance / 8, 10, 30);
|
|
57
|
}
|
|
58
|
with (ra_actor)
|
|
59
|
{
|
|
60
|
var ra_distance = distance_to_point(308, 268);
|
|
61
|
ra_max_speed = clamp(ra_distance / 8, 10, 30);
|
|
62
|
}
|
|
63
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
64
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (345, 220, su_max_speed);
|
|
65
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
66
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (308, 268, ra_max_speed);
|
|
67
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
68
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
69
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
70
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
71
|
}
|
|
72
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
73
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
74
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (339, 135, 30);
|
|
75
|
}
|
|
76
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
77
|
}
|
|
78
|
if (con == 1 && customcon == 1)
|
|
79
|
{
|
|
80
|
con = 2;
|
|
81
|
alarm[0] = 30; gml_Object_obj_room_ranking_z_hallway_Alarm_0.gml
con++;
|
|
82
|
var fadeout = instance_create(0, 0, obj_fadeout);
|
|
83
|
fadeout.fadespeed = 0.06;
|
|
84
|
with (door_marker)
|
|
85
|
image_index = 1;
|
|
86
|
snd_play(snd_dooropen);
|
|
87
|
}
|
|
88
|
if (con == 3 && customcon == 1)
|
|
89
|
{
|
|
90
|
instance_create(0, 0, obj_persistentfadein);
|
|
91
|
snd_play(snd_doorclose);
|
|
92
|
con = -1;
|
|
93
|
customcon = 0;
|
|
94
|
global.interact = 3;
|
|
95
|
global.entrance = 1;
|
|
96
|
scr_losecharscr_losechar
function scr_losechar()
{
global.char[2] = 0;
global.char[1] = 0;
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
global.submenu = 0;
global.charselect = -1;
for (i = 0; i < 36; i += 1)
global.submenucoord[i] = 0;
} ();
|
|
97
|
room_goto(room_dw_ranking_z);
|
|
98
|
}
|