|
1
|
if (i_ex(cliptrig))
|
|
2
|
{
|
|
3
|
if (cliptrig.myinteract == 3)
|
|
4
|
{
|
|
5
|
global.flag[1163 check_recruits_ch3] = 1;
|
|
6
|
global.interact = 1;
|
|
7
|
cliptrig.myinteract = 4;
|
|
8
|
cliptrig.talked = true;
|
|
9
|
var allgot = gotemall();
|
|
10
|
var lost = lostem();
|
|
11
|
var textstring = 0;
|
|
12
|
if (allgot)
|
|
13
|
textstring = 1;
|
|
14
|
if (lost)
|
|
15
|
textstring = 2;
|
|
16
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "tenna")
{
global.typer = 80;
if (global.fighting == 1)
global.typer = 81;
}
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
... ("no_name");
|
|
17
|
msgsetloc(0, * It's a list of Tenna's remaining employees.Wait for input"* It's a list of Tenna's remaining employees./", "obj_room_green_room_slash_Step_0_gml_20_0" );
|
|
18
|
if (textstring == 0)
|
|
19
|
msgnextloc(* Looks like you haven't recruited all of them yet.Wait for inputClose Message"* Looks like you haven't recruited all of them yet./%", "obj_room_green_room_slash_Step_0_gml_27_0" );
|
|
20
|
if (textstring == 1)
|
|
21
|
msgnextloc(* Looks like you've recruited everyone.Wait for inputClose Message"* Looks like you've recruited everyone./%", "obj_room_green_room_slash_Step_0_gml_23_0" );
|
|
22
|
if (textstring == 2)
|
|
23
|
{
|
|
24
|
msgnextloc(* (Looks like some people resigned due to getting hurt on the job.)Wait for input"* (Looks like some people resigned due to getting hurt on the job.)/", "obj_room_green_room_slash_Step_0_gml_48_0" );
|
|
25
|
msgnextloc(* (Seems you'll never recruit everyone.)Wait for inputClose Message"* (Seems you'll never recruit everyone.)/%", "obj_room_green_room_slash_Step_0_gml_49_0" );
|
|
26
|
}
|
|
27
|
d_make();
|
|
28
|
}
|
|
29
|
if (cliptrig.myinteract == 4 && !d_ex())
|
|
30
|
{
|
|
31
|
global.interact = 0;
|
|
32
|
cliptrig.myinteract = 0;
|
|
33
|
}
|
|
34
|
}
|
|
35
|
if (hide_caterpillar)
|
|
36
|
{
|
|
37
|
hide_caterpillar = false;
|
|
38
|
with (obj_caterpillarchara)
|
|
39
|
{
|
|
40
|
follow = 0;
|
|
41
|
visible = 0;
|
|
42
|
fun = 1;
|
|
43
|
}
|
|
44
|
}
|
|
45
|
if (con < 0)
|
|
46
|
exit;
|
|
47
|
if (con == 0 && !d_ex() && global.interact == 0)
|
|
48
|
{
|
|
49
|
con = 1;
|
|
50
|
global.interact = 1;
|
|
51
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
52
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
53
|
if (scr_flag_getscr_flag_get
function scr_flag_get(arg0)
{
var flag_value = global.flag[arg0];
return flag_value;
} (1031) == 0)
|
|
54
|
{
|
|
55
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1031, 1);
|
|
56
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
57
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (1022, 100, 10);
|
|
58
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (11, "d");
|
|
59
|
var su_max_speed = 10;
|
|
60
|
var ra_max_speed = 10;
|
|
61
|
with (su_actor)
|
|
62
|
{
|
|
63
|
var su_distance = distance_to_point(1060, 116);
|
|
64
|
su_max_speed = clamp(su_distance / 8, 10, 30);
|
|
65
|
}
|
|
66
|
with (ra_actor)
|
|
67
|
{
|
|
68
|
var ra_distance = distance_to_point(986, 121);
|
|
69
|
ra_max_speed = clamp(ra_distance / 8, 10, 30);
|
|
70
|
}
|
|
71
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
72
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (1060, 116, su_max_speed);
|
|
73
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (su_max_speed + 2, "u");
|
|
74
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
75
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (986, 121, ra_max_speed);
|
|
76
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
77
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
78
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* Uhh,Delay 11 that's like a bathroom,Delay 11 right?Wait for input"\\EK* Uhh^1, that's like a bathroom^1, right?/", "obj_room_green_room_slash_Step_0_gml_76_0" );
|
|
79
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("ralsei", 26);
|
|
80
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face Q* We'll just,Delay 11 um,Delay 11 go play games.Wait for inputClose Message"\\EQ* We'll just^1, um^1, go play games./%", "obj_room_green_room_slash_Step_0_gml_78_0" );
|
|
81
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
82
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
83
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
84
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
85
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (1020, 84, 30);
|
|
86
|
}
|
|
87
|
else
|
|
88
|
{
|
|
89
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
90
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (1022, 100, 10);
|
|
91
|
if (i_ex(obj_caterpillarchara))
|
|
92
|
{
|
|
93
|
var su_max_speed = 10;
|
|
94
|
var ra_max_speed = 10;
|
|
95
|
with (su_actor)
|
|
96
|
{
|
|
97
|
var su_distance = distance_to_point(1060, 116);
|
|
98
|
su_max_speed = clamp(su_distance / 8, 10, 30);
|
|
99
|
}
|
|
100
|
with (ra_actor)
|
|
101
|
{
|
|
102
|
var ra_distance = distance_to_point(986, 121);
|
|
103
|
ra_max_speed = clamp(ra_distance / 8, 10, 30);
|
|
104
|
}
|
|
105
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
106
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (1060, 116, su_max_speed);
|
|
107
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (su_max_speed + 2, "u");
|
|
108
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
109
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (986, 121, ra_max_speed);
|
|
110
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
111
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
112
|
}
|
|
113
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
114
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
115
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (1020, 84, 30);
|
|
116
|
}
|
|
117
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
118
|
}
|
|
119
|
if (con == 1 && customcon == 1)
|
|
120
|
{
|
|
121
|
con = 2;
|
|
122
|
alarm[0] = 30; gml_Object_obj_room_green_room_Alarm_0.gml
con++;
|
|
123
|
var fadeout = instance_create(0, 0, obj_fadeout);
|
|
124
|
fadeout.fadespeed = 0.06;
|
|
125
|
with (door_closed)
|
|
126
|
image_index = 1;
|
|
127
|
snd_play(snd_dooropen);
|
|
128
|
}
|
|
129
|
if (con == 3 && customcon == 1)
|
|
130
|
{
|
|
131
|
instance_create(0, 0, obj_persistentfadein);
|
|
132
|
snd_play(snd_doorclose);
|
|
133
|
con = 99;
|
|
134
|
customcon = 0;
|
|
135
|
global.interact = 3;
|
|
136
|
global.entrance = 1;
|
|
137
|
scr_losecharscr_losechar
function scr_losechar()
{
global.char[2] = 0;
global.char[1] = 0;
with (obj_darkcontroller)
{
chartotal = 0;
havechar[0] = 0;
havechar[1] = 0;
havechar[2] = 0;
havechar[3] = 0;
for (i = 0; i < 3; i += 1)
{
global.faceaction[i] = 0;
if (global.char[i] != 0)
chartotal += 1;
if (global.char[i] == 1)
{
havechar[0] = 1;
charpos[0] = i;
}
if (global.char[i] == 2)
{
havechar[1] = 1;
charpos[1] = i;
}
if (global.char[i] == 3)
{
havechar[2] = 1;
charpos[2] = i;
}
if (global.char[i] == 4)
{
havechar[3] = 1;
charpos[3] = i;
}
}
}
global.submenu = 0;
global.charselect = -1;
for (i = 0; i < 36; i += 1)
global.submenucoord[i] = 0;
} ();
|
|
138
|
room_goto(room_dw_inbetween);
|
|
139
|
}
|
|
140
|
if (con == 10 && !d_ex())
|
|
141
|
{
|
|
142
|
con = 99;
|
|
143
|
global.interact = 0;
|
|
144
|
room_goto(room_ch3_gameshowroom);
|
|
145
|
}
|
|
146
|
if (con == 40 && !d_ex())
|
|
147
|
{
|
|
148
|
con = 41;
|
|
149
|
alarm[0] = 30; gml_Object_obj_room_green_room_Alarm_0.gml
con++;
|
|
150
|
global.interact = 1;
|
|
151
|
blackall.visible = 1;
|
|
152
|
scr_lerp_var_instance(blackall, "image_alpha", 0, 1, 30);
|
|
153
|
}
|
|
154
|
if (con == 42)
|
|
155
|
{
|
|
156
|
con = -1;
|
|
157
|
global.interact = 3;
|
|
158
|
instance_create(0, 0, obj_persistentfadein);
|
|
159
|
snd_free_all();
|
|
160
|
room_goto(room_board_3b);
|
|
161
|
}
|
|
162
|
if (con == 50)
|
|
163
|
{
|
|
164
|
con = 51;
|
|
165
|
alarm[0] = 1; gml_Object_obj_room_green_room_Alarm_0.gml
con++;
|
|
166
|
global.interact = 1;
|
|
167
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
168
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
169
|
tenna_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (1256, 60, spr_tenna_dance_cabbage_small);
|
|
170
|
with (tenna_marker)
|
|
171
|
{
|
|
172
|
image_speed = 1;
|
|
173
|
scr_depthscr_depth
function scr_depth()
{
if (argument_count > 0)
{
with (argument0)
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
else
{
depth = 100000 - ((y * 10) + (sprite_height * 10));
}
} ();
|
|
174
|
}
|
|
175
|
global.facing = 0;
|
|
176
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
177
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
178
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (350, 133);
|
|
179
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
180
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_shock_r);
|
|
181
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (296, 118);
|
|
182
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
183
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_shocked_right);
|
|
184
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (230, 120);
|
|
185
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "border_switch", true);
|
|
186
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (1);
|
|
187
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (blackall, "visible", 0);
|
|
188
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (word_marker, "visible", 0);
|
|
189
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
190
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
191
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
192
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face L* This place is...Wait for inputClose Message"\\EL* This place is.../%", "obj_room_green_room_slash_Step_0_gml_480_0" );
|
|
193
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
194
|
c_sound_play(snd_wing);
|
|
195
|
c_var_lerp_to_instance(tenna_marker, "x", 470, 10, 3, "out");
|
|
196
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
197
|
var y_offset = (global.lang == "ja") ? -20 : -14;
|
|
198
|
scr_funnytext_initscr_funnytext_init
function scr_funnytext_init()
{
global.writerobj[argument0] = obj_funnytext;
global.writerobjx[argument0] = argument1;
global.writerobjy[argument0] = argument2;
global.writerimg[argument0] = argument3;
global.writerobjsettinga[argument0] = argument4;
global.writerobjsettingb[argument0] = argument5;
}
function scr_funnytext_init_sounds()
{
global.funnytext_sounds = [scr_funnytext_new_sound(snd_crowd_cheer_single, [spr_funnytext_fun_loop]), scr_funnytext_new_sound(snd_ftext_bounce, [spr_funnytext_big, spr_funnytext_physical_challenge, spr_funnytext_physical_challenges]), scr_funnytext_new_sound(snd_ftext_woodblock, [spr_funnytext_board, spr_funnytext_challenge]), scr_funnytext_new_sound(snd_ftext_prize, [spr_funnytext_bonus_round, spr_funnytext_word, spr_funnytext_hall_of_fame, spr_funnytext_amazing_01]), scr_funnytext_new_sound(snd_whip_crack_only, [spr_funnytext_breaking_news]), scr_funnytext_new_sound(snd_badexplosion, [spr_funnytext_flames]), scr_funnytext_new_sound(snd_ftext_enter, [spr_funnytext_fun_o_meter, spr_funnytext_special]), scr_funnytext_new_sound(snd_ftext_susiezilla, [spr_funnytext_susiezilla]), scr_funnytext_new_sound(snd_ftext_dark_fountain, [spr_funnytext_dark_fountain]), scr_funnytext_new_sound(snd_ftext_brother, [spr_funnytext_brother]), scr_funnytext_new_sound(snd_ftext_gunshot, [spr_funnytext_grand_prize, spr_funnytext_prizes, spr_funnytext_round, spr_funnytext_round_1, spr_funnytext_rounds, spr_funnytext_game_over, spr_funnytext_game, spr_funnytext_over]), scr_funnytext_new_sound(snd_ftext_names, [spr_funnytext_names]), scr_funnytext_new_sound(snd_ftext_toriel, [spr_funnytext_toriel]), scr_funnytext_new_sound(snd_ftext_vibraphones, [spr_funnytext_green_room, spr_funnytext_quizzes]), scr_funnytext_new_sound(snd_audience_aww, [spr_funnytext_love, spr_funnytext_lovely, spr_funnytext_lovers]), scr_funnytext_new_sound(snd_sparkle_glock, [spr_funnytext_star, spr_funnytext_stars]), scr_funnytext_new_sound(snd_locker, [spr_funnytext_stop]), scr_funnytext_new_sound(snd_splat, [spr_funnytext_tears]), scr_funnytext_new_sound(snd_carhonk, [spr_funnytext_win_big])];
}
function scr_funnytext_get_sound(arg0)
{
if (!variable_global_exists("funnytext_sounds"))
scr_funnytext_init_sounds();
var sound_file = -4;
for (var i = 0; i < array_length(global.funnytext_sounds); i++)
{
var sprite_list = global.funnytext_sounds[i][1];
for (var j = 0; j < array_length(sprite_list); j++)
{
var sprite = scr_84_get_sprite(sprite_list[j]);
if (arg0 != sprite)
continue;
sound_file = global.funnytext_sounds[i][0];
break;
}
if (sound_file != -4)
break;
}
return sound_file;
}
function scr_funnytext_new_sound(arg0, arg1)
{
var sound_file = arg0;
var sprite_list = [];
for (var i = 0; i < array_length(arg1); i++)
sprite_list[array_length(sprite_list)] = sprite_get_name(arg1[i]);
var funnytext_sound = [];
funnytext_sound[0] = sound_file;
funnytext_sound[1] = sprite_list;
return funnytext_sound;
} (0, 0, y_offset, scr_84_get_spritescr_84_get_sprite
function scr_84_get_sprite(arg0)
{
return ds_map_find_value(global.chemg_sprite_map, arg0);
} ("spr_funnytext_green_room"), 0, 0);
|
|
199
|
scr_funnytext_initscr_funnytext_init
function scr_funnytext_init()
{
global.writerobj[argument0] = obj_funnytext;
global.writerobjx[argument0] = argument1;
global.writerobjy[argument0] = argument2;
global.writerimg[argument0] = argument3;
global.writerobjsettinga[argument0] = argument4;
global.writerobjsettingb[argument0] = argument5;
}
function scr_funnytext_init_sounds()
{
global.funnytext_sounds = [scr_funnytext_new_sound(snd_crowd_cheer_single, [spr_funnytext_fun_loop]), scr_funnytext_new_sound(snd_ftext_bounce, [spr_funnytext_big, spr_funnytext_physical_challenge, spr_funnytext_physical_challenges]), scr_funnytext_new_sound(snd_ftext_woodblock, [spr_funnytext_board, spr_funnytext_challenge]), scr_funnytext_new_sound(snd_ftext_prize, [spr_funnytext_bonus_round, spr_funnytext_word, spr_funnytext_hall_of_fame, spr_funnytext_amazing_01]), scr_funnytext_new_sound(snd_whip_crack_only, [spr_funnytext_breaking_news]), scr_funnytext_new_sound(snd_badexplosion, [spr_funnytext_flames]), scr_funnytext_new_sound(snd_ftext_enter, [spr_funnytext_fun_o_meter, spr_funnytext_special]), scr_funnytext_new_sound(snd_ftext_susiezilla, [spr_funnytext_susiezilla]), scr_funnytext_new_sound(snd_ftext_dark_fountain, [spr_funnytext_dark_fountain]), scr_funnytext_new_sound(snd_ftext_brother, [spr_funnytext_brother]), scr_funnytext_new_sound(snd_ftext_gunshot, [spr_funnytext_grand_prize, spr_funnytext_prizes, spr_funnytext_round, spr_funnytext_round_1, spr_funnytext_rounds, spr_funnytext_game_over, spr_funnytext_game, spr_funnytext_over]), scr_funnytext_new_sound(snd_ftext_names, [spr_funnytext_names]), scr_funnytext_new_sound(snd_ftext_toriel, [spr_funnytext_toriel]), scr_funnytext_new_sound(snd_ftext_vibraphones, [spr_funnytext_green_room, spr_funnytext_quizzes]), scr_funnytext_new_sound(snd_audience_aww, [spr_funnytext_love, spr_funnytext_lovely, spr_funnytext_lovers]), scr_funnytext_new_sound(snd_sparkle_glock, [spr_funnytext_star, spr_funnytext_stars]), scr_funnytext_new_sound(snd_locker, [spr_funnytext_stop]), scr_funnytext_new_sound(snd_splat, [spr_funnytext_tears]), scr_funnytext_new_sound(snd_carhonk, [spr_funnytext_win_big])];
}
function scr_funnytext_get_sound(arg0)
{
if (!variable_global_exists("funnytext_sounds"))
scr_funnytext_init_sounds();
var sound_file = -4;
for (var i = 0; i < array_length(global.funnytext_sounds); i++)
{
var sprite_list = global.funnytext_sounds[i][1];
for (var j = 0; j < array_length(sprite_list); j++)
{
var sprite = scr_84_get_sprite(sprite_list[j]);
if (arg0 != sprite)
continue;
sound_file = global.funnytext_sounds[i][0];
break;
}
if (sound_file != -4)
break;
}
return sound_file;
}
function scr_funnytext_new_sound(arg0, arg1)
{
var sound_file = arg0;
var sprite_list = [];
for (var i = 0; i < array_length(arg1); i++)
sprite_list[array_length(sprite_list)] = sprite_get_name(arg1[i]);
var funnytext_sound = [];
funnytext_sound[0] = sound_file;
funnytext_sound[1] = sprite_list;
return funnytext_sound;
} (1, 0, -20, scr_84_get_spritescr_84_get_sprite
function scr_84_get_sprite(arg0)
{
return ds_map_find_value(global.chemg_sprite_map, arg0);
} ("spr_funnytext_relax"), 0, 0);
|
|
200
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("tenna");
|
|
201
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * How do you like my 0?Delay 11Wait for input"* How do you like my&\\O0^1?/", "obj_room_green_room_slash_Step_0_gml_493_0" );
|
|
202
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* It'll take some time before round 2,Delay 11 so 1 !Delay 11Wait for inputClose Message"* It'll take some time before round 2^1, so \\O1 ^1!/%", "obj_room_green_room_slash_Step_0_gml_494_0" );
|
|
203
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
204
|
c_var_lerp_to_instance(tenna_marker, "x", 900, 30, 3, "out");
|
|
205
|
c_sound_play(snd_wing);
|
|
206
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
207
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
208
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 15);
|
|
209
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (16);
|
|
210
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
211
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
212
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
213
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
214
|
}
|
|
215
|
if (con == 52 && !i_ex(obj_cutscene_master))
|
|
216
|
{
|
|
217
|
con = -1;
|
|
218
|
global.interact = 0;
|
|
219
|
global.facing = 0;
|
|
220
|
global.plot = 121;
|
|
221
|
if (!snd_is_playing(global.currentsong[1]))
|
|
222
|
{
|
|
223
|
global.currentsong[0] = snd_init("greenroom_detune.ogg");
|
|
224
|
global.currentsong[1] = mus_loop_ext(global.currentsong[0], 0.7, 1);
|
|
225
|
}
|
|
226
|
with (tenna_marker)
|
|
227
|
instance_destroy();
|
|
228
|
scr_tempsavescr_tempsave
function scr_tempsave()
{
filechoicebk2 = global.filechoice;
global.filechoice = 9;
scr_saveprocess(global.filechoice);
global.filechoice = filechoicebk2;
} ();
|
|
229
|
}
|
|
230
|
if (con == 55)
|
|
231
|
{
|
|
232
|
con = 56;
|
|
233
|
alarm[0] = 1; gml_Object_obj_room_green_room_Alarm_0.gml
con++;
|
|
234
|
global.interact = 1;
|
|
235
|
}
|
|
236
|
if (con == 57)
|
|
237
|
{
|
|
238
|
con = 58;
|
|
239
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
240
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
241
|
global.facing = 0;
|
|
242
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
243
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
244
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (360, 134);
|
|
245
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
246
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_shock_r);
|
|
247
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (296, 118);
|
|
248
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
249
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_shocked_right);
|
|
250
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (230, 122);
|
|
251
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (id, "border_switch", true);
|
|
252
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (2);
|
|
253
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (blackall, "visible", 0);
|
|
254
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (60);
|
|
255
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
256
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
257
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
258
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("susieunhappy");
|
|
259
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
260
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
261
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
262
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_head_down_sad_right);
|
|
263
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
264
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
265
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face d* I suppose...Delay 11 we should get ready for the next round.Wait for inputClose Message"\\Ed* I suppose..^1. we should get ready for the next round./%", "obj_room_green_room_slash_Step_0_gml_579_0" );
|
|
266
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
267
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
268
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
269
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
270
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
271
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* ...Delay 11 I'm fine as long as you want to keep playing,Delay 11 Susie!Wait for inputClose Message"\\EQ* ..^1. I'm fine as long as you want to keep playing^1, Susie!/%", "obj_room_green_room_slash_Step_0_gml_588_0" );
|
|
272
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
273
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
274
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_look_down_right);
|
|
275
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
276
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
277
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face D* ...Wait for inputClose Message"\\ED* .../%", "obj_room_green_room_slash_Step_0_gml_598_0" );
|
|
278
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
279
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
280
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_walk_right_dw_unhappy);
|
|
281
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
282
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
283
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face N* I mean,Delay 11 the last game was wicked fun,Delay 11 but...Wait for input"\\EN* I mean^1, the last game was wicked fun^1, but.../", "obj_room_green_room_slash_Step_0_gml_608_0" );
|
|
284
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face D* Get the feeling this'll keep going,Delay 11 until it gets old.Wait for input"\\ED* Get the feeling this'll keep going^1, until it gets old./", "obj_room_green_room_slash_Step_0_gml_609_0" );
|
|
285
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face R* ...Delay 11 feels bad,Delay 11 but...Wait for input"\\ER* ..^1. feels bad^1, but.../", "obj_room_green_room_slash_Step_0_gml_610_0" );
|
|
286
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face N* Let's go tell him this time's gonna be the last,Delay 11 okay,Delay 11 Kris?Wait for inputClose Message"\\EN* Let's go tell him this time's gonna be the last^1, okay^1, Kris?/%", "obj_room_green_room_slash_Step_0_gml_611_0" );
|
|
287
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
288
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (2);
|
|
289
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
290
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_look_down_right);
|
|
291
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (3);
|
|
292
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
293
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_walk_right_dw_unhappy);
|
|
294
|
c_wait_talkc_wait_talk
function c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
295
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
296
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 15);
|
|
297
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (16);
|
|
298
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
299
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
300
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
301
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
302
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
303
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
304
|
}
|
|
305
|
if (con == 58 && !i_ex(obj_cutscene_master))
|
|
306
|
{
|
|
307
|
global.interact = 0;
|
|
308
|
global.facing = 0;
|
|
309
|
global.plot = 160;
|
|
310
|
if (!snd_is_playing(global.currentsong[1]))
|
|
311
|
{
|
|
312
|
global.currentsong[0] = snd_init("greenroom_detune.ogg");
|
|
313
|
global.currentsong[1] = mus_loop_ext(global.currentsong[0], 0.7, 1);
|
|
314
|
}
|
|
315
|
con = -1;
|
|
316
|
scr_tempsavescr_tempsave
function scr_tempsave()
{
filechoicebk2 = global.filechoice;
global.filechoice = 9;
scr_saveprocess(global.filechoice);
global.filechoice = filechoicebk2;
} ();
|
|
317
|
}
|
|
318
|
if (con == 60)
|
|
319
|
{
|
|
320
|
con = 61;
|
|
321
|
alarm[0] = 1; gml_Object_obj_room_green_room_Alarm_0.gml
con++;
|
|
322
|
global.interact = 1;
|
|
323
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
324
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
325
|
global.facing = 0;
|
|
326
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
327
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (204, 138, 14);
|
|
328
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
329
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (170, 98, 12);
|
|
330
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
331
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (242, 102, 16);
|
|
332
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
333
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
334
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
335
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
336
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
337
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
338
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
339
|
c_script_instancec_script_instance
function c_script_instance()
{
if (argument_count == 3)
c_cmd_x("script", argument[0], argument[1], argument[2], -3.14, -3.14, -3.14);
if (argument_count == 4)
c_cmd_x("script", argument[0], argument[1], argument[2], argument[3], -3.14, -3.14);
if (argument_count == 5)
c_cmd_x("script", argument[0], argument[1], argument[2], argument[3], argument[4], -3.14);
if (argument_count == 6)
c_cmd_x("script", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
} (lancer_npc, scr_jump_in_place, 0, 15, 10);
|
|
340
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("lancer");
|
|
341
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 1* Susie!Delay 11 Other people!Delay 11 You looked so cool gaming!Wait for input"\\E1* Susie^1! Other people^1! You looked so cool gaming!/", "obj_room_green_room_slash_Step_0_gml_567_0" );
|
|
342
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", 6);
|
|
343
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 6* Lancer!Delay 11 You're here for real?!Delay 11 Uh...Delay 11 not real?Wait for input"\\E6* Lancer^1! You're here for real?^1! Uh..^1. not real?/", "obj_room_green_room_slash_Step_0_gml_569_0" );
|
|
344
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face D* ...Delay 11 Hey,Delay 11 wait,Delay 11 if you're in this Dark World,Delay 11 aren't you gonna...Wait for input"\\ED* ..^1. Hey^1, wait^1, if you're in this Dark World^1, aren't you gonna.../", "obj_room_green_room_slash_Step_0_gml_570_0" );
|
|
345
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("lancer", 1);
|
|
346
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* Don't worry,Delay 11 I've still got some time before I petrify!Wait for input"\\E1* Don't worry^1, I've still got some time before I petrify!/", "obj_room_green_room_slash_Step_0_gml_572_0" );
|
|
347
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 2* Meanwhile,Delay 11 I got a job at the gaming factory.Wait for input"\\E2* Meanwhile^1, I got a job at the gaming factory./", "obj_room_green_room_slash_Step_0_gml_694_0" );
|
|
348
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 3* I got my own gamepad and I've only broken it 4 times!Wait for input"\\E3* I got my own gamepad and I've only broken it 4 times!/", "obj_room_green_room_slash_Step_0_gml_695_0" );
|
|
349
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* Now,Delay 11 I gotta go press buttons for pennies...Wait for input"\\E1* Now^1, I gotta go press buttons for pennies.../", "obj_room_green_room_slash_Step_0_gml_696_0" );
|
|
350
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 8* See you in the funny stages!Wait for inputClose Message"\\E8* See you in the funny stages!/%", "obj_room_green_room_slash_Step_0_gml_697_0" );
|
|
351
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
352
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (3);
|
|
353
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
354
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_walk_down_dw_unhappy);
|
|
355
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (5);
|
|
356
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
357
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
358
|
c_script_instancec_script_instance
function c_script_instance()
{
if (argument_count == 3)
c_cmd_x("script", argument[0], argument[1], argument[2], -3.14, -3.14, -3.14);
if (argument_count == 4)
c_cmd_x("script", argument[0], argument[1], argument[2], argument[3], -3.14, -3.14);
if (argument_count == 5)
c_cmd_x("script", argument[0], argument[1], argument[2], argument[3], argument[4], -3.14);
if (argument_count == 6)
c_cmd_x("script", argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
} (lancer_npc, scr_jump_in_place, 0, 15, 10);
|
|
359
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (6);
|
|
360
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (lancer_npc, "sprite_index", spr_lancer_dt);
|
|
361
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (3);
|
|
362
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (lancer_npc, "sprite_index", spr_lancer_lt);
|
|
363
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (3);
|
|
364
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (lancer_npc, "sprite_index", spr_lancer_ut);
|
|
365
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (3);
|
|
366
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (lancer_npc, "sprite_index", spr_lancer_rt);
|
|
367
|
c_wait_talkc_wait_talk
function c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
368
|
c_sound_play(snd_reverse_splat);
|
|
369
|
c_var_lerp_to_instance(lancer_npc, "x", 0, 60, 3, "out");
|
|
370
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (60);
|
|
371
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
372
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 15);
|
|
373
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (16);
|
|
374
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
375
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
376
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
377
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
378
|
}
|
|
379
|
if (con == 62 && !i_ex(obj_cutscene_master))
|
|
380
|
{
|
|
381
|
con = -1;
|
|
382
|
global.interact = 0;
|
|
383
|
global.facing = 0;
|
|
384
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1068, 1);
|
|
385
|
var door_a = instance_create(34, 105, obj_doorAny);
|
|
386
|
with (door_a)
|
|
387
|
{
|
|
388
|
image_xscale = 2;
|
|
389
|
image_yscale = 2;
|
|
390
|
doorRoom = room_dw_b3bs_interstitial;
|
|
391
|
doorEntrance = "B";
|
|
392
|
doorPreset = 1;
|
|
393
|
}
|
|
394
|
var door_b = instance_create(26, 184, obj_doorAny);
|
|
395
|
with (door_b)
|
|
396
|
{
|
|
397
|
image_xscale = 1.5;
|
|
398
|
image_yscale = 0.6;
|
|
399
|
doorRoom = room_dw_b3bs_interstitial;
|
|
400
|
doorEntrance = "B";
|
|
401
|
doorPreset = 1;
|
|
402
|
}
|
|
403
|
with (lancer_npc)
|
|
404
|
instance_destroy();
|
|
405
|
}
|
|
406
|
if (con == 70 && !d_ex())
|
|
407
|
{
|
|
408
|
con = 71;
|
|
409
|
global.interact = 1;
|
|
410
|
zapper_marker = scr_dark_markerscr_dark_marker
function scr_dark_marker(arg0, arg1, arg2)
{
thismarker = instance_create(arg0, arg1, obj_marker);
with (thismarker)
{
sprite_index = arg2;
image_speed = 0;
image_xscale = 2;
image_yscale = 2;
}
return thismarker;
} (zapper_npc.x, zapper_npc.y, spr_npc_zapper_talk);
|
|
411
|
zapper_marker.depth = 97900;
|
|
412
|
zapper_marker.image_speed = 0.2;
|
|
413
|
with (zapper_npc)
|
|
414
|
visible = 0;
|
|
415
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "tenna")
{
global.typer = 80;
if (global.fighting == 1)
global.typer = 81;
}
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
... ("no_name");
|
|
416
|
msgsetloc(0, * No one gets inside. Mr. Tenna's orders.Wait for inputClose Message"* No one gets inside. Mr. Tenna's orders./%", "obj_room_green_room_slash_Step_0_gml_639_0" );
|
|
417
|
var d = d_make();
|
|
418
|
d.stay = 5;
|
|
419
|
}
|
|
420
|
if (con == 71)
|
|
421
|
{
|
|
422
|
var stop_anim = false;
|
|
423
|
with (obj_writer)
|
|
424
|
{
|
|
425
|
if (halt > 0)
|
|
426
|
stop_anim = true;
|
|
427
|
}
|
|
428
|
if (stop_anim)
|
|
429
|
{
|
|
430
|
with (zapper_marker)
|
|
431
|
{
|
|
432
|
image_speed = 0;
|
|
433
|
image_index = 0;
|
|
434
|
}
|
|
435
|
}
|
|
436
|
if (!d_ex())
|
|
437
|
{
|
|
438
|
con = -1;
|
|
439
|
global.msc = 1319;
|
|
440
|
scr_textscr_text
function scr_text(arg0)
{
switch (arg0)
{
case 0:
break;
case 10:
global.choicemsg[0] = stringsetloc(#Yes"#Yes", "scr_text_slash_scr_text_gml_8_0" );
global.choicemsg[1] = stringsetloc(#No"#No", "scr_text_slash_scr_text_gml_9_0" );
global.choicemsg[2] = stringsetloc( " ", "scr_text_slash_scr_text_gml_12_0_b" );
global.choicemsg[3] = stringsetloc( " ", "scr_text_slash_scr_text_gml_13_0_b" );
global.msg[0] = stringsetloc(* You really didn't want to throw it away.Wait for input"* You really didn't want to throw it away./", "scr_text_slash_scr_text_gml_12_0" );
global.msg[1] = stringsetloc(* Throw it away anyway?Wait for input"* Throw it away anyway?/", "scr_text_slash_scr_text_gml_13_0" );
global.msg[2] = stringsetloc(Choice type 2 "\\C2 ", "scr_text_slash_scr_text_gml_14_0" );
if (global.chapter >= 2)
msgsetloc(0, * You took it from your pocket.Delay 11 * You have a very,Delay 11 very,Delay 11 bad feeling about throwing it away.Wait for input"* You took it from your pocket^1.&* You have a \\cYvery^1, very^1, bad feeling\\c0 about throwing it away./", "scr_text_slash_scr_text_gml_19_0" );
break;
case 11:
if (global.choice == 0)
{
global.flag[466 junkball_dropped] = 1;
snd_play(snd_bageldefeat);
global.msg[0] = stringsetloc(* Hand shaking,Delay 11 you dropped the ball of junk on the ground.Wait for input"* Hand shaking^1, you dropped the ball of junk on the ground./", "scr_text_slash_scr_text_gml_20_0" );
global.msg[1] = stringsetloc(* It broke into pieces.Wait for input"* It broke into pieces./", "scr_text_slash_scr_text_gml_21_0" );
global.msg[2] = stringsetloc(* You felt bitter.Wait for inputClose Message"* You felt bitter./%", "scr_text_slash_scr_text_gml_22_0" );
script_execute(scr_litemshift, global.menucoord[1], 0);
for (var i = 0; i < 12; i += 1)
global.item[i] = 0;
for (var i = 0; i < 48; i += 1)
{
global.armor[i] = 0;
global.weapon[i] = 0;
}
}
else
{
global.msg[0] = stringsetloc(* You felt a feeling of relief.Wait for inputClose Message"* You felt a feeling of relief./%", "scr_text_slash_scr_text_gml_34_0" );
}
break;
case 100:
global.msg[0] = stringsetloc(* Hey, Kris!Delay 11 What's up?Delay 11 * Didja lose your pencil again?Wait for input"* Hey, Kris^1! What's up^1?&* Didja lose your pencil again?/", "scr_text_slash_scr_text_gml_39_0" );
global.msg[1] = stringsetloc(Face 4* Here,Delay 11 you want the candy-cane one or the one with lights on it?Wait for input"\\E4* Here^1, you want the candy-cane one or the one with lights on it?/", "scr_text_slash_scr_text_gml_40_0" );
global.msg[2] = stringsetloc(Face 1* Huh?Delay 11 * You want to be partners?Wait for input"\\E1* Huh^1?&* You want to be partners?/", "scr_text_slash_scr_text_gml_41_0" );
global.msg[3] = stringsetloc(Face 4* Ummm...Delay 11 Sorry...Delay 11 * Berdly already asked me...Wait for input"\\E4* Ummm..^1. Sorry..^1.&* Berdly already asked me.../", "scr_text_slash_scr_text_gml_42_0" );
global.msg[4] = stringsetloc(Face 0* But I could ask Ms. Alphys if we could make a group of 3!Wait for input"\\E0* But I could ask Ms. Alphys if we could make a group of 3!/", "scr_text_slash_scr_text_gml_43_0" );
global.msg[5] = stringsetloc(Face 4* I'll ask if you're sure!
Not yet Yes. Ask.Choice type 1 "\\E4* I'll ask if you're sure!& &Not yet Yes. Ask.\\C1 ", "scr_text_slash_scr_text_gml_44_0" );
global.msg[6] = stringsetloc( " ", "scr_text_slash_scr_text_gml_47_0" );
break;
case 101:
if (global.choice == 1)
{
global.msg[0] = stringsetloc(Face 0* OK,Delay 11 I'll ask!Wait for input"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_51_0" );
global.msg[1] = stringsetloc(* Miss Alphys!Delay 11 * Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_52_0" );
with (obj_classscene)
con = 20;
}
if (global.choice == 0)
global.msg[0] = stringsetloc(Face 4* Yeah,Delay 11 I'm sure there's someone else you can ask!Wait for inputClose Message"\\E4* Yeah^1, I'm sure there's someone else you can ask!/%", "scr_text_slash_scr_text_gml_57_0" );
break;
case 102:
global.msg[0] = stringsetloc(Face 0* Do you wanna be partners? Not yet YesChoice type 1 "\\E0* Do you wanna be partners?&Not yet Yes\\C1 ", "scr_text_slash_scr_text_gml_62_0" );
global.msg[1] = stringsetloc( " ", "scr_text_slash_scr_text_gml_65_0" );
break;
case 103:
if (global.choice == 1)
{
global.msg[0] = stringsetloc(Face 0* OK,Delay 11 I'll ask!Wait for input"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_69_0" );
global.msg[1] = stringsetloc(* Miss Alphys!Delay 11 * Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_70_0" );
with (obj_classscene)
con = 20;
}
if (global.choice == 0)
global.msg[0] = stringsetloc(Face 4* Umm,Delay 11 OK.Delay 11 * You just keep doing your thing,Delay 11 Kris.Wait for inputClose Message"\\E4* Umm^1, OK^1.&* You just keep doing your thing^1, Kris./%", "scr_text_slash_scr_text_gml_75_0" );
break;
case 104:
global.msg[0] = stringsetloc(Face 0* Alright.Delay 11 * Let's get this over with.Wait for input"\\E0* Alright^1.&* Let's get this over with./", "scr_text_slash_scr_text_gml_80_0" );
global.msg[1] = stringsetloc(* We'll get more chalk.Delay 11 * Mosey back to class.Delay 11 * And then,Delay 11 Kris...Wait for input"* We'll get more chalk^1.&* Mosey back to class^1.&* And then^1, Kris.../", "scr_text_slash_scr_text_gml_81_0" );
global.msg[2] = stringsetloc(Face 2* YOU'LL do our project.Wait for input"\\E2* YOU'LL do our project./", "scr_text_slash_scr_text_gml_82_0" );
global.msg[3] = stringsetloc(* How's that sound?
Good BadChoice type 1 "* How's that sound?& &Good Bad\\C1 ", "scr_text_slash_scr_text_gml_83_0" );
global.msg[4] = stringsetloc( " ", "scr_text_slash_scr_text_gml_86_0" );
break;
case 105:
global.msg[0] = stringsetloc( Close MessageClose Message" %%", "scr_text_slash_scr_text_gml_90_0" );
break;
case 110:
global.choicemsg[0] = stringsetloc(#Yes"#Yes", "scr_text_slash_scr_text_gml_92_0" );
global.choicemsg[1] = stringsetloc(#No"#No", "scr_text_slash_scr_text_gml_93_0" );
global.choicemsg[2] = stringsetloc( " ", "scr_text_slash_scr_text_gml_96_0" );
global.choicemsg[3] = stringsetloc( " ", "scr_text_slash_scr_text_gml_97_0" );
if (global.flag[100 got_glowshard] == 0)
{
global.msg[0] = stringsetloc(* (There's something glowing inside.)Wait for input"* (There's something glowing inside.)/", "scr_text_slash_scr_text_gml_98_0" );
global.msg[1] = stringsetloc(* (Take it?)Wait for input "* (Take it?)/ ", "scr_text_slash_scr_text_gml_99_0" );
global.msg[2] = stringsetloc( Choice type 2" \\C2", "scr_text_slash_scr_text_gml_100_0" );
}
else
{
global.msg[0] = stringsetloc(* (It's dark inside.)Wait for inputClose Message"* (It's dark inside.)/%", "scr_text_slash_scr_text_gml_104_0" );
}
break;
case 111:
... (global.msc);
|
|
441
|
var d = d_make();
|
|
442
|
d.stay = 10;
|
|
443
|
}
|
|
444
|
}
|
|
445
|
if (con == 80 && !d_ex())
|
|
446
|
{
|
|
447
|
con = 90;
|
|
448
|
with (zapper_marker)
|
|
449
|
image_speed = 0.2;
|
|
450
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "tenna")
{
global.typer = 80;
if (global.fighting == 1)
global.typer = 81;
}
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
... ("no_name");
|
|
451
|
msgsetloc(0, * Mr. Tenna said if anyone wants to fight,Delay 11 don't fight 'em.Wait for input"* Mr. Tenna said if anyone wants to fight^1, don't fight 'em./", "obj_room_green_room_slash_Step_0_gml_685_0" );
|
|
452
|
msgnextloc(* You an' me are pals...Delay 11 got it? Now smile.Wait for inputClose Message"* You an' me are pals..^1. got it? Now smile./%", "obj_room_green_room_slash_Step_0_gml_686_0" );
|
|
453
|
var d = d_make();
|
|
454
|
}
|
|
455
|
if (con == 82 && !d_ex())
|
|
456
|
{
|
|
457
|
if (scr_flag_getscr_flag_get
function scr_flag_get(arg0)
{
var flag_value = global.flag[arg0];
return flag_value;
} (1113) == 0)
|
|
458
|
{
|
|
459
|
con = 83;
|
|
460
|
global.writersnd[0] = snd_random_bongo;
|
|
461
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "tenna")
{
global.typer = 80;
if (global.fighting == 1)
global.typer = 81;
}
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
... ("no_name");
|
|
462
|
msgsetloc(0, * (You played his chest like the bongos.)\S0Wait for inputClose Message"* (You played his chest like the bongos.)\\S0/%", "obj_room_green_room_slash_Step_0_gml_700_0" );
|
|
463
|
d_make();
|
|
464
|
}
|
|
465
|
else
|
|
466
|
{
|
|
467
|
con = 86;
|
|
468
|
with (zapper_marker)
|
|
469
|
image_speed = 0.2;
|
|
470
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "tenna")
{
global.typer = 80;
if (global.fighting == 1)
global.typer = 81;
}
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
... ("no_name");
|
|
471
|
msgsetloc(0, * Alright,Delay 11 alright,Delay 11 I give,Delay 11 I give!Delay 11 I'm ticklish!Wait for input"* Alright^1, alright^1, I give^1, I give^1! I'm ticklish!/", "obj_room_green_room_slash_Step_0_gml_715_0" );
|
|
472
|
msgnextloc(* Just be outta there quick,Delay 11 got it?Wait for inputClose Message"* Just be outta there quick^1, got it?/%", "obj_room_green_room_slash_Step_0_gml_716_0" );
|
|
473
|
d_make();
|
|
474
|
}
|
|
475
|
}
|
|
476
|
if (con == 83 && !d_ex())
|
|
477
|
{
|
|
478
|
if (audio_is_playing(snd_random_bongo))
|
|
479
|
exit;
|
|
480
|
con = 84;
|
|
481
|
with (zapper_marker)
|
|
482
|
{
|
|
483
|
sprite_index = spr_zapper_hurt;
|
|
484
|
y += 8;
|
|
485
|
scr_shakeobjscr_shakeobj
function scr_shakeobj()
{
var _shakeobj = instance_create(x, y, obj_shakeobj);
_shakeobj.target = id;
if (argument_count >= 1)
{
if (i_ex(argument0))
_shakeobj.target = argument0;
}
if (argument_count >= 2)
{
if (argument1 != -1)
_shakeobj.shakeamt = argument1;
}
if (argument_count >= 3)
{
if (argument2 != -1)
_shakeobj.shakereduct = argument2;
}
with (_shakeobj)
event_user(0);
} ();
|
|
486
|
}
|
|
487
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "tenna")
{
global.typer = 80;
if (global.fighting == 1)
global.typer = 81;
}
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
... ("no_name");
|
|
488
|
msgsetloc(0, * HEY,Delay 11 HANDS OFF THE MOICHANDISE!!Wait for inputClose Message"* HEY^1, HANDS OFF THE MOICHANDISE!!/%", "obj_room_green_room_slash_Step_0_gml_736_0" );
|
|
489
|
d_make();
|
|
490
|
}
|
|
491
|
if (con == 84 && !d_ex())
|
|
492
|
{
|
|
493
|
con = 85;
|
|
494
|
with (zapper_marker)
|
|
495
|
{
|
|
496
|
sprite_index = spr_zapper_spare;
|
|
497
|
image_speed = 2;
|
|
498
|
y += 12;
|
|
499
|
}
|
|
500
|
snd_play(snd_sneeze);
|
|
501
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "tenna")
{
global.typer = 80;
if (global.fighting == 1)
global.typer = 81;
}
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
... ("no_name");
|
|
502
|
msgsetloc(0, * A---choo!!!Wait for inputClose Message"* A---choo!!!/%", "obj_room_green_room_slash_Step_0_gml_755_0" );
|
|
503
|
d_make();
|
|
504
|
}
|
|
505
|
if (con == 85 && !d_ex())
|
|
506
|
{
|
|
507
|
con = -1;
|
|
508
|
with (zapper_npc)
|
|
509
|
instance_destroy();
|
|
510
|
if (scr_flag_getscr_flag_get
function scr_flag_get(arg0)
{
var flag_value = global.flag[arg0];
return flag_value;
} (1113) == 0)
|
|
511
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1113, 1);
|
|
512
|
change = instance_create(x, y, obj_tvturnoff_manager);
|
|
513
|
change.kind = 1;
|
|
514
|
change.roomtarg = 168;
|
|
515
|
}
|
|
516
|
if (con == 86)
|
|
517
|
{
|
|
518
|
var stop_anim = false;
|
|
519
|
with (obj_writer)
|
|
520
|
{
|
|
521
|
if (halt > 0)
|
|
522
|
stop_anim = true;
|
|
523
|
}
|
|
524
|
if (stop_anim)
|
|
525
|
{
|
|
526
|
with (zapper_marker)
|
|
527
|
{
|
|
528
|
image_speed = 0;
|
|
529
|
image_index = 0;
|
|
530
|
}
|
|
531
|
}
|
|
532
|
else
|
|
533
|
{
|
|
534
|
with (zapper_marker)
|
|
535
|
image_speed = 0.2;
|
|
536
|
}
|
|
537
|
if (!d_ex())
|
|
538
|
{
|
|
539
|
con = 87;
|
|
540
|
alarm[0] = 31; gml_Object_obj_room_green_room_Alarm_0.gml
con++;
|
|
541
|
with (zapper_marker)
|
|
542
|
{
|
|
543
|
image_speed = 0;
|
|
544
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("x", x, camerax() - 100, 30, 2, "in");
|
|
545
|
}
|
|
546
|
}
|
|
547
|
}
|
|
548
|
if (con == 88)
|
|
549
|
{
|
|
550
|
con = -1;
|
|
551
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1113, 2);
|
|
552
|
global.interact = 0;
|
|
553
|
global.facing = 0;
|
|
554
|
with (zapper_npc)
|
|
555
|
instance_destroy();
|
|
556
|
with (zapper_marker)
|
|
557
|
instance_destroy();
|
|
558
|
}
|
|
559
|
if (con == 90)
|
|
560
|
{
|
|
561
|
var stop_anim = false;
|
|
562
|
with (obj_writer)
|
|
563
|
{
|
|
564
|
if (halt > 0)
|
|
565
|
stop_anim = true;
|
|
566
|
}
|
|
567
|
if (stop_anim)
|
|
568
|
{
|
|
569
|
with (zapper_marker)
|
|
570
|
{
|
|
571
|
image_speed = 0;
|
|
572
|
image_index = 0;
|
|
573
|
}
|
|
574
|
}
|
|
575
|
else
|
|
576
|
{
|
|
577
|
with (zapper_marker)
|
|
578
|
image_speed = 0.2;
|
|
579
|
}
|
|
580
|
if (!d_ex())
|
|
581
|
con = 100;
|
|
582
|
}
|
|
583
|
if (con == 100 && !d_ex())
|
|
584
|
{
|
|
585
|
con = -1;
|
|
586
|
global.interact = 0;
|
|
587
|
with (zapper_npc)
|
|
588
|
visible = 1;
|
|
589
|
with (zapper_marker)
|
|
590
|
instance_destroy();
|
|
591
|
}
|
|
592
|
if (con == 110 && !d_ex())
|
|
593
|
{
|
|
594
|
con = 111;
|
|
595
|
scr_speakerscr_speaker
function scr_speaker(arg0)
{
_speaker = arg0;
global.typer = 5;
if (global.darkzone == 1)
global.typer = 6;
if (global.fighting == 1)
global.typer = 4;
global.fc = 0;
global.fe = 0;
if (_speaker == "silent" && global.darkzone == 0)
global.typer = 2;
if (_speaker == "silent" && global.darkzone == 1)
global.typer = 36;
if (_speaker == "balloon" || _speaker == "enemy")
global.typer = 50;
if (_speaker == "sans")
{
global.typer = 14;
global.fc = 6;
}
if (_speaker == "undyne" || _speaker == "und")
{
global.typer = 17;
global.fc = 9;
}
if (_speaker == "temmie" || _speaker == "tem")
global.typer = 21;
if (_speaker == "jevil")
global.typer = 35;
if (_speaker == "catti")
global.fc = 13;
if (_speaker == "jockington" || _speaker == "joc")
global.fc = 14;
if (_speaker == "catty" || _speaker == "caddy")
global.fc = 16;
if (_speaker == "bratty" || _speaker == "bra")
global.fc = 17;
if (_speaker == "rouxls" || _speaker == "rou")
global.fc = 18;
if (_speaker == "burgerpants" || _speaker == "bur")
global.fc = 19;
if (_speaker == "spamton")
{
if (global.fighting == 0)
global.typer = 66;
else
global.typer = 68;
}
if (_speaker == "sneo")
global.typer = 67;
if (_speaker == "tenna")
{
global.typer = 80;
if (global.fighting == 1)
global.typer = 81;
}
if (_speaker == "susie" || _speaker == "sus")
{
global.fc = 1;
global.typer = 10;
if (global.darkzone == 1)
{
global.typer = 30;
if (global.fighting == 1)
global.typer = 47;
}
}
if (_speaker == "ralsei" || _speaker == "ral")
{
global.fc = 2;
global.typer = 31;
if (global.fighting == 1)
global.typer = 45;
if (global.flag[30 ralsei_hat_state] == 1)
global.typer = 6;
}
if (_speaker == "noelle" || _speaker == "noe")
{
global.fc = 3;
if (global.darkzone == 0)
global.typer = 12;
else
global.typer = 56;
if (global.fighting == 1)
global.typer = 59;
}
if (_speaker == "toriel" || _speaker == "tor")
{
global.fc = 4;
global.typer = 7;
}
if (_speaker == "asgore" || _speaker == "asg")
{
global.fc = 10;
global.typer = 18;
}
if (_speaker == "king" || _speaker == "kin")
{
global.fc = 20;
global.typer = 33;
... ("no_name");
|
|
596
|
msgsetloc(0, * What da...? You're bein' awfully suspicious.Wait for input"* What da...? You're bein' awfully suspicious./", "obj_room_green_room_slash_Step_0_gml_873_0" );
|
|
597
|
msgnextloc(* Better teach ya a lesson...Wait for inputClose Message"* Better teach ya a lesson.../%", "obj_room_green_room_slash_Step_0_gml_874_0" );
|
|
598
|
d_make();
|
|
599
|
}
|
|
600
|
if (con == 111)
|
|
601
|
{
|
|
602
|
var stop_anim = false;
|
|
603
|
with (obj_writer)
|
|
604
|
{
|
|
605
|
if (halt > 0)
|
|
606
|
stop_anim = true;
|
|
607
|
}
|
|
608
|
if (stop_anim)
|
|
609
|
{
|
|
610
|
with (zapper_marker)
|
|
611
|
{
|
|
612
|
image_speed = 0;
|
|
613
|
image_index = 0;
|
|
614
|
}
|
|
615
|
}
|
|
616
|
else
|
|
617
|
{
|
|
618
|
with (zapper_marker)
|
|
619
|
image_speed = 0.2;
|
|
620
|
}
|
|
621
|
if (!d_ex())
|
|
622
|
con = 112;
|
|
623
|
}
|
|
624
|
if (con == 112 && !d_ex())
|
|
625
|
{
|
|
626
|
con = 118;
|
|
627
|
encounterno = 138;
|
|
628
|
encounterflag = 589;
|
|
629
|
global.flag[54 encounter_pointer] = encounterflag;
|
|
630
|
with (zapper_marker)
|
|
631
|
{
|
|
632
|
x -= 6;
|
|
633
|
y += 14;
|
|
634
|
image_speed = 0;
|
|
635
|
image_index = 8;
|
|
636
|
scr_delay_var("image_index", 0, 20);
|
|
637
|
depth = 8000;
|
|
638
|
sprite_index = spr_zapper_jump;
|
|
639
|
}
|
|
640
|
scr_battlescr_battle
function scr_battle(arg0, arg1, arg2, arg3, arg4)
{
global.specialbattle = arg1;
global.encounterno = arg0;
if (global.flag[9 battle_music] != 2)
{
global.flag[9 battle_music] = 1;
var batmusic = "battle.ogg";
if (global.chapter == 3)
{
if (global.encounterno == 111 && room == room_board_2)
batmusic = "rudebuster_boss.ogg";
if (room == room_dw_b3bs_watercooler || room == room_dw_teevie_watercooler || room == room_dw_b3bs_zapper_b || room == room_dw_ranking_c)
batmusic = "battle_vapor.ogg";
if (room == room_dw_teevie_chef)
batmusic = "rouxls_battle.ogg";
}
global.batmusic[0] = snd_init(batmusic);
mus_volume(global.batmusic[1], 1, 0);
}
instance_create(0, 0, obj_battleback);
instance_create(0, 0, obj_encounterbasic);
__enemymarker[0] = arg2;
__enemymarker[1] = arg3;
__enemymarker[2] = arg4;
for (__ien = 0; __ien < 3; __ien++)
{
if (global.monstertype[__ien] != 0(None))
{
if (!i_ex(__enemymarker[__ien]))
{
__enemymarker[__ien] = scr_dark_marker(global.monstermakex[__ien] + 300, global.monstermakey[__ien], object_get_sprite(global.monsterinstancetype[__ien]));
__enemymarker[__ien].depth = -__ien;
}
__enemymarker[__ien].__ien = __ien;
with (__enemymarker[__ien])
{
if (global.monstertype[other.__ien] == 103Tenna)
{
x = camerax() + 510;
y = cameray() + 288;
scr_move_to_point_over_time(camerax() + 526, cameray() + 260, 20);
sprite_index = spr_tenna_point_up;
}
else if (global.monstertype[other.__ien] == 104Knight)
{
with (obj_ch3_PTB02_roaringknight)
stopsiner2 = true;
scr_move_to_point_over_time(global.monstermakex[__ien], obj_ch3_PTB02_roaringknight.ystart + (cos(obj_ch3_PTB02_roaringknight.siner2 / 8) * 8), 20);
}
else
{
scr_move_to_point_over_time(global.monstermakex[__ien], global.monstermakey[__ien], 20);
}
__doom = instance_create(x, y, obj_doom);
__doom.target = id;
__doom.alarm[0] = 25;
}
}
}
} (encounterno, 0, zapper_marker, 0, 0);
|
|
641
|
}
|
|
642
|
if (con == 118 && !i_ex(obj_battlecontroller))
|
|
643
|
{
|
|
644
|
con = -1;
|
|
645
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1114, 1);
|
|
646
|
with (zapper_npc)
|
|
647
|
instance_destroy();
|
|
648
|
}
|
|
649
|
if (con == 120)
|
|
650
|
{
|
|
651
|
con = 121;
|
|
652
|
global.interact = 1;
|
|
653
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
654
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
655
|
global.facing = 0;
|
|
656
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
657
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (1022, 110);
|
|
658
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
659
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
660
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (1060, 126);
|
|
661
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
662
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
663
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
664
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_up);
|
|
665
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (986, 131);
|
|
666
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
667
|
c_panc_pan
function c_pan(arg0, arg1, arg2)
{
c_cmd("pan", arg0, arg1, arg2, 0);
} (721, cameray(), 1);
|
|
668
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
669
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
670
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
671
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Umm,Delay 11 welcome back,Delay 11 Kris!Wait for inputClose Message"\\E2* Umm^1, welcome back^1, Kris!/%", "obj_room_green_room_slash_Step_0_gml_1137_0" );
|
|
672
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
673
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
674
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
675
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_head_scratch_dw);
|
|
676
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.2);
|
|
677
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (-2, -4);
|
|
678
|
c_mscc_msc
function c_msc(arg0)
{
c_cmd("msc", arg0, 0, 0, 0);
} (1331);
|
|
679
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
680
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
681
|
}
|
|
682
|
if (con == 125 && !d_ex() && customcon == 1)
|
|
683
|
{
|
|
684
|
con = 126;
|
|
685
|
customcon = 0;
|
|
686
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
687
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
688
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
689
|
if (global.choice == 0)
|
|
690
|
{
|
|
691
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
692
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 7* Really? Hey,Delay 11 maybe we should play too,Delay 11 next time.Wait for input"\\E7* Really? Hey^1, maybe we should play too^1, next time./", "obj_room_green_room_slash_Step_0_gml_1165_0" );
|
|
693
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("ralsei", "Q");
|
|
694
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face Q* Th-that's okay,Delay 11 I'm not...Delay 11 really good at games.Wait for inputClose Message"\\EQ* Th-that's okay^1, I'm not..^1. really good at games./%", "obj_room_green_room_slash_Step_0_gml_1167_0" );
|
|
695
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
696
|
}
|
|
697
|
else
|
|
698
|
{
|
|
699
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
700
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* Uh,Delay 11 okay.Wait for inputClose Message"\\EK* Uh^1, okay./%", "obj_room_green_room_slash_Step_0_gml_1172_0" );
|
|
701
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
702
|
}
|
|
703
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
704
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
705
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (2, 4);
|
|
706
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
707
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Anyway,Delay 11 let's hurry up and get the hell out of here.Wait for inputClose Message"\\E2* Anyway^1, let's hurry up and get the hell out of here./%", "obj_room_green_room_slash_Step_0_gml_1182_0" );
|
|
708
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
709
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
710
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
711
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
712
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
713
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
714
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
715
|
}
|
|
716
|
if (con == 126 && !i_ex(obj_cutscene_master))
|
|
717
|
{
|
|
718
|
con = -1;
|
|
719
|
global.interact = 0;
|
|
720
|
global.facing = 0;
|
|
721
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1185, global.choice + 1);
|
|
722
|
}
|
|
723
|
if (con == 130)
|
|
724
|
{
|
|
725
|
con = 131;
|
|
726
|
global.interact = 1;
|
|
727
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
728
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
729
|
global.facing = 0;
|
|
730
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
731
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (1022, 110);
|
|
732
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
733
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
734
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (1060, 126);
|
|
735
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
736
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
737
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_right);
|
|
738
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (640, 131);
|
|
739
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
740
|
c_panc_pan
function c_pan(arg0, arg1, arg2)
{
c_cmd("pan", arg0, arg1, arg2, 0);
} (721, cameray(), 1);
|
|
741
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
742
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
743
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
744
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Hey,Delay 11 Kris,Delay 11 you're back!Wait for inputClose Message"\\E2* Hey^1, Kris^1, you're back!/%", "obj_room_green_room_slash_Step_0_gml_1235_0" );
|
|
745
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
746
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
747
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
748
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
749
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
750
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* ...Delay 11 dude,Delay 11 Ralsei,Delay 11 Kris is back!Wait for input"\\EK* ..^1. dude^1, Ralsei^1, Kris is back!/", "obj_room_green_room_slash_Step_0_gml_1244_0" );
|
|
751
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("ralsei", "L");
|
|
752
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face L* H...Delay 11 huh? O-Oops...Wait for inputClose Message"\\EL* H..^1. huh? O-Oops.../%", "obj_room_green_room_slash_Step_0_gml_1246_0" );
|
|
753
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
754
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
755
|
c_walkdirect_speed_waitc_walkdirect_speed_wait
function c_walkdirect_speed_wait(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 1);
} (906, 131, 6);
|
|
756
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
757
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* Sorry,Delay 11 I got wrapped up in playing an RPG...Wait for input"\\EQ* Sorry^1, I got wrapped up in playing an RPG.../", "obj_room_green_room_slash_Step_0_gml_1254_0" );
|
|
758
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", "A");
|
|
759
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face A* Yeah,Delay 11 just walking around and not fighting anything.Wait for input"\\EA* Yeah^1, just walking around and not fighting anything./", "obj_room_green_room_slash_Step_0_gml_1256_0" );
|
|
760
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("ralsei", "Q");
|
|
761
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face Q* S-sorry!Delay 11 We can get going now.Wait for inputClose Message"\\EQ* S-sorry^1! We can get going now./%", "obj_room_green_room_slash_Step_0_gml_1258_0" );
|
|
762
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
763
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (2);
|
|
764
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
765
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_surprised_right_walk);
|
|
766
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (4);
|
|
767
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
768
|
c_walkdirect_speed_waitc_walkdirect_speed_wait
function c_walkdirect_speed_wait(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, -arg2, 1);
} (986, 131, 8);
|
|
769
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
770
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
771
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
772
|
c_wait_talkc_wait_talk
function c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
773
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
774
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
775
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
776
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
777
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
778
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
779
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
780
|
}
|
|
781
|
if (con == 131 && !i_ex(obj_cutscene_master))
|
|
782
|
{
|
|
783
|
con = -1;
|
|
784
|
global.interact = 0;
|
|
785
|
global.facing = 0;
|
|
786
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1186, 1);
|
|
787
|
}
|
|
788
|
if (con == 150 && !d_ex())
|
|
789
|
{
|
|
790
|
con = 151;
|
|
791
|
global.interact = 1;
|
|
792
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
793
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
794
|
el = actor_count + 1;
|
|
795
|
el_actor = instance_create(elnina_npc.x, elnina_npc.y, obj_actor);
|
|
796
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (el, el_actor, "elnina");
|
|
797
|
el_actor.sprite_index = elnina_npc.sprite_index;
|
|
798
|
elnina = el_actor;
|
|
799
|
pip = actor_count + 2;
|
|
800
|
pip_actor = instance_create(pippins_npc.x, pippins_npc.y, obj_actor);
|
|
801
|
scr_actor_setupscr_actor_setup
function scr_actor_setup(arg0, arg1, arg2)
{
_actorid = arg0;
_actorinstance = arg1;
_actorname = arg2;
obj_cutscene_master.actor_id[_actorid] = _actorinstance;
obj_cutscene_master.actor_name[_actorid] = _actorname;
with (_actorinstance)
{
number = arg0;
scr_set_facing_sprites(arg2);
}
} (pip, pip_actor, "pippins");
|
|
802
|
pip_actor.sprite_index = pippins_npc.sprite_index;
|
|
803
|
pippins = pip_actor;
|
|
804
|
global.facing = 0;
|
|
805
|
c_mscc_msc
function c_msc(arg0)
{
c_cmd("msc", arg0, 0, 0, 0);
} (1377);
|
|
806
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
807
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
808
|
}
|
|
809
|
if (con == 155 && !d_ex() && customcon == 1)
|
|
810
|
{
|
|
811
|
con = 156;
|
|
812
|
customcon = 0;
|
|
813
|
with (pippins_npc)
|
|
814
|
instance_destroy();
|
|
815
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
816
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (elnina_npc, "visible", 0);
|
|
817
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (el);
|
|
818
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
819
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
820
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (kr_actor.x, 274, 8);
|
|
821
|
c_delaywalkdirectc_delaywalkdirect
function c_delaywalkdirect(arg0, arg1, arg2, arg3)
{
c_cmd_x("delaycmd", arg0, "walkdirect", arg1, arg2, arg3, 0);
} (9, 766, 274, 15);
|
|
822
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (25, "r");
|
|
823
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
824
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (su_actor.x, 259, 8);
|
|
825
|
c_delaywalkdirectc_delaywalkdirect
function c_delaywalkdirect(arg0, arg1, arg2, arg3)
{
c_cmd_x("delaycmd", arg0, "walkdirect", arg1, arg2, arg3, 0);
} (9, 700, 259, 15);
|
|
826
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (25, "r");
|
|
827
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
828
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (ra_actor.x, 262, 8);
|
|
829
|
c_delaywalkdirectc_delaywalkdirect
function c_delaywalkdirect(arg0, arg1, arg2, arg3)
{
c_cmd_x("delaycmd", arg0, "walkdirect", arg1, arg2, arg3, 0);
} (9, 644, 262, 15);
|
|
830
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (25, "r");
|
|
831
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
832
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (el);
|
|
833
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
834
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Oh,Delay 11 Lanino?Delay 11 Well...Wait for inputClose Message"* Oh^1, Lanino^1? Well.../%", "obj_room_green_room_slash_Step_0_gml_1364_0" );
|
|
835
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
836
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (el);
|
|
837
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
838
|
c_snd_play(snd_wing);
|
|
839
|
c_snd_play(snd_ralsei_yell);
|
|
840
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_elnina_gaming_cry);
|
|
841
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.2);
|
|
842
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
843
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (pippins_npc, "visible", 0);
|
|
844
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (pip);
|
|
845
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
846
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_pippins_gaming_stop);
|
|
847
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
848
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
849
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * My SUNSHINE IS GONE!!!Delay 11 My brilliant SUNSHINE!!!Wait for inputClose Message"* My SUNSHINE IS GONE!!^1! My brilliant SUNSHINE!!!/%", "obj_room_green_room_slash_Step_0_gml_1384_0" );
|
|
850
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
851
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (pip);
|
|
852
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (1);
|
|
853
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (12);
|
|
854
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (2);
|
|
855
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (6);
|
|
856
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (3);
|
|
857
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (6);
|
|
858
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_pippins_gaming_leave);
|
|
859
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (0, 10);
|
|
860
|
c_snd_play(snd_bump);
|
|
861
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
862
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
863
|
c_var_lerp_to("image_index", 5, 20);
|
|
864
|
c_var_lerp_to("x", pip_actor.x + 20, 20);
|
|
865
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (35);
|
|
866
|
c_snd_play(snd_jump);
|
|
867
|
c_jumpc_jump
function c_jump(arg0, arg1, arg2, arg3)
{
c_cmd("jump", arg0, arg1, arg2, arg3);
} (1004, 133, 25, 15);
|
|
868
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_pippins_jump);
|
|
869
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (4);
|
|
870
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (14);
|
|
871
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_pippins);
|
|
872
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (5);
|
|
873
|
c_var_lerp_to("x", camerax() + view_wport[0] + 100, 20, 3, "out");
|
|
874
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
875
|
c_snd_play(snd_escaped);
|
|
876
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
877
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (el);
|
|
878
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
879
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_elnina_gaming_sneeze);
|
|
880
|
c_snd_play_x(snd_wing, 1, 1.5);
|
|
881
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (0);
|
|
882
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0);
|
|
883
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
884
|
c_snd_play_x(snd_sneeze, 1, 1.5);
|
|
885
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (1);
|
|
886
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
887
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
888
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_elnina_gaming_postsneeze);
|
|
889
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (40);
|
|
890
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
891
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Everything reminds me of him!Delay 11 Everything!Wait for input"* Everything reminds me of him^1! Everything!/", "obj_room_green_room_slash_Step_0_gml_1434_0" );
|
|
892
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (* The nighttime...Delay 11 the DAYTIME...Delay 11 I saw a big wheel of cheese and...Wait for inputClose Message"* The nighttime..^1. the DAYTIME..^1. I saw a big wheel of cheese and.../%", "obj_room_green_room_slash_Step_0_gml_1435_0" );
|
|
893
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
894
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_elnina_gaming_cry);
|
|
895
|
c_snd_play(snd_wing);
|
|
896
|
c_snd_play(snd_ralsei_yell);
|
|
897
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.2);
|
|
898
|
c_shakeobjc_shakeobj
function c_shakeobj()
{
c_cmd("shakeobj", 0, 0, 0, 0);
} ();
|
|
899
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
900
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
901
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * I THOUGHT IT WAS HIS FACE!!!Wait for inputClose Message"* I THOUGHT IT WAS HIS FACE!!!/%", "obj_room_green_room_slash_Step_0_gml_1448_0" );
|
|
902
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
903
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
904
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_elnina_gaming_postsneeze);
|
|
905
|
c_mscc_msc
function c_msc(arg0)
{
c_cmd("msc", arg0, 0, 0, 0);
} (1379);
|
|
906
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
907
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
908
|
}
|
|
909
|
if (con == 158 && !d_ex() && customcon == 1)
|
|
910
|
{
|
|
911
|
con = 160;
|
|
912
|
customcon = 0;
|
|
913
|
with (obj_readable_room1)
|
|
914
|
{
|
|
915
|
if (extflag == "tv_right")
|
|
916
|
read = 0;
|
|
917
|
}
|
|
918
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
919
|
if (global.choice == 0)
|
|
920
|
{
|
|
921
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1210, 1);
|
|
922
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_elnina_shocked_gaming);
|
|
923
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
924
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
925
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * That's...Delay 11 that's right!Delay 11 I'm the wave,Delay 11 aren't I!? I can weather any storm MYSELF!Wait for inputClose Message"* That's..^1. that's right^1! I'm the wave^1, aren't I!? I can weather any storm MYSELF!/%", "obj_room_green_room_slash_Step_0_gml_1476_0" );
|
|
926
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
927
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_elnina_gloat_gaming);
|
|
928
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
929
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * We'll see how far he gets without me to do his MAKEUP!Wait for inputClose Message"* We'll see how far he gets without me to do his MAKEUP!/%", "obj_room_green_room_slash_Step_0_gml_1483_0" );
|
|
930
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
931
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_elnina_blush_gaming);
|
|
932
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
933
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Thanks,Delay 11 Kris!Delay 11 You're a real cucumber,Delay 11 you know? Umm,Delay 11 not a cool one,Delay 11 but...Wait for inputClose Message"* Thanks^1, Kris^1! You're a real cucumber^1, you know? Umm^1, not a cool one^1, but.../%", "obj_room_green_room_slash_Step_0_gml_1491_0" );
|
|
934
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
935
|
}
|
|
936
|
else
|
|
937
|
{
|
|
938
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1210, 2);
|
|
939
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_elnina_shocked_gaming);
|
|
940
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
941
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
942
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * That's...Delay 11 that's right!Delay 11 Weather girls are the wave...Delay 11 aren't they!?Wait for inputClose Message"* That's..^1. that's right^1! Weather girls are the wave..^1. aren't they!?/%", "obj_room_green_room_slash_Step_0_gml_1502_0" );
|
|
943
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
944
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_elnina_gloat_gaming);
|
|
945
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
946
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * A cool cloud never stays alone in the sky for long!Delay 11 Heheh!Wait for inputClose Message"* A cool cloud never stays alone in the sky for long^1! Heheh!/%", "obj_room_green_room_slash_Step_0_gml_1509_0" );
|
|
947
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
948
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_npc_elnina_blush_gaming);
|
|
949
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("no_name");
|
|
950
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, * Thanks,Delay 11 Kris!Delay 11 You're a real cucumber,Delay 11 you know? Umm,Delay 11 not a cool one,Delay 11 but...Wait for inputClose Message"* Thanks^1, Kris^1! You're a real cucumber^1, you know? Umm^1, not a cool one^1, but.../%", "obj_room_green_room_slash_Step_0_gml_1516_0" );
|
|
951
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
952
|
}
|
|
953
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
954
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 20);
|
|
955
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
956
|
c_var_instancec_var_instance
function c_var_instance(arg0, arg1, arg2)
{
c_cmd_x("var", arg0, arg1, arg2, 0, 0, 0);
} (elnina_npc, "visible", 1);
|
|
957
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
958
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
959
|
c_waitcustomc_waitcustom
function c_waitcustom()
{
c_cmd("waitcustom", 0, 0, 0, 0);
} ();
|
|
960
|
}
|
|
961
|
if (con == 160 && !d_ex() && customcon == 1)
|
|
962
|
{
|
|
963
|
con = 161;
|
|
964
|
customcon = 0;
|
|
965
|
c_waitcustom_endc_waitcustom_end
function c_waitcustom_end()
{
with (obj_cutscene_master)
{
cs_wait_custom = 0;
waiting = 0;
}
} ();
|
|
966
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
967
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
968
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
969
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
970
|
}
|
|
971
|
if (con == 161 && !i_ex(obj_cutscene_master))
|
|
972
|
{
|
|
973
|
con = -1;
|
|
974
|
global.interact = 0;
|
|
975
|
global.facing = 0;
|
|
976
|
}
|
|
977
|
if (con == 170 && !d_ex() && global.interact == 0)
|
|
978
|
{
|
|
979
|
con = 171;
|
|
980
|
scr_delay_var("con", 172, 30);
|
|
981
|
global.interact = 1;
|
|
982
|
with (pippins_drink_marker)
|
|
983
|
scr_lerpvarscr_lerpvar
function scr_lerpvar()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
return ___lerpvar;
}
function scr_lerpvar_respect()
{
if (argument_count < 6)
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3]);
else
___lerpvar = scr_lerpvar_instance(id, argument[0], argument[1], argument[2], argument[3], argument[4], argument[5]);
___lerpvar.respectglobalinteract = true;
return ___lerpvar;
} ("y", y, 60, 10, 3, "out");
|
|
984
|
}
|
|
985
|
if (con == 172)
|
|
986
|
{
|
|
987
|
con = 173;
|
|
988
|
global.msc = 1403;
|
|
989
|
scr_textscr_text
function scr_text(arg0)
{
switch (arg0)
{
case 0:
break;
case 10:
global.choicemsg[0] = stringsetloc(#Yes"#Yes", "scr_text_slash_scr_text_gml_8_0" );
global.choicemsg[1] = stringsetloc(#No"#No", "scr_text_slash_scr_text_gml_9_0" );
global.choicemsg[2] = stringsetloc( " ", "scr_text_slash_scr_text_gml_12_0_b" );
global.choicemsg[3] = stringsetloc( " ", "scr_text_slash_scr_text_gml_13_0_b" );
global.msg[0] = stringsetloc(* You really didn't want to throw it away.Wait for input"* You really didn't want to throw it away./", "scr_text_slash_scr_text_gml_12_0" );
global.msg[1] = stringsetloc(* Throw it away anyway?Wait for input"* Throw it away anyway?/", "scr_text_slash_scr_text_gml_13_0" );
global.msg[2] = stringsetloc(Choice type 2 "\\C2 ", "scr_text_slash_scr_text_gml_14_0" );
if (global.chapter >= 2)
msgsetloc(0, * You took it from your pocket.Delay 11 * You have a very,Delay 11 very,Delay 11 bad feeling about throwing it away.Wait for input"* You took it from your pocket^1.&* You have a \\cYvery^1, very^1, bad feeling\\c0 about throwing it away./", "scr_text_slash_scr_text_gml_19_0" );
break;
case 11:
if (global.choice == 0)
{
global.flag[466 junkball_dropped] = 1;
snd_play(snd_bageldefeat);
global.msg[0] = stringsetloc(* Hand shaking,Delay 11 you dropped the ball of junk on the ground.Wait for input"* Hand shaking^1, you dropped the ball of junk on the ground./", "scr_text_slash_scr_text_gml_20_0" );
global.msg[1] = stringsetloc(* It broke into pieces.Wait for input"* It broke into pieces./", "scr_text_slash_scr_text_gml_21_0" );
global.msg[2] = stringsetloc(* You felt bitter.Wait for inputClose Message"* You felt bitter./%", "scr_text_slash_scr_text_gml_22_0" );
script_execute(scr_litemshift, global.menucoord[1], 0);
for (var i = 0; i < 12; i += 1)
global.item[i] = 0;
for (var i = 0; i < 48; i += 1)
{
global.armor[i] = 0;
global.weapon[i] = 0;
}
}
else
{
global.msg[0] = stringsetloc(* You felt a feeling of relief.Wait for inputClose Message"* You felt a feeling of relief./%", "scr_text_slash_scr_text_gml_34_0" );
}
break;
case 100:
global.msg[0] = stringsetloc(* Hey, Kris!Delay 11 What's up?Delay 11 * Didja lose your pencil again?Wait for input"* Hey, Kris^1! What's up^1?&* Didja lose your pencil again?/", "scr_text_slash_scr_text_gml_39_0" );
global.msg[1] = stringsetloc(Face 4* Here,Delay 11 you want the candy-cane one or the one with lights on it?Wait for input"\\E4* Here^1, you want the candy-cane one or the one with lights on it?/", "scr_text_slash_scr_text_gml_40_0" );
global.msg[2] = stringsetloc(Face 1* Huh?Delay 11 * You want to be partners?Wait for input"\\E1* Huh^1?&* You want to be partners?/", "scr_text_slash_scr_text_gml_41_0" );
global.msg[3] = stringsetloc(Face 4* Ummm...Delay 11 Sorry...Delay 11 * Berdly already asked me...Wait for input"\\E4* Ummm..^1. Sorry..^1.&* Berdly already asked me.../", "scr_text_slash_scr_text_gml_42_0" );
global.msg[4] = stringsetloc(Face 0* But I could ask Ms. Alphys if we could make a group of 3!Wait for input"\\E0* But I could ask Ms. Alphys if we could make a group of 3!/", "scr_text_slash_scr_text_gml_43_0" );
global.msg[5] = stringsetloc(Face 4* I'll ask if you're sure!
Not yet Yes. Ask.Choice type 1 "\\E4* I'll ask if you're sure!& &Not yet Yes. Ask.\\C1 ", "scr_text_slash_scr_text_gml_44_0" );
global.msg[6] = stringsetloc( " ", "scr_text_slash_scr_text_gml_47_0" );
break;
case 101:
if (global.choice == 1)
{
global.msg[0] = stringsetloc(Face 0* OK,Delay 11 I'll ask!Wait for input"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_51_0" );
global.msg[1] = stringsetloc(* Miss Alphys!Delay 11 * Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_52_0" );
with (obj_classscene)
con = 20;
}
if (global.choice == 0)
global.msg[0] = stringsetloc(Face 4* Yeah,Delay 11 I'm sure there's someone else you can ask!Wait for inputClose Message"\\E4* Yeah^1, I'm sure there's someone else you can ask!/%", "scr_text_slash_scr_text_gml_57_0" );
break;
case 102:
global.msg[0] = stringsetloc(Face 0* Do you wanna be partners? Not yet YesChoice type 1 "\\E0* Do you wanna be partners?&Not yet Yes\\C1 ", "scr_text_slash_scr_text_gml_62_0" );
global.msg[1] = stringsetloc( " ", "scr_text_slash_scr_text_gml_65_0" );
break;
case 103:
if (global.choice == 1)
{
global.msg[0] = stringsetloc(Face 0* OK,Delay 11 I'll ask!Wait for input"\\E0* OK^1, I'll ask!/", "scr_text_slash_scr_text_gml_69_0" );
global.msg[1] = stringsetloc(* Miss Alphys!Delay 11 * Umm,Delay 11 is it OK if we have a group of 3?Wait for inputClose Message"* Miss Alphys^1!&* Umm^1, is it OK if we have a group of 3?/%", "scr_text_slash_scr_text_gml_70_0" );
with (obj_classscene)
con = 20;
}
if (global.choice == 0)
global.msg[0] = stringsetloc(Face 4* Umm,Delay 11 OK.Delay 11 * You just keep doing your thing,Delay 11 Kris.Wait for inputClose Message"\\E4* Umm^1, OK^1.&* You just keep doing your thing^1, Kris./%", "scr_text_slash_scr_text_gml_75_0" );
break;
case 104:
global.msg[0] = stringsetloc(Face 0* Alright.Delay 11 * Let's get this over with.Wait for input"\\E0* Alright^1.&* Let's get this over with./", "scr_text_slash_scr_text_gml_80_0" );
global.msg[1] = stringsetloc(* We'll get more chalk.Delay 11 * Mosey back to class.Delay 11 * And then,Delay 11 Kris...Wait for input"* We'll get more chalk^1.&* Mosey back to class^1.&* And then^1, Kris.../", "scr_text_slash_scr_text_gml_81_0" );
global.msg[2] = stringsetloc(Face 2* YOU'LL do our project.Wait for input"\\E2* YOU'LL do our project./", "scr_text_slash_scr_text_gml_82_0" );
global.msg[3] = stringsetloc(* How's that sound?
Good BadChoice type 1 "* How's that sound?& &Good Bad\\C1 ", "scr_text_slash_scr_text_gml_83_0" );
global.msg[4] = stringsetloc( " ", "scr_text_slash_scr_text_gml_86_0" );
break;
case 105:
global.msg[0] = stringsetloc( Close MessageClose Message" %%", "scr_text_slash_scr_text_gml_90_0" );
break;
case 110:
global.choicemsg[0] = stringsetloc(#Yes"#Yes", "scr_text_slash_scr_text_gml_92_0" );
global.choicemsg[1] = stringsetloc(#No"#No", "scr_text_slash_scr_text_gml_93_0" );
global.choicemsg[2] = stringsetloc( " ", "scr_text_slash_scr_text_gml_96_0" );
global.choicemsg[3] = stringsetloc( " ", "scr_text_slash_scr_text_gml_97_0" );
if (global.flag[100 got_glowshard] == 0)
{
global.msg[0] = stringsetloc(* (There's something glowing inside.)Wait for input"* (There's something glowing inside.)/", "scr_text_slash_scr_text_gml_98_0" );
global.msg[1] = stringsetloc(* (Take it?)Wait for input "* (Take it?)/ ", "scr_text_slash_scr_text_gml_99_0" );
global.msg[2] = stringsetloc( Choice type 2" \\C2", "scr_text_slash_scr_text_gml_100_0" );
}
else
{
global.msg[0] = stringsetloc(* (It's dark inside.)Wait for inputClose Message"* (It's dark inside.)/%", "scr_text_slash_scr_text_gml_104_0" );
}
break;
case 111:
... (global.msc);
|
|
990
|
d_make();
|
|
991
|
}
|
|
992
|
if (con == 173 && !d_ex())
|
|
993
|
{
|
|
994
|
con = -1;
|
|
995
|
global.interact = 0;
|
|
996
|
global.facing = 0;
|
|
997
|
var pippins_readable = instance_create(790, 140, obj_readable_room1);
|
|
998
|
with (pippins_readable)
|
|
999
|
extflag = "pippins_drink";
|
|
1000
|
}
|
|
1001
|
if (con == 180)
|
|
1002
|
{
|
|
1003
|
con = 181;
|
|
1004
|
global.interact = 1;
|
|
1005
|
cutscene_master = scr_cutscene_makescr_cutscene_make
function scr_cutscene_make()
{
_cutscene_master = instance_create(0, 0, obj_cutscene_master);
_cutscene_master.master_object = id;
return _cutscene_master;
} ();
|
|
1006
|
scr_maincharacters_actorsscr_maincharacters_actors
function scr_maincharacters_actors()
{
actor_count = 0;
kr = 0;
kr_actor = instance_create(obj_mainchara.x, obj_mainchara.y, obj_actor);
scr_actor_setup(kr, kr_actor, "kris");
kr_actor.sprite_index = obj_mainchara.sprite_index;
kr_actor.depth = obj_mainchara.depth;
with (obj_mainchara)
visible = 0;
for (__jj = 0; __jj < array_length_1d(global.cinstance); __jj++)
{
if (i_ex(global.cinstance[__jj]))
{
if (global.cinstance[__jj].name == "susie")
{
actor_count++;
su = __jj + 1;
su_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(su, su_actor, "susie");
su_actor.sprite_index = global.cinstance[__jj].sprite_index;
su_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "ralsei")
{
actor_count++;
ra = __jj + 1;
ra_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(ra, ra_actor, "ralsei");
ra_actor.sprite_index = global.cinstance[__jj].sprite_index;
ra_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
if (global.cinstance[__jj].name == "noelle")
{
actor_count++;
no = __jj + 1;
no_actor = instance_create(global.cinstance[__jj].x, global.cinstance[__jj].y, obj_actor);
scr_actor_setup(no, no_actor, "noelle");
no_actor.sprite_index = global.cinstance[__jj].sprite_index;
no_actor.depth = global.cinstance[__jj].depth;
with (global.cinstance[__jj])
visible = 0;
}
}
}
} ();
|
|
1007
|
global.facing = 0;
|
|
1008
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (kr);
|
|
1009
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (1022, 90);
|
|
1010
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (1022, 110, 15);
|
|
1011
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
1012
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
1013
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (1076, 94);
|
|
1014
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
1015
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
1016
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
1017
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_racing_play);
|
|
1018
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.2);
|
|
1019
|
c_setxyc_setxy
function c_setxy(arg0, arg1)
{
c_cmd("setxy", arg0, arg1, 0, 0);
} (850, 240);
|
|
1020
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
1021
|
c_panc_pan
function c_pan(arg0, arg1, arg2)
{
c_cmd("pan", arg0, arg1, arg2, 0);
} (721, cameray(), 1);
|
|
1022
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
1023
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
1024
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
1025
|
c_msgsidec_msgside
function c_msgside(arg0)
{
c_cmd("msgside", arg0, 0, 0, 0);
} ("bottom");
|
|
1026
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
1027
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face L* Took you long enough.Wait for inputClose Message"\\EL* Took you long enough./%", "obj_room_green_room_slash_Step_0_gml_1448_0_b" );
|
|
1028
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
1029
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
1030
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
1031
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
1032
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
1033
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face P* Susie!Delay 11 Susie,Delay 11 look!Delay 11 I made it to Level 2!Wait for input"\\EP* Susie^1! Susie^1, look^1! I made it to Level 2!/", "obj_room_green_room_slash_Step_0_gml_1458_0" );
|
|
1034
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", "A");
|
|
1035
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face A* Level 2,Delay 11 huh?Wait for inputClose Message"\\EA* Level 2^1, huh?/%", "obj_room_green_room_slash_Step_0_gml_1460_0" );
|
|
1036
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
1037
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
1038
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
1039
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
1040
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
1041
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0);
|
|
1042
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
1043
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 2* Kris,Delay 11 you're the tryhard. Whaddya you think?Wait for inputClose Message"\\E2* Kris^1, you're the tryhard. Whaddya you think?/%", "obj_room_green_room_slash_Step_0_gml_1472_0" );
|
|
1044
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
1045
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
1046
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_racing_surprise);
|
|
1047
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
1048
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
1049
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face L* ...Delay 11 K...Delay 11 Kris?Wait for inputClose Message"\\EL* ..^1. K..^1. Kris?/%", "obj_room_green_room_slash_Step_0_gml_1481_0" );
|
|
1050
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
1051
|
c_snd_play(snd_jump);
|
|
1052
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
1053
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("ralseiunhappy");
|
|
1054
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
1055
|
c_jumpc_jump
function c_jump(arg0, arg1, arg2, arg3)
{
c_cmd("jump", arg0, arg1, arg2, arg3);
} (852, 263, 26, 8);
|
|
1056
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
1057
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
1058
|
c_walkdirectc_walkdirect
function c_walkdirect(arg0, arg1, arg2)
{
c_cmd("walkdirect", arg0, arg1, arg2, 0);
} (1056, 263, 20);
|
|
1059
|
c_delaywalkdirectc_delaywalkdirect
function c_delaywalkdirect(arg0, arg1, arg2, arg3)
{
c_cmd_x("delaycmd", arg0, "walkdirect", arg1, arg2, arg3, 0);
} (21, 1056, 145, 20);
|
|
1060
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
1061
|
c_delayfacingc_delayfacing
function c_delayfacing(arg0, arg1)
{
c_cmd_x("delaycmd", arg0, "facing", arg1, 0, 0, 0);
} (21, "d");
|
|
1062
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (20);
|
|
1063
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
1064
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face O* I'm sorry,Delay 11 Kris!Delay 11 I...Delay 11 I forgot all about you!Wait for inputClose Message"\\EO* I'm sorry^1, Kris^1! I..^1. I forgot all about you!/%", "obj_room_green_room_slash_Step_0_gml_1501_0" );
|
|
1065
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
1066
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
1067
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_up_sad);
|
|
1068
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
1069
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
1070
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* I got so into playing games with Susie,Delay 11 I...Wait for inputClose Message"\\EQ* I got so into playing games with Susie^1, I.../%", "obj_room_green_room_slash_Step_0_gml_1510_0" );
|
|
1071
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
1072
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
1073
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_pose);
|
|
1074
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
1075
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 7* Heh,Delay 11 you should have seen it,Delay 11 Kris!Wait for inputClose Message"\\E7* Heh^1, you should have seen it^1, Kris!/%", "obj_room_green_room_slash_Step_0_gml_1518_0" );
|
|
1076
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
1077
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
1078
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
1079
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_susie_laugh_dw);
|
|
1080
|
c_imagespeedc_imagespeed
function c_imagespeed(arg0)
{
c_cmd("imagespeed", arg0, 0, 0, 0);
} (0.2);
|
|
1081
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (4, 4);
|
|
1082
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
1083
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face 9* He was actually RAGING at the falling arrow part.Wait for inputClose Message"\\E9* He was actually RAGING at the falling arrow part./%", "obj_room_green_room_slash_Step_0_gml_1529_0" );
|
|
1084
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
1085
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
1086
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
1087
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
1088
|
c_addxyc_addxy
function c_addxy(arg0, arg1)
{
c_cmd("addxy", arg0, arg1, 0, 0);
} (-4, -4);
|
|
1089
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
1090
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
1091
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (0);
|
|
1092
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_glasses_adjust);
|
|
1093
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (0);
|
|
1094
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (4);
|
|
1095
|
c_imageindexc_imageindex
function c_imageindex(arg0)
{
c_cmd("imageindex", arg0, 0, 0, 0);
} (1);
|
|
1096
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
1097
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face X* I suppose I was,Delay 11 not very chuffed,Delay 11 by that dart.Wait for input"\\EX* I suppose I was^1, not very chuffed^1, by that dart./", "obj_room_green_room_slash_Step_0_gml_1548_0" );
|
|
1098
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 1* But I...Delay 11 I had fun.Wait for inputClose Message"\\E1* But I..^1. I had fun./%", "obj_room_green_room_slash_Step_0_gml_1553_0" );
|
|
1099
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
1100
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (1);
|
|
1101
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
1102
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_down_blush);
|
|
1103
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
1104
|
c_wait_talkc_wait_talk
function c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
1105
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
1106
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
1107
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
1108
|
c_emotec_emote
function c_emote()
{
if (argument_count == 0)
c_cmd("emote", "!", 30, 0, 0);
else if (argument_count == 1)
c_cmd("emote", argument[0], 30, 0, 0);
else if (argument_count == 2)
c_cmd("emote", argument[0], argument[1], 0, 0);
else if (argument_count == 3)
c_cmd("emote", argument[0], argument[1], argument[2], 0);
else if (argument_count == 4)
c_cmd("emote", argument[0], argument[1], argument[2], argument[3]);
} ("!", 30);
|
|
1109
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
1110
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("u");
|
|
1111
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
1112
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face K* ...Delay 11 s-sorry!Delay 11 Did you want to play,Delay 11 Kris?Wait for input"\\EK* ..^1. s-sorry^1! Did you want to play^1, Kris?/", "obj_room_green_room_slash_Step_0_gml_1577_0" );
|
|
1113
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("susie", "6");
|
|
1114
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face 6* Dude,Delay 11 we need to seal the fountain.Wait for input"\\E6* Dude^1, we need to seal the fountain./", "obj_room_green_room_slash_Step_0_gml_1582_0" );
|
|
1115
|
c_facenextc_facenext
function c_facenext(arg0, arg1)
{
c_cmd("msgfacenext", arg0, arg1, 0, 0);
} ("ralsei", "K");
|
|
1116
|
c_msgnextlocc_msgnextloc
function c_msgnextloc(arg0, arg1)
{
var str = arg0;
var localized_string_id = arg1;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgnext(str);
} (Face K* Oh!Delay 11 Right!Delay 11 I...Wait for inputClose Message"\\EK* Oh^1! Right^1! I.../%", "obj_room_green_room_slash_Step_0_gml_1585_0" );
|
|
1117
|
c_talkc_talk
function c_talk()
{
c_cmd("talk", 0, 0, 0, 0);
} ();
|
|
1118
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (2);
|
|
1119
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
1120
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("r");
|
|
1121
|
c_haltc_halt
function c_halt()
{
c_cmd("halt", 0, 0, 0, 0);
} ();
|
|
1122
|
c_wait_boxc_wait_box
function c_wait_box(arg0)
{
c_cmd("waitbox", arg0, 0, 0, 0);
} (4);
|
|
1123
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
1124
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
1125
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
1126
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("ralseinohat");
|
|
1127
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("d");
|
|
1128
|
c_wait_talkc_wait_talk
function c_wait_talk()
{
c_cmd("waitdialoguer", 0, 0, 0, 0);
} ();
|
|
1129
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
1130
|
c_spritec_sprite
function c_sprite(arg0)
{
c_cmd("sprite", arg0, 0, 0, 0);
} (spr_ralsei_walk_down_sad);
|
|
1131
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (15);
|
|
1132
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("ralsei");
|
|
1133
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face Q* How did I...Delay 11 forget about that...?Wait for inputClose Message"\\EQ* How did I..^1. forget about that...?/%", "obj_room_green_room_slash_Step_0_gml_1611_0" );
|
|
1134
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
1135
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
1136
|
c_autowalkc_autowalk
function c_autowalk(arg0)
{
c_cmd("autowalk", arg0, 0, 0, 0);
} (1);
|
|
1137
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (1142, 145, 15);
|
|
1138
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (su);
|
|
1139
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
1140
|
c_selc_sel
function c_sel(arg0)
{
c_cmd("select", arg0, 0, 0, 0);
} (ra);
|
|
1141
|
c_walkdirect_waitc_walkdirect_wait
function c_walkdirect_wait(arg0, arg1, arg2)
{
c_walkdirect(arg0, arg1, arg2);
c_wait(arg2);
} (1142, 98, 15);
|
|
1142
|
c_facingc_facing
function c_facing(arg0)
{
c_cmd("facing", arg0, 0, 0, 0);
} ("l");
|
|
1143
|
c_speakerc_speaker
function c_speaker(arg0)
{
c_cmd("speaker", arg0, 0, 0, 0);
} ("susie");
|
|
1144
|
c_msgsetlocc_msgsetloc
function c_msgsetloc(arg0, arg1, arg2)
{
var msg_index = arg0;
var english = arg1;
var localized_string_id = arg2;
var str = english;
if (!is_english())
str = scr_84_get_lang_string(localized_string_id);
c_msgset(msg_index, str);
} (0, Face L* Let's go.Wait for inputClose Message"\\EL* Let's go./%", "obj_room_green_room_slash_Step_0_gml_1627_0" );
|
|
1145
|
c_talk_waitc_talk_wait
function c_talk_wait()
{
c_talk();
c_waittalk();
}
function c_talkwait()
{
c_talk_wait();
} ();
|
|
1146
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (1);
|
|
1147
|
c_panobjc_panobj
function c_panobj(arg0, arg1)
{
c_cmd("panobj", arg0, arg1, 0, 0);
} (kr_actor, 20);
|
|
1148
|
c_waitc_wait
function c_wait(arg0)
{
c_cmd("wait", arg0, 0, 0, 0);
} (30);
|
|
1149
|
c_pannablec_pannable
function c_pannable(arg0)
{
c_cmd("pannable", arg0, 0, 0, 0);
} (0);
|
|
1150
|
c_actortokrisc_actortokris
function c_actortokris()
{
c_cmd("actortokris", 0, 0, 0, 0);
} ();
|
|
1151
|
c_actortocaterpillarc_actortocaterpillar
function c_actortocaterpillar()
{
c_cmd("actortocaterpillar", 0, 0, 0, 0);
} ();
|
|
1152
|
c_terminatekillactorsc_terminatekillactors
function c_terminatekillactors()
{
c_cmd("terminatekillactors", 0, 0, 0, 0);
} ();
|
|
1153
|
}
|
|
1154
|
if (con == 181 && !i_ex(obj_cutscene_master))
|
|
1155
|
{
|
|
1156
|
con = -1;
|
|
1157
|
global.interact = 0;
|
|
1158
|
global.facing = 0;
|
|
1159
|
scr_flag_setscr_flag_set
function scr_flag_set(arg0, arg1)
{
global.flag[arg0] = arg1;
} (1192, 1);
|
|
1160
|
}
|
|
1161
|
if (border_switch)
|
|
1162
|
{
|
|
1163
|
border_switch = false;
|
|
1164
|
with (obj_border_controller)
|
|
1165
|
{
|
|
1166
|
set_border(border_dw_green_room, 1);
|
|
1167
|
show_border(1);
|
|
1168
|
}
|
|
1169
|
}
|